Sinclair Library

Double Dragon III: The Rosetta Stone

Arcade Game: Beat-em-up/Gang · ZX-Spectrum 128K · 2 players · English

Storm Software [2] · Nov 1991 · Pound sterling 11.99

Also known as Double Dragon 3: The Rosetta Stone (English)

DoubleDragon, 3 of 3

Double Dragon II: The Revenge

Advertisement 1 of 10
Advertisement
Not rated yetSign in to rate it

Discussion

Nobody has started a thread about this yet.

Start a thread

Releases

Play

Documents

Music

Other files

Files and rights

No permission is on record either way. Screens and pictures are copied here on a take-down basis: if you hold the rights and want something removed, say so and it goes.

Credits

Sign in to credit somebody, or say what these people did.

Awards

Scores

In the magazines

  • Sinclair User #1191992 · Overall93%
  • Your Sinclair #751992 · Overall88%
  • Crash #961992 · Overall70%

Elsewhere on the web

  • WorldOfSpectrum 31 votes6.79

In the magazines 22

Your Sinclair #75Mar 1992 · p.1082%95%94%80%88%88%

Your Sinclair

Life Expectancy 82%

Instant Appeal 95%

Graphics 94%

Addictiveness 80%

Overall 88%

Jon Pillar 88%

Storm £11.99 cassette (128K only)/£15.99 disk 071 5853308 Reviewer: Jon Pillar They're feisty, they're furious, they've got trend-setting haircuts. The Dragon Brothers are back, and this time they're looking for pebbles. Billy's girlfriend Marion, evidently a little groggy after being raised from the dead in Part Two, has wandered off and been kidnapped (again). Being somewhat discerning sophisticates, her captors have demanded the priceless and altogether spooky Rosetta Stones as ransom. The story of these stones is a strange and disturbing one starting in the wild China of myth and lumbering on until, ooh, the end of this column at least. If you squat down beside me on this hand-woven mat, I'll tell you their tale. Way back in the mists of time, the gods threw the five Rosetta Stones out of heaven after mistaking them for loaded dice. Legend spoke of their mystic energy, and that if they were ever brought together, they would confer mickle powers on their owner. Sadly, no-one got a chance to test this theory as the stones were scattered across the world by a series of excessively noisy natural disasters. They lay in secret places for countless centuries, undiscovered despite the intense efforts of the wisest scholars and the most Scandinavian of tourists. Then, by chance, the First Emperor Ming stumbled over one while pottering in the garden. Unfortunately, as he consequently fell into an ornamental pond and drowned, they remained undiscovered for several more centuries. And then a couple more after that. At last, in 1963 one turned up in the house of famed historian and academic Professor Duncan Pog. He had been using it as a doorstop. Hiruko the soothsayer, Duncan's close and wizened friend, speedily deduced where the others were but refused to tell as he feared they may fall into the wrong hands. Since then, many have gone in search of the stones but none have returned, mainly because they got lost. Well my pretties, that's the story. Marion's, captors want the stones, and you can bet your last peseta it isn't because Arthur Negus is coming to tea. Still, what's the fate of the world when compared with that of your gal? Ah, true lurve! Without a second thought you pack an overnight bag, look up Hiruko in the Yellow Pages and persuade him to help with a heartfelt plea and a lumpy club. MINE'S A DOUBLE Double Dragon 3 is something of a rarity - it isn't a licenced conversion. Storm evidently relish the freedom of an original game, as they've gone overboard on the features. For starters, the action takes place over fourteen stages, spanning five countries and three continents - quite a step up from the dingy back-alleys of the first two games. Starting on the streets of New York, our intrepid pair are confronted by a gang of villains that make most baddies look like gingerbread men. These guys take an awful lot of fancy fistwork to overpower, and there are always more ready to take their place. Before long you'll be getting fed up with your basic jumpy-punchy skils and will be on the look-out for extra weapons. However, in a daring break with tradition, Storm have dispensed with the weapons-left-in-the-street approach. Instead, you'll find bijou armouries dotted about the levels, 'cos in this game you pay your way. Not only that, and this is the really devious bit, you also pay with your credits. So the temptation to get those matching spiked batons or that instruction pamphlet on deadly nose-poking has to be weighed against continuing the game when you pop your pixie boots. You can almost hear the programmers cackling as you ponder. Make it past the cream if America's street gangs and you face the obilgartory end-of-level baddy. Defeat him and Hiruko will point you toward the next stone. And so it goes on, with out heroes racing across the world, travelling to ancient and exotic cultures and beating up the locals. Before the game's end you'll have been matched against mad bikers, fur-clad Chinese wrestlers, graceful samurai lords, phantom ninjas and, erm, lots of other people. LOVELY DOUBLEY As you've probably guessed, I like Double Dragon 3 rather a lot. To be honest, after the total disasters of the first two I wasn't expecting a much, so the sheer spankiness of the game came as a jolly nice surprise. Although it seems slow at first you'll find the gameplpay perfectly paced, with the two-player option a bonus rather than a necessity. The variety of the baddies and strategies keeps interest from flagging - you're never quite sire what the game is going to throw at you next. On the presentation side, the graphics are eye-gogglingly good, with excellent detail and a real feeling of weight to the sprites. The backgrounds are of an equally high quality, atmospherically recreating the countries you visit. For all this, the game isn't Megagame material. It's 128k only, but there's still a heck of a lot of multiloading. Then there's the difficulty level. In an effort to provide a meaty challenge, Storm have made the game too tough. If you get hemmed in by your opponents -. something that's hard to avoid - it seems to be up to Lady Luck whether you escape or not. Even so, you should put this game on your shopping list. It more than makes amends for the preceding Double Dragons and almost topples Target Renegade from the number one beat-'em-up spot.

"But all I did was criticise EMF!" (It's tough on the streets of New York.)

Aie! Our heroes face the Attack of the Men With Big Feathers.

Jumped by a trio of muscled thugs, Billy has no choice but to resort to the Barishnikov Manoeuvre.

These Chinese wrestlers can knock you down with one slap. In fact, the best thing to do is leg it. Which I'm doing.

This time, it's personal. Billy wreaks a ghastly revenge on the villain responsible for the slur against his beloved Uncle Thomas.

5 DRAGON FACTS Dragons existed well before man, but did rather badly afterwards. The word "dragon" first appeared in Catherine Gillespie's love poem "Ode to Benjamin". It is in stanza six, line four and is almost certainly a spelling mistake. Dragons flew by the application of thermodynamics. They would find the nearest village and threaten to burn it down unless the peasants built them a hang-glider. Dragons were very large. If you imagine Christopher Biggins standing on Russell Grant, this is still not quite as funny as a full-size dragon trying to land. The collective noun for a group of dragons is an aarghh, for the obvious reason.

BLIM! The Rosetta Stones do exist. They were carved some time in the eighth century AD and became known as Li's Marbles because a man named Li used them as marbles.

Read it at Your Sinclair Rock'n'Roll Years

Crash #96Feb 1992 · p.6070%78%80%68%67%70%65%75%

Crash

Presentation 70%

Graphics 78%

Sound 80%

Playability 68%

Addictivity 67%

Overall 70%

Mark Caswell 65%

Nick Roberts 75%

How careless can you get? Marion, the girl from previous Double Dragon games, has been kidnapped again! This is the third time running, folks! Perhaps she should be locked up for her own good. Nick Roberts read the ransom note. Storm £11.99 cassette, £15.99 disk She's done it again! Not content with a peaceful home life, Marion, girlfriend of Billy Lee, has let herself be kidnapped once more. Don't the Brothers Lee have jobs to do? They seem to be making a full-time career out of rescuing this girl! in my opinion, if Marion keeps getting kidnapped it spells trouble - give her the 'Big E', Bill! This time their task is to search for the Rosetta Stones and hand them over to the kidnappers. Luckily, a soothsayer chum promises to lead them to the stones so things should be a doddle. Ha, you must be joking! This dangerous mission takes the brothers through America, China, Japan, Italy and Egypt levels, then for a short holiday in Wales (well they've got to have a 'leak'somewhere, haven't they? - Ed). Having emptied their bladders and smashed hell out of loadsa unpleasant personages, they might rescue Marion and find the truth behind the strange stones. WONDERFUL WEAPONS Each level has various streetfighting stages featuring wave after wave of scum to beat up. To add a little variety, a weapons shop has been added, where Billy and Jimmy can equip themselves with such items as nunchukas, grenades, missiles, knuckledusters and swords, plus extra energy and lives. Money collected in the streets can be invested in new moves. The Locking Head Squeeze, Handstand Ankleflip and One-Armed Headbutt should all come in handy. The great thing about beating up blokes using these skills is the player gains the expertise of any chap they defeat, as a sign of respect for their superior mastery of the fighting arts (bootlick, creep, smarm etc). GOOD GAME, GOOD GAME! Double Dragon III brings you detailed background scenery from exotic places all over the world. But apart from looking good, you can use objects lying around or use the backdrop to catapult yourself onto an oncoming tough guy. Crates can be picked up and slung at whoever you fancy (but if you fancy 'em it'd be a bit silly to chuck a crate at 'em - Ed). As beat-'em-ups go, Double Dragon Ill isn't bad, it's just we've seen it all before - time and time again. All the background graphics are excellent, but the sprites are a bit dodgy - if you knock a baddy flying you don I expect him to grow a few inches when he hits the floor! But if you fancy a bit of a bash, DD III could be for you. Don't forget your knuckle-dusters! NICK 75%

A bit of a chin wag Mr Chin from the China level!

I think your tread is wearing a bit thin Mr Arnie!

In the weapon shop - a bit like Alf Roberts' place but with guns instead of beans.

Take that you bugger! I'm that 'ard me.

Sinclair User #119Jan 1992 · p.48Sinclair User Gold94%85%91%93%93%93%

Sinclair UserSinclair User Gold

Graphics 94%

Sound 85%

Playability 91%

Lastability 93%

Overall 93%

Alan Dykes 93%

Garth Sumpter

Label: Storm Memory: 128K Price: £11.99 Tape Reviewer: Big Al Dykes Ever fancied a spot of globe trotting with a pair of fab and furious fighting freaks from the free world? Well, if so Double Dragon 3 could be the answer to your yearnings. Put simply, it's absolutely fab - in a nutty, Ninja sort of way of course! Billy and Jimmy, neither of whom are from Glasgow, have a new quest to fulfil, namely recovering the highly valuable Rosetta stones from their hidden resting place in Egypt to pay for the release of careless Marion who has been kidnapped again. Oh no, poor old Marion. (Double Dragon fans will realise that she makes a bit of habit of this). Guided by their friend Hiruko the soothsayer, they must journey through live continents and do battle with the most ferocious enemies they have ever encountered. In Double Dragon 3 our happy heroes travel to the USA, China, Japan, Italy and Egypt and with four extension game scenarios on the last mission, this gives a grand total of nine furious all action levels. Difficulty is gradually built into the game and as you progress onto later levels it becomes more difficult to manage with only one player so the two player mode is not only very good it's very essential too! Looking at Double Dragon 3 you begin to wonder why everything on the Spectrum can't be programmed as accurately and beautifully. Unfortunately the screens are all monochrome but this does mean that memory isn't wasted on colour which to be honest would make the game look messy. Other recent examples of this train of thought include Rodland and Pang both of which have most excellent mono graphics. The sprites here are big and very well drawn, in fact you'd almost think they were from an Amiga, which of course they are - and mahhn do they look good! If you've seen the arcade game you'd instantly recognise all the enemies and end of level baddies which include Hell's Angels bikers, Samurai, mutant tree men and fat sumo wrestlers made of rock. At the end of the game you must face the ultimate challenge and defeat the Stones' guardian - a mummy who turns out to be none other than Cleopatra (fwooor!) Double Dragon 3 is faithful to the coin op, and has retained nearly all it's features. The action is gripping and the game lacks the sort of dodgy sprite detection and collisions that often hamper the playability of this sort of game. If anyone harbours doubts about the Spectrum's capabilities then show them DD3. This game's gonna kick some software butt this Christmas. Hold onto your Pizza's - the boys are back!

"Nice car, shame about yer face dude..." Jimmy tells an American street punk exactly what he thinks of him. Watch out though matey, he's brought his big brothers along!

A stone is found, the quest continues.

Bruce Lee kicks Jimmy in the teeth, luckily he has already lost most of them in DD1 and 2 so he can still have that steak for dinner!

Charlie, those samurai warriors are no match for freewheeling ninja Jimmy's frightening footwork! Watch out boys.

Do that kick, knock him off the Harley.

Do they sell cola bottles?

Harsh words from the master of Kung fu.. Can Jimmy do it?

Hmm. Should have bought a sword.

Nice girly in the shop.

Ooh noo! It's the freaky fat men.

This is how to deal with heavy dudes... Hit 'em hard, hit 'em fast and knock 'em over.

Two at a time, whack 'em both!

BIF FAX Bruce Lee, one of the end of level guardians in Double Dragon 3, was the stage name of Lee Yeun Kam, born in 1941 and died in 1973. As one of the most respected martial arts experts in the world he popularised far eastern fighting techniques on TV and in the cinema. The record for world titles in Taekwondo is held by a Korean, Chung Kook-hyun who held it at light middleweight and welterweight for four years. Karate is based on fighting techniques developed from the 6th century Chinese art of Shaolin (Kempo). It was further enhanced by the people of Okinawa as a form of unarmed defence against the Japanese occupiers of their island in around the 16th century. Finally it was introduced as a sport in Japan in the 1920's.

FIGHTING TALK Billy and Jimmy are two radical dudes and their inventory of moves includes a pirouette kick which is both devastating to their enemies and pretty to look at especially if you're into the old Swan Lake thang. There's also a speciality shop where you can buy power ups, weapons, trick moves, live and energy. Everything you purchase will cost money, as will repeated continues, so you'll need to build up a store of coins (by beating the baddies) to stand any chance of completing the game. Control is easy to master and although jumping maneuvres are a little slow the combat action is, in general, very fast and smooth.

MicroHobby issue 215: Tape 45 carries this game and has 2 references of its own.

Preview7
Review2
Tips2
News/Note2
CoverGame2
Full-page ad2
Map1
Hack/Poke1

Licensed from

Related

Ports
(Amstrad CPC), Double Dragon 3: The Rosetta Stone (Commodore 64), (NES), Double Dragon 3: The Rosetta Stone (Amiga), Double Dragon 3: The Rosetta Stone (Atari ST), Double Dragon 3: The Rosetta Stone (PC/DOS), Double Dragon 3: The Rosetta Stone (Sega Mega Drive), (Gameboy/GBA)

Reviews from people here

Sign in to write about this, or make an account. It takes a minute and lets you correct the catalogue too.

This entry89% complete

No description recorded.

Sign in to correct or add to this.

See what has changed about this entry

Share this entry

Hold the rights to this and want it taken down?