First Past the Post
Sport Game: Management · ZX-Spectrum 48K · 1 players · English
Cult Games · 1988 · Pound sterling 2.99
Discussion
Nobody has started a thread about this yet.
Remarks
horse racing
Releases
- 1988Cult GamesPound sterling 2.99
- UnknownEDOS
Play
- FirstPastThePost.tzx.zipTape image English17 KB
- FirstPastThePost.tap.zipTape image English19 KB
Documents
- FirstPastThePost(EN).txtInstructions English1 KB
Files and rights
No permission is on record either way. Screens and pictures are copied here on a take-down basis: if you hold the rights and want something removed, say so and it goes.
Credits
- Adam Parkercredited
- John Parkercredited
- William Parkercredited
Sign in to credit somebody, or say what these people did.
Scores
In the magazines
- Crash #551988 · Overall32%
Elsewhere on the web
- WorldOfSpectrum 8 votes7.62
In the magazines 11
Crash #55Aug 1988 · p.6860%55%20%40%32%32%
Presentation 60%
Graphics 55%
Rules 20%
Playability 40%
Overall 32%
Philippa Irving 32%
Producer: Cult Author: Adam Parker, John and William Parker Price: £2.99 I rubbed my hands in glee when I took a first look at First Past The Post... No complex wargame this: just another example of that rare but persistent breed - the text-based strategy game. The player is in competition with three other trainers whose performance records can be called up. You are already in possession of a stable of race worthy horses. Each meeting runs three races: the one mile, the two mile and the three mile. Before the race starts, there is an opportunity to see the odds placed on each horse by the bookies and to place one bet. The odds assigned may follow a logic internal to the computer, but to me they seemed completely random. The race itself is run in glorious dual-pixel animation, with your own horses highlighted in white and those of the rival trainers an anonymous black. They gallop at leisurely speed along a practically featureless course, generating a boredom that is almost unbearable. In the end, I resorted to reading a book while the race was on. If a white horse has been frozen mid-gallop at the finishing post, then it's one of yours and you've won. Unrealistically, no credit is given for second or third place. If you happened to back the winner, you get the appropriate pay out. If one of your horses won, you get some prize money. Then it's onto the next race. At the end of the day, a league table of trainers is shown. Points are awarded on the basis of an unexplained system. Next, the player has the opportunity to sell a horse from the stable. A single horse is also offered for sale, with a price tag attached. Little judgement is called for; the animal is an unknown quantity, with no history. The horses carry their records on into subsequent meetings which is when the game first calls for a degree of strategic thought The logic is basic - keep entering horses for the races they've shown they can do well at. Maybe something interesting happens at the end of the season and perhaps variety and humour pop up unexpectedly if you persevere for long enough. After an interminable game, however, I got the impression that it was like this all the way through. It certainly failed to inspire any spark of interest or curiosity in me. The absence of incentive to play First Past The Post for more than an hour leaves it with nothing to recommend itself, even at a budget price.
Advert10
- Crash #71Dec 1989 · p.28
- Crash #70Nov 1989 · p.8
- Sinclair User #91Oct 1989 · p.95
- Crash #66Jul 1989 · p.44
- Sinclair User #86May 1989 · p.49
- Crash #64May 1989 · p.27
- Your Sinclair #40Apr 1989 · p.104
- Sinclair User #79Oct 1988 · p.81
- Your Sinclair #33Sep 1988 · p.100
- Crash #56Sep 1988 · p.56
Related
- Ports
- (Amstrad CPC), (Commodore 64)
- Same entry at
- Spectrum ComputingZXInfo
Reviews from people here
Sign in to write about this, or make an account. It takes a minute and lets you correct the catalogue too.
Everything ZXDB can hold about this is here.
Sign in to correct or add to this.
Hold the rights to this and want it taken down?

