Sinclair Library

High Noon

Arcade Game: Shoot-em-up · ZX-Spectrum 16K · 2 players · English

Work Force · 1983 · Pound sterling 4.50

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  • Sinclair User #131983 · Gilbert Factor9/10

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  • WorldOfSpectrum 32 votes6.40

In the magazines 28

Sinclair User #13Apr 1983 · p.379/10

Sinclair User

Gilbert Factor 9/10

WORK FORCE FUN Software house Work Force has produced three very entertaining games and one very helpful toolkit package for the 16K and 4K Spectrum. Base Invaders is one of the most addictive space invader games we have reviewed. It is difficult to beat, unlike some other games we have received in the last few months. The authors have also included a shield for the laser bases at the bottom of the screen which can be activated if the going becomes difficult. High Noon is the best version of Shoot Out we have seen either for the ZX-81 or the Spectrum. The animation achieved as the two gunfighers try to shoot down each other among cacti and the wagons is very smooth. The game can be played with a human opponent or with the computer. Both games are for the 16K or 48K Spectrum. Do Not Pass Go is a version of that popular board game over which Waddingtons seems to have a Monopoly. The game is the same in most respects and the computer acts as the banker, debt collector and property broker. The computer will allow two to six players to try to find the road to riches - or rags as the case may be. Do Not Pass Go is for the 48K Spectrum. The toolkit for the 16K and 48K Spectrum is called The Programmer's Dream. It will re-number programs, move blocks of lines to other parts of a program, erase one line or blocks of lines, change the values of strings in a program, list variable names and contents of a program, and display the size of a program and the amount of memory used to store variables. The program is ideal for Basic program development work and works like a dream. Base Invaders and High Noon are available for £4.50 each. Do Not Pass Go costs £6.95 and The Programmer's Dream £6.95. All can be obtained from Work Force, [redacted].

Read it at Sinclair User Magazine Online

C&VG (Computer & Video Games) #17Mar 1983 · p.17

C&VG (Computer & Video Games)

THIS TOWN 'AINT BIG ENOUGH It's high noon and the James gang are terrorising a sleepy western town. Can you bring gun law to the streets of your unhappy town? With your sheriff's badge gleaming in the bright sunlight you step bravely forward. Who knows what may be lurking behind the shutters of the saloon, the undertakers, and the offices of the stagecoach company. You'll need a quick finger on your trigger as the desperados appear from behind windows and walls to take pot shots at you. But shoot straight as the good people of the town are also in hiding and a stray bullet could easily kill any one of them. High Noon is the latest game from Abbex Software for the Sinclair Spectrum and runs in 16 or 48K. Also new from Abbex this month is a classic Adventure entitled Austs Folley and a robot shoot-out game called Android Run. All three games are available from the London based firm at £4.95.

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