Halaga
Arcade Game: Shoot-em-up · ZX-Spectrum 48K · 1 players · English
Interceptor Software · 1985 · Pound sterling 5.50
Discussion
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- Control Option
- Cursor, Interface 2 (right)
Play
- Halaga.tzx.zipTape image English17 KB
- Halaga.tap.zipTape image English21 KB
Documents
- Halaga(EN).txtInstructions English1 KB
Other files
- Halaga (1985)(Interceptor Software).pokPOK pokes file 0 KB
Files and rights
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Credits
- Michael I. Barnardcredited
- Terry GreerInlay/Poster Art
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Scores
In the magazines
- Your Computer #41985 · Overall2/5
- ZX Computing #191985 · Overall3/5
- Sinclair Programs #301985 · Rating35%
Elsewhere on the web
- WorldOfSpectrum 6 votes5.00
In the magazines 6
ZX Computing #19Jun 1985 · p.934/52/53/5
Graphics 4/5
Addictivity 2/5
Overall 3/5
£5.95 Interceptor Software Sent to Cygnus Major for mineral resources by the Federation of Space Research, you run into a hostile alien reception. Only your skill with the anti-matter plasma gun will save you. This is an average shoot 'em up space game which you can play with most of the joystick options available. The aliens zoom onto the screen in set patterns, take up their positions while the next squadron enters, and finally, when they are all in place, make bombing runs on your spaceship. As they enter and attack they send down a stream of missiles. Simply by dodging back and forward and firing continuously I got through the first few sheets, (there are four screens to a sheet), before the speed of the attackers increased to such a rate that I couldn't survive. One thing I found interesting was the style of presentation and movement, this reminded me very much of the Demo screens of Oasis' White Lightning program. I suspect that this was written using it and would be interested to know if this is the case. If so then it is one of the first commercial quality programs I have seen produced by a "games writer" utility. Although not particularly inspired or inspiring there is not a lot wrong with this game, the graphics are good, movement is smooth and it is enjoyable to play. I suppose that it lacks sophistication when compared to other programs. I played it for over an hour but have not really experienced a desire to have another go. Interceptor Software, [redacted].
Your Spectrum #14May 1985 · p.461/5 HIT1/5 MISS3/5 MISS
Dave Nicholls 1/5 HIT
Roger Willis 1/5 MISS
Ross Holman 3/5 MISS
JOYSTICK JURY Up before the beaks - Dave Nicholls, Roger Willis and Ross Holman - comes all the new games software, from the greatest to the grottiest. Back on the bench again, our joystick jurors are here to pass judgement on all the latest software. Read their sentences before you commit your cash. WARNING! Just in case you find our scoring system too confusing, here's what it's all about. The score out of five at the end of each person's review is based on their own experience of the game. But that's pretty subjective... so they also use the HIT and MISS system to indicate its potential as a commercial success. HALAGA Interceptor Software £5.50 Ross: The Federation of Space Research has just found a new solar system called Cygnus Major and they want it explored for mineral resources. When you arrive you find that the space invaders don't like having their space invaded and are hell bent on your destruction. The only way for you to swot the insect-like creatures is to use your anti-matter plasma gun. This game is in fact very loosely based on the arcade favourite Galaga and is a 2nd generation Galaxians. This version does not have all the features of the original but is never-the-less a reasonable shoot'em up and will keep your trigger finger in good shape. The aliens swoop onto screen, do a few twirls and pirouettes, dropping bombs as they go, then fall into formation. This continues until the screen is fairly full up with them, at which point they begin to drive down on individual kamikaze style bomb runs. Once you have cleared the skies the inevitable happens. Yes, they all come back but are just that bit meaner. Nothing new again but O.K...
Your Computer #4Apr 1985 · p.472/5
Overall 2/5
ZX Spectrum £5.50 Zalaga clone Interceptor If you've never played Galaqa in a bikers' roadhouse in Winnipeg, you've probably had the opportunity to play Zalaga on the BBC Micro. Now you can play Halaga on the Spectrum. Have to be a bit careful about which keys you press - this one shows a tendency to lock up. If you can keep it going, this is a great traditional shoot-'em-up.
Sinclair Programs #30Apr 1985 · p.2135%35%
Rating 35%
Colette McDermott 35%
PRICE: £5.50 GAME TYPE: Invaders Why write a shoot-'em-up invader game in 1985? If you feel there is a good reason, and that this is the type of program for which the public are clamouring, then answer me this. Why write an invader game which is not compatible with the Kempston joystick? Halaga is perhaps best described in its own words: "The game consists of four high-res screens moving left and right, you must evade the alien missiles and attempt to clear the sky of aliens." Have we not heard this somewhere before? Do we want to hear it again? The aliens swoop onto the screen, firing at your base at the foot of the screen. When all the aliens have swept onto the screen, they relax, and hang in the air, moving jerkily a few millimetres to left or right. Unfortunately, in so doing, they partially erase their neighbours, which produces an interesting pattern, although not a very realistic effect. Once you have destroyed all these rather unintelligent creatures, another attack wave air pears, in a different formation, but moving and attacking along very similar lines. For some reason, although you inhabit one screen, from the sides of which you cannot escape, the aliens inhabit a wraparound screen world, and they are able to leave the left of the screen to appear on the right, or vice versa. Halaga is produced for the 48K Spectrum by Interceptor Micros, [redacted].
News/Note2
- Computer Gamer #1Apr 1985 · p.9
- Home Computing Weekly #96Jan 1985 · p.6
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- Spectrum ComputingZXInfo
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