Hot Rod
Arcade Game: Race 'n' Chase · ZX-Spectrum 48K/128K · 2 players · English
Activision Inc · 1990 · Pound sterling 9.99 · Pound sterling 14.99 disk
Also known as Hot-Rod (English)
Discussion
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- Control Option
- Interface 2 (right), Kempston Joystick, Redefineable keys
Releases
- 1990Activision Inc Sold as Hot-RodPound sterling 9.99 · Pound sterling 14.99 disk
- 1990MCM Software S.A.Spanish peseta 1200.00
Play
- HotRod.tzx.zipwithheld by rights holder
Documents
- HotRod(MCMSoftwareS.A.).pdfInstructions Spanish769 KB
- HotRod(EN).txtInstructions English5 KB
- HotRod(MULTI-LANG).pdfInstructions Multi-language: English, French, German, Italian757 KB
Music
- HotRod.ay.zipRipped in-game/theme music in AY format 2 KB
Other files
- HotRod(MCMSoftwareS.A.)_Back.jpgInlay - Back 110 KB
- HotRod_Back.jpgInlay - Back 251 KB
- HotRod(MCMSoftwareS.A.)_Front.jpgInlay - Front 123 KB
- HotRod_Front.jpgInlay - Front 259 KB
- HotRod.scrLoading screen 7 KB
- HotRod_Media.jpgMedia scan 118 KB
- Hot Rod (1990)(Activision Inc).pokPOK pokes file 0 KB
- HotRod.gifRunning screen 5 KB
Files and rights
The rights holder has refused distribution. Files are listed because their existence is a catalogue fact, and none are served from here.
- DeniedActivision Inc → WorldOfSpectrum
Credits
- Graham Staffordcredited
- David Fishcredited
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Scores
In the magazines
- Your Sinclair #541990 · Overall59%
- Crash #761990 · Overall39%
- The Games Machine #301990 · Overall40%
Elsewhere on the web
- WorldOfSpectrum 10 votes6.40
In the magazines 8
Your Sinclair #54Jun 1990 · p.2845%55%69%70%59%59%
Life Expectancy 45%
Instant Appeal 55%
Graphics 69%
Addictiveness 70%
Overall 59%
Jonathan Davies 59%
Activision £9.99 cass/£14.99 disk Reviewer: Jonathan Davies Hot Rod - it's a flipping driving game. And if you thought scrolling driving games were bad enough, flipping ones are miles worse, I can tell you. Especially when they flip just when you're not expecting it. (Actually, I just exaggerated a bit. Hot Rod isn't really flip-screen in the same way that Cybernoid is flip-screen, but then again it doesn't scroll as such either. Well, it does, but in sort of short jerky bursts. I'll explain in a minute.) The whole impression of the game is a lot like Supersprint really, just not so much fun, Using the usual Left, Right and Accelerate controls you've got to send your little car hammering round the track, trying to beat Player Two (if there is such a person) and the computer's car(s). You get an overhead view of the track as usual (it's not a 'loop' though, more of a long, bendy thing with a beginning and an end). The difference is that you only get to see a bit of the track at a time. As soon as whoever's in the lead gets to the edge of the screen, zzziiiip! The next bit's whizzed on. A bit unsightly really. But you may well be asking (I doubt it though), what happens if you're getting a bit left behind, and you get whizzed off the screen? Well, something slightly alarming happens. Your car starts flashing, and then gets picked up and dumped into the middle of the new screen that's just scrolled on. Hmmm. And then, just as you're getting sorted out and facing in the right direction to continue, the rest of the pack will inevitably have reached the next screen and it all happens again. Double "hmmm". That said, when you do get to grips with the controls you find that the computer's cars are hopeless. They keep getting stuck behind things and losing drastically. While we're having a good old go at Hot Rod, it's probably worth pointing out that the graphics are useless too. They look like something out of a horrible piece of Christmas wrapping paper, or even a Codies game, and all the cars are the same colour (black, actually) so you keep forgetting which is yours. Even at the beginning (although quite when the beginning is tends to be a matter of guesswork - there's no indication) you're in the dark as to which wheels are yours. But there must be more to it than that, eh? And indeed there is. There's fuel to think about for a start. If you keep holding down Accelerate you'll run out of it fairly rapidly. And then there are the add-ons. Dotted all round the course are little icons, which give you various things if you pick them up. Money ones are the most handy, as you can cash them in after the race for new engines, tyres, that sort of thing. There are lots of different tracks which, would you believe, multiload in. It's not that bad though, as they don't take long. The first couple are fairly straightforward - maybe a few bends or patches of exclamation marks to worry about. (These last things look like they might be oil or something - they make your car go a bit wibbly when you drive over them, but since your car is pretty wibbly anyway I couldn't quite suss them out.) Later, though, things get a bit more varied, with alternative routes and what look like bridges. I say 'look like' primarily to increase my word-count, but also because they're a bit spooky. They look like you can drive under them, but when you try you end up driving over them instead (if you see what I mean). Hot Rod's one of those games where if you're doing really well you think to yourself, "Blimey, maybe I've got it all wrong - this is quite good after all," and then as soon as you crash, run out of fuel or whatever you swear vividly, hurl the tape across the room and reach for the Reset button. That's what I did anyway. It's sort of okay(ish). If the graphics were a bit better, and if it wasn't quite so irritating, Hot Rod might be perfectly acceptable. As it is though there are loads of other overhead-view driving games around, including many on budget, so why don't you check out a few of those instead? Try the Codies' Grand Prix Simulator for starters.
Here we are at Kwik Fit. What shall we have? A bucket? Or maybe a pocket calculator with handles on the side?
Pulling away from the starting grid, there's already a massive shock horror death carnage (I'm strategically hanging back). I'm sure they'll be okay though as you can drive over/under/through whoever you like.
Yikes! There are lots of exclamation marks in the middle of the road! Looks a bit 'significant'!!!
Crash #76May 1990 · p.3938%34%42%35%32%39%30%48%
Presentation 38%
Graphics 34%
Sound 42%
Playability 35%
Addictivity 32%
Overall 39%
Mark Caswell 30%
Nick Roberts 48%
Activision £9.99 cass only One of the more obscure Sega coin-ops around, Hot Rod is basically a rip-roaring racing game. At the start you're alloted a supply of fuel which must last you throughout the race. Supplies can be picked up, but be the first to grab them or the other competitors will. Other cars aren't your only worry: as you race round the track the screen scrolls with you. If you move too slowly it swallows you up and deposits you further down the track (twenty units of fuel lighter)! Plenty of obstacles both natural and man made try to prevent you reaching that finishing line too. Reach it and you collect a hefty dosh, and points, bonus and move into the parts store. Buy bumpers, tyres, front and rear engines and wings to continue the race in better form. If you can be bothered, that is. It just does not work. The cars are monochromatic, so you never know just which vehicle is yours. And when that confusion is sorted, you lose track of the direction it's pointing in ('cos both ends look the same). What a pointless exercise! After the excellent Hammerfist last month it's a shame to see this escape from the Activision stables. MARK 30%
The Games Machine #30May 1990 · p.6040%40%
Overall 40%
Mark Caswell 40%
Spectrum Cassette: £9.99, Diskette: £14.99 I really don't know why I'm wasting my time reviewing this pile of donkey doo. The cars are monochromatic; you never know which vehicle is yours, and once you've sorted out which car is which you lose track of the direction it's facing... aaaghh! Take my advice, if you buy this, Mr Mad will probably leap out of the packaging screeching 'you need a check up from the neck up!'
Review2
- BiT #15Dec 1992 · p.29
- MicroHobby #200Jun 1990 · p.37
Preview1
- The Games Machine #28Mar 1990 · p.12
Licensed from
- Hot-RodArcade coin-opSega Enterprises Ltd
Related
- Ports
- (Amstrad CPC), (Commodore 64), (Amiga), (Atari ST)
- Tags
- AY Sound, Simultaneous
- Same entry at
- Spectrum ComputingZXInfo
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