Sinclair Library

The Eidolon

Arcade Game: Adventure · ZX-Spectrum 48K/128K · 1 players · English

Activision Inc · 1986 · Pound sterling 7.99

Also known as Eidalon (English)

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  • EidolonThe.rzx.zipwithheld by rights holder
  • EidolonThe(Ricochet).tzx.zipwithheld by rights holder
  • EidolonThe.tzx.zipwithheld by rights holder

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Scores

In the magazines

  • Sinclair User #541986 · Overall5/5
  • Your Sinclair #151987 · Overall7/10
  • Crash #361987 · Overall76%
  • Sinclair User #761988 · Overall79%
  • Your Sinclair #481989 · The Eidolon35%

Elsewhere on the web

  • WorldOfSpectrum 19 votes7.26

In the magazines 20

Sinclair User #76Jul 1988 · p.6579%79%

Sinclair User

Overall 79%

Chris Jenkins 79%

Label: Ricochet Author: Lucasfilm Price: £1.99 Memory: 48K/128K Joystick: various Reviewer: Chris Jenkins This was the third Lucasfilm fractal graphics arcade adventure from Activision, and it's certainly worth getting on budget though I never thought much of it at full price. You control a time and-space machine, the Eidolon, which transports you into an underground world of dragons, demons and mysterious treasures. While the instructions in this budget version are cut down to a silly extent, the main plot is simple. Make your way through the caverns, blast the dragons, collect diamonds and go on to the next level. Correctly coloured jewels will open the appropriate barriers, including the one in front of the dragon which guards the gate to the next level. There are also three other monsters on each level, each one of which has to be lapped if you want to collect the jewel it guards. Apart from the annoying multi-load, well worth a bash.

Your Sinclair #15Mar 1987 · p.689/108/107/107/107/107/10

Your Sinclair

Graphics 9/10

Playability 8/10

Value For Money 7/10

Addictiveness 7/10

Overall 7/10

Phil South 7/10

Activision £7.99 Reviewer: Phil South (Humming to the tune of the Third Man) ...Eidolee dolon dolon, eidolee dolon dolon... oh, please yourself. The nice thing about Lucasfilm Games, like Rescue On Fractalus, Ballblazer and this new Eidolon thingy, is that the games designers actually try to get a little bit of a storyline into them. The documentation that comes with them usually contains a well written and imaginative scenario that sets the scene and tells you how things work. In the cellar of a house, once the laboratory home of the eccentric Prof Josef Agon, you discover a fantastic machine, covered in dust. Upon reading the Prof's diaries, it turns out that the machine is a vehicle which can propel you to another dimension... Cor! The forces of magic churn through the rickety frame of the old banger, allowing you to capture and shoot balls of magic. You must collect balls of various colours, and gems too, until you can beat the guardian dragons at the boundaries of each level. The graphics on this game are nothing less than superb. Fractals are employed to create a realistic cave network, which can move in 3D and in real time! The animals and creatures in the caves are dangerous and require different techniques and combinations of balls to destroy them. Unlike many games that're pretty but have no real gameplay Eidolon is a taxing and fast playing game, with a lot of strategy and some very nice effects.

Read it at Your Sinclair Rock'n'Roll Years

Crash #36Jan 1987 · p.1779%78%75%71%75%74%76%

Crash

Use of Computer 79%

Graphics 78%

Playability 75%

Getting Started 71%

Addictive Qualities 75%

Value For Money 74%

Overall 76%

Unknown

Unknown

Unknown

Producer: Activision Retail Price: £7.99 More than a hundred years ago, Dr Josef Agon started experimenting into his own subconscious. The end result of these experiments was a strange machine called The Eidolon. Seated in this contraption he would venture into the innermost reaches of his psyche, and confront the hidden perils which resided there. However, Agon's experiments were shrouded in mystery, and he became a reclusive figure, living out the last years of his life holed up in his mansion and never seen. A hundred years later his mansion remains the same, untouched since the good doctor's mysterious disappearance. However. whilst walking home one night you see that the mansion's rusted gates are open and that a strange light is emitting from within. As you start to explore the house you find the old Eidolon machine, and by its side is the Doctor's diary. Plagued with curiousity, you open the dusty volume and discover the secrets of the Eidolon. The Eidolon is a spherical vehicle just big enough for a man to sit in. When in operation, it floats on the mind's energy waves. It is equipped with a multi-purpose catcher/cannon, which is used to blast any monster you might encounter, and also to collect the many energy jewels which float in your mind. To begin with, The Eidolon transports you to the first of the seven cave systems which comprise your mind. The machine can be guided through this system, searching out the perils within. At the bottom of the screen is the Eidolon's instrument panel. The top half of the screen shows the view as seen through the cockpit window. Three dimensional graphics depict the arched roof of the caverns as the action moves towards you. Each level has an exit, but this is guarded by a monster. The key to this exit must be taken, and the monster annihilated by a quick blast from the energy bolts you carry. Then, the next level can be loaded from tape. The higher the level, the more difficult it becomes to kill these monsters. Various things must be collected during your travels if you are to progress right up to the seventh level of your subconscious. Energy spheres boost the flagging power levels of your Eidolon. If you are close enough to an object, a diamond shaped force-field will appear. This signifies that The Eidolon can capture the object with the collector/discharger situated on its roof. Blue spheres freeze time, thus allowing you a longer roam around the caverns. When these blue fireballs are fired at a creature, it also freezes, and you gain extra time to consider the best way to destroy it. The controls in the Eidolon are suitably Victorian in appearance. There is a hot/cold indicator which tells you how close The Eidolon is to a monster. Gem indicators show how many gems you have stolen from the guardians. There is a clock to the centre of the control board, showing how long you have been exploring your subconscious. The energy level shows how much of a pounding The Eidolon has taken from the monsters, and the digits at the bottom of the dashboard show how much time remains before you must return to the real world. CRITICISM Control keys: up Q; down Z; left 9; right 0; fire N, M, CAPS, SYMBOL SHIFT; choose crystal 1-4; capture fireball/jewels X-B; pause P Joystick: Kempston, Interface 2 Keyboard play: pretty good Use of colour: mainly monochrome Graphics: large and well animated Sound: tune and spot effects Skill levels: seven Screens: loads

A nasty big dragon near the end of the first level; he's guarding a crystal, so get blasting.

A really cute troll down amongst the tunnels; you know that you gotta do - blast the living daylights out of him.

Sinclair User #54Sep 1986 · p.325/55/5

Sinclair User

Overall 5/5

Graham Taylor 5/5

Label: Activision Author: Tony Adams Memory: 48K/128K Joystick: Various Reviewer: Graham Taylor Eidolon was always the best of the Fractals games on other machines. Things are no different on the Spectrum. Where Rescue on Fractalus uses the Fractal technique to create craggy landscapes, in Eidolon it generates rough stone walls and arches in a series of underground caverns. The plot is also a vast improvement on Rescue on Fractalus. Eidolon isn't astoundingly complicated but has enough different features to keep you interested. More than that it has genuine style. The design of the graphics, the fractal landscapes, even the presentation of the instructions all mesh together to create the idea of a world of eccentric Victorian adventuring. Someone in the Eidolon design team has obviously read H G Wells' The Time Machine because much of the character of the game is derived from that book. You follow the travels of Dr Josef Vincent Agon, a Victorian scientist whose diary tells of his strange adventures in 'The Eidolon', a device driven by the mystical powers of the mind. The mystical powers send you hurtling into a bizarre and terrifying world (don't they always) where around each next cavernous corner lurks an even more fearsome monster. Put simply the game is this: guide the Eidolon around the mysterious caverns, collect the strange fireballs and discover what fireball kills what monster. Destroy all the combatants and you can take a crack at the dragon, head honcho in the monster department who guards the way into the next level. The assorted unpleasant beings you encounter can be destroyed by launching the correct coloured fireball, and the dragon barrier is removed by having collected the correct jewel. Eidolon is part maze, part dodge and part reasoning game white at the same time being a Fractals demonstration. The animation is limited but the excellence of design more than compensates.

GRAPHICS By restricting the Spectrum colours in the fractal area to plain old black-and-white, and by some superb programming the caversn are beautifully realistic and animate smoothly as you weave your way through them. The Fractals create angular shapes that have a natural look about them, and the result is caversn that are genuinely claustrophobic. The non-Fractal graphics - the Eidolon cockpit interior and especially the monsters - are equally impressive, if a bit dated looking.

The Prestige Collection carries this game and has 5 references of its own.

Star Games II carries this game and has 4 references of its own.

The Story So Far Vol 4 carries this game and has 9 references of its own.

News/Note5
Review4
Hack/Poke4
Tips1
Preview1
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(Amstrad CPC), (Atari 8-bit), (Commodore 64), (MSX)

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