Falcon Patrol 2
Arcade Game: Shoot-em-up · ZX-Spectrum 48K · 1 players · English
Virgin Games Ltd · 1985 · Pound sterling 7.95
Also known as FP II (English)
Discussion
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- Control Option
- Kempston Joystick
Releases
- 1985Virgin Games Ltd Sold as FP IIPound sterling 7.95
- 1985Bug-Byte Software LtdPound sterling 2.99
- 1985Aackosoft
Play
- FalconPatrol2.tzx.zipTape image English17 KB
- FalconPatrol2.tap.zipTape image English17 KB
- FalconPatrol2(Bug-ByteSoftwareLtd).tzx.zipTape image English17 KB
- FalconPatrol2(Aackosoft).tzx.zipTape image 17 KB
Documents
- FalconPatrol2.txtInstructions English3 KB
Other files
- Falcon Patrol 2 (1985)(Virgin Games).pokPOK pokes file 0 KB
Files and rights
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Credits
- Steve Leecredited
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Scores
In the magazines
- Sinclair User #401985 · Overall3/5
- Crash #171985 · Overall56%
- Sinclair User #601987 · Overall1/5
Elsewhere on the web
- WorldOfSpectrum 22 votes6.45
In the magazines 22
Sinclair User #60Mar 1987 · p.721/51/5
Overall 1/5
Jim Douglas 1/5
Label: Bug Byte Author: Steve Lee Price: £2.99 Joystick: various Memory: 48K/128K Reviewer: Jim Douglas The problem is Falcon Patrol II - the Spectrum conversion of that old Virgin C64 hit - now from Bug- Byte - requires a good deal of imagination on the players' part if it is to offer any entertainment at all. It pretends to be about defending your own territory from an onslaught of unnamed-but-you-can-bet-they're-not-part-of-the-Free-West helicopters but the standard of programming is barely better than a type-in-yourself magazine listing. Anyway, it's side-to-side scrolling with lots of killing and crummy graphics. It's all single character UDGs and attribute problems. At the start of the game, you are depicted on a small take-off pad amidst general scenes of destruction etc. Once your armaments are replenished and fuel tanks filled, it's off into the wide-blue yonder. As you fly around , enemy planes attack you. The controls are not particularly responsive, and you have to continually battle to keep the plane off the ground. Yes, I'm quite prepared to believe that this is all supremely accurate simulated gravity, but it's a terrific pain in the butt. Slow response and useless graphics are topped off by the horrific sound. It's destined to be played for half-an-hour and put in a drawer for all eternity.
Your Spectrum #17Aug 1985 · p.454/5 HIT3/5 HIT5/5 HIT
Dave Nicholls 4/5 HIT
Roger Willis 3/5 HIT
Ross Holman 5/5 HIT
JOYSTICK JURY Our three-ring circus of Roger Willis, Ross Holman and Dave Nicholls is back in town. Watch 'em put all the latest arcade games through the hoops - and have a laugh at the clowning around. What's the score? Well, the marks out of five at the end of each review is a shorthand way of summing up what each reviewer thought of the game. But will it be a commercial success? For that you'll have to check out the HIT and MISS system. Simple, eh? FALCON PATROL 2 Virgin Games £7.95 Roger: It would be easy to heap abuse on this game, but I'm not sure whether it really deserves it! The format of aerial combat with relatively limited sophistication in VTOL aircraft control, some repetitive scrolling scenery and a variety of unpleasant helicopters bopping about looking for a missile in the laughing gear, is so tired and unoriginal that I started groaning as soon as it was loaded ... Assuming that it'd take less time to get good at - and bored with - then it takes Pete Shaw to hack into a ham sandwich, I scrambled into action and discovered that it was just a little bit tougher than first expected. Learning 'vectoring' and the technique of diving to fire missiles downwards stretched my involvement and, finally, I got a bit hooked. Sure, it's corny. Nevertheless, it's competent arcade thuggery and, if valued as such, earns its keep.
C&VG (Computer & Video Games) #46Aug 1985 · p.336/105/105/104/10
Graphics 6/10
Sound 5/10
Value 5/10
Playability 4/10
MACHINE: Spectrum SUPPLIER: Virgin Games PRICE: £6.95 Falcon Patrol II is a classic on the Commodore 64. Unfortunately the same can be said about the conversion. The basic idea is to fly your jump jet around over a Beirut style battlefield blasting enemy helicopters and ground emplacements. The graphics are OK, the sound not too hot and game play eventually extremely boring. Give this one a miss.
Sinclair User #40Jul 1985 · p.203/53/5
Overall 3/5
John Gilbert 3/5
Publisher: Virgin Games Price: £6.95 Memory: 48K Joystick: Kempston As pilot of a souped-up Hawker jump Jet with the latest in ATG missiles you must blast the enemy helicopters out of the sky. Thrills. Once you have completed one sortie and destroyed a wave of 'copters, you move up a level of competence and take on another wave. The enemy general is a complete imbecile as his pilots rarely fire at your VTOL jet and occasionally even have a go at each other. The author has tried to add some realism to the game. If you are hit by shrapnel you dive to the ground and explode. Also you must re-arm and take on fuel from platforms during your mission. One false move and you could crash. Mediocre 3D graphics and blipish sound are compensated by the manoeuvrability of the aircraft and the ease of aiming the weapons. The game is nevertheless too easy. It's like shooting fish in a barrel.
Crash #17Jun 1985 · p.1452%61%52%66%44%52%56%
Use of Computer 52%
Graphics 61%
Playability 52%
Getting Started 66%
Addictive Qualities 44%
Value For Money 52%
Overall 56%
Unknown
Unknown
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Producer: Virgin Games Memory Required: 48K Retail Price: £6.95 Language: Machine code Author: Steve Lee Falcon Patrol 2 is the latest of the Virgin Converts, originally written for the CMB64 this straightforward arcade game now finds itself within the clutches of the world's real game players. Your side is losing the desert war 3-1 and now the enemy have managed to build up a large chopper force that gives them air superiority, but numbers don't count when they have to go up against the Falcon pilot by none other than…………. (please insert your name). In all there are 16 waves of enemy helicopters to destroy. The lethal quality of the enemy aircraft depends on their colour; Black Transports, Blue Gunships and Red Solos. The former spend most of their time flying about the desert dropping flak batteries and thingies to jam your radar, invariably they are protected by at least one gunship which, wile it can shoot, doesn't go out of its way to chase you. The red solo choppers are really nasty, they are very manoeuvrable and will cause you a great heartache. Your aircraft carries 100 AAM missiles, these can either be air-to-air or air-to-ground, it all rather depends on your attitude when you fire them. If you are very clever you will be able I shoot down enemy aircraft with the ground-to-air missiles, this method is to be preferred to facing the foe head on. Scattered about the terrain there are landing pads. Should you run low on fuel or ammunition during a mission, a safe, undamaged pad is the only place your plane can be re-armed and re-fueled. The main display shows your little aircraft in the centre against a scrolling desert view seeded with dead trucks, aircraft buildings and fuel dumps. In fact the only objects that escape the decimation are the pyramids, at least the tourist trade should survive the war. At the top left of the screen the current score is shown above the high score together with the number of lives remaining. On the other side a bar chart keeps track of your 'gas' and shows the number of aircraft remaining in the current attack wave, while another instrument tells you how much ammunition you have left. In the upper screen area a simply radar display keeps track of on-coming enemy aircraft, however, don't rely on it too much because the enemy can render it useless by dropping jamming devices COMMENTS Control keys: Q/A up/down, O/P left/right, M to fire Joystick: Kempston Keyboard play: traditional layout Use of colour: good Graphics: nice but oh so boring Sound: generally poor Skill levels: progressive difficulty Lives: 5 Screens: scrolling display
Now Games carries this game and has 24 references of its own.
News/Note5
- C&VG (Computer & Video Games) #64Feb 1987 · p.8
- Computer Gamer #23Feb 1987 · p.4
- Your Spectrum #15Jun 1985 · p.3
- Personal Computer News #109May 1985 · p.33
- Games ComputingDec 1984 · p.8
Advert3
- C&VG (Computer & Video Games) #44Jun 1985 · p.132
- Crash #16May 1985 · p.129
- Sinclair User #38May 1985 · p.20
CompoResult2
- Your Spectrum #19Oct 1985 · p.6
- Home Computing Weekly #116Jun 1985 · p.5
CompoEntry2
- Your Spectrum #16Jul 1985 · p.23
- Home Computing Weekly #112May 1985 · p.7
Review2
- Computer Gamer #3Jun 1985 · p.61
- Home Computing Weekly #109Apr 1985 · p.8
Hack/Poke1
- Your Sinclair #56Aug 1990 · p.32
Tips1
- Your Sinclair #54Jun 1990 · p.38
CoverGame1
- Your Sinclair #51Mar 1990 · p.8
Licensed from
- DefenderArcade coin-opunofficialWilliams Electronics Inc
Related
- Compilations
- Now Games, Your Sinclair issue 51: Smash Tape 28
- Ports
- Falcon Patrol II (Commodore 64)
- Same entry at
- Spectrum ComputingZXInfo
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