Grand National
Sport Game: Action · ZX-Spectrum 48K · 1 players · English
Elite Systems Ltd · 1985 · Pound sterling 6.95
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Releases
- 1985Elite Systems LtdPound sterling 6.95
- 1985ABC Soft
- UnknownEDOS
- 1985EncorePound sterling 1.99
- 1985Zafi Chip
Play
- gnational.rzxRZX playback file
- GrandNational_2.tzx.zipTape image English20 KB
- GrandNational.tap.zipTape image English23 KB
- GrandNational(ABCSoft).tzx.zipTape image English20 KB
- GrandNational(Encore).tzx.zipTape image English20 KB
- GrandNational(ZafiChip).tzx.zipTape image English20 KB
Documents
- GrandNational.txtInstructions English14 KB
- GrandNational(ZafiChip).pdfInstructions Spanish595 KB
- GrandNational(ZafiChip).txtInstructions Spanish16 KB
Other files
- Grand National (1985)(Elite Systems).pokPOK pokes file 0 KB
Files and rights
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Credits
- Andy WilliamsCode
- Paul HolmesCode
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Scores
In the magazines
- Sinclair User #391985 · Overall4/5
- Your Computer #61985 · Overall3/5
- Crash #161985 · Overall79%
Elsewhere on the web
- WorldOfSpectrum 27 votes7.96
In the magazines 18
Sinclair User #39Jun 1985 · p.224/54/5
Overall 4/5
Chris Bourne 4/5
Publisher: Elite Price: £6.95 Memory: 48K Aficionados of the turf will doubtless be queueing up for the latest Elite game, Grand National. If, however, you are seeking quick and easy reparations for your failure to back Last Suspect a few weeks ago, forget it. The game is part simulation, part arcade in style. The first section involves choosing a mount for the race. You are offered a selection from the field, and information for the condition of the course. Then it is into the arcade section for the race itself. An overhead view of the course shows other horses attempting to get into position. A further screen in the corner shows a view of the horse from the side, to enable you to judge the jumps as they come. That is the difficult part. You have to jump at just the right point to clear the fence, and must have built up a fair speed through constant use of the whip. The graphics are a little lacklustre and the excellent animation does mean the horses, although realistic, move somewhat slowly. More of an amble than a gallop, one might say. The frustration of falling off your horse at the first fence 25 times in a row is off-putting, but you will eventually find it possible to complete at least one lap before your nag finally flops to the ground in total exhaustion.
Your Spectrum #15Jun 1985 · p.514/5 HIT5/5 HIT2/5 MISS
Dave Nicholls 4/5 HIT
Roger Willis 5/5 HIT
Ross Holman 2/5 MISS
JOYSTICK JURY Judge, jury and executioner, all rolled into one - Dave Nicholls, Roger Willis and Ross Holman - pass sentence on this month's selection of supreme Spectrum software. Guilty's the cry as our joystick jurors send another game to the guillotine. Dare you hold a different opinion during their reign of terror? WARNING! Just in case you find our scoring system too confusing, here's what it's all about. The score out of five at the end of each person's review is based on their own experience of the game. But that's pretty subjective... so they also use the HIT and MISS system to indicate its potential as a commercial success. GRAND NATIONAL Elite £6.95 Roger: Offering an each-way bet on punter interest (aarghh!), Elite has combined most facets of Aintree's only claim to be anything other than a centre of unusually high unemployment. After all, isn't it better to train people to infest the bookie's rather than hang about on street corners? The packaging has the essential form guide, which introduced rank outsiders to the opening screens of listed equestrian delights, whose odds change as racing history progresses. Besides the opportunity to spread basic stake money through the field, a player is also given the chance to take Spectrum reins in hand, riding a chosen nag. The thunderous assault in Liverpudlian turf is represented by a sectionalised action profile of your trusty steed. This allows judgement of fearsome hedge approaches, and an aerial 'plan' view of fences, jumps and all the other old donkeys thrashing about, to facilitate barging one's way through to the front... This is one game that ain't gonna be pulling a 48K milkfloat the day after.
Your Computer #6Jun 1985 · p.373/53/5
Overall 3/5
Paul Bond 3/5
ZX Spectrum Simulation Elite £6.95 The opening screen gives you the runners - you can page through a field of 40 horses. Then you can choose which horse you want to ride - and here comes the interactive bit, you control your mount by using the Z and X keys to move him left and right, whipping him on with the O key and jumping using the P key.
Crash #16May 1985 · p.3660%85%62%78%72%70%79%
Use of Computer 60%
Graphics 85%
Playability 62%
Getting Started 78%
Addictive Qualities 72%
Value For Money 70%
Overall 79%
Unknown
Unknown
Unknown
Producer: Elite Memory Required: 48K Retail Price: £6.95 Language: Machine code Grand National follows hot on the heels of Elite's last effort The Dukes of Hazard. While there have been a few horse racing games on the market Grand Natrona/ goes further by becoming more of a simulation - it lets you ride a horse round the most challenging course in the world, Aintree. The first screen shows a list of the runners, their form and odds. Unless you opt not to bet, up to five horses may be selected from this list, unless of course they are shown as 'non-runners'. You are expected to assess a horse's chances by considering the 'going', the form and the odds. The punter starts with an initial purse of £1000 and winnings from gambling or racing will add to this but any losses will be deducted. After your bets have been placed the amounts are shown against the nag of your choice, less 10% betting tax of course - who said computer games aren't realistic? While the first page is being displayed the player can decide whether to go for one race only or try for a racing career. The latter option makes for a much more involved game. Before the race proper the player must exercise the same judgement in picking a mount as he would in choosing a horse to back. After the selection has been made the screen changes to show a view of the course. The main part of the screen is taken up with a bird's eye non-perspective view showing the part of the field occupied by your horse and its immediate neighbours. On the screen's top right is a profile shot of your mount, this view is very important as the lumping is one of the most difficult tasks that you will be expected to perform. In respect of these split screen graphics, Grand National resembles Show jump from IMS and also the new World Series Baseball from Imagine. Your mount can be steered left and right and encouraged to go faster by using the whip key which must be applied 'decathlon' style. Other information given would make a real jockey green with envy, for not only is there a map of the course complete with a tracking dot and fence indicator but the horse's energy and speed are given in bar graph form, one on each side of the screen. Even more information is provided at the base of the screen, the number of fallers, number of horses retired and total horses still running. You're even told the number of the leading horse and your own position in the field. If you fall then the race is concluded immediately but the finishing positions are given in the race report. If you have ridden your race in an ungentlemanly manner, barging into other horses for example, you could face a steward's inquiry, this may only lead to a fine, but you could be banned which would do little for your career. COMMENTS Control keys: Z/X left/right, P to jump, and O to crack whip Joystick: none Keyboard play: responsive but very tiring Use of colour: suitably green, above average Graphics: nice, smooth scrolling action, good horse animation Sound: great tune that goes on a bit, can't interrupt it, no other sound Skill levels: 2 Lives: 1 Screens: scrolling action
Full-page ad4
- Crash #17Jun 1985 · p.132
- Your Computer #5May 1985 · p.5
- C&VG (Computer & Video Games) #42Apr 1985 · p.13
- Crash #15Apr 1985 · p.3
News/Note2
- ACE (Advanced Computer Entertainment) #20May 1989 · p.66
- Your Computer #4Apr 1985 · p.29
Feature2
- MicroHobby Especial #7Dec 1987 · p.27
- Crash #16May 1985 · p.46
Review2
- MicroHobby #32Jun 1985 · p.14
- Home Computing Weekly #111May 1985 · p.11
Information1
- SSD-IISep 1999
CompoResult1
- Crash #19Aug 1985 · p.111
CompoEntry1
- Crash #17Jun 1985 · p.45
Preview1
- Crash #15Apr 1985 · p.9
Licensed from
- Aintree RacecourseBrand
Related
- Compilations
- Spectrum Online Tape A
- Ports
- (Commodore 64), (Amiga)
- Elsewhere
- WikipediaMobyGamesRZX ArchiveThe TipshopUVLRZX Archive - YouTubeModern ZX-Retro GamingSpectrum Computing RZX - YouTube
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- Spectrum ComputingZXInfo
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