The Ket Trilogy
Box Set · ZX-Spectrum 48K · 1 players · English
Incentive Software Ltd · 1984 · Pound sterling 12.95
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In the magazines 36
Sinclair User1985 · p.49
John Gilbert
SOFTWARE SCENE While some software houses are taking the Spectrum to its limits and beyond others doggedly continue to churn out ever more diabolical pieces of programmed junk. John Gilbert present a personal pick of the bunch, and Chris Bourne take an irreverent look at the dwindling ZX-81 software scene. Their talents are combinedd in listing the Top Ten Turkeys of 1984. Let the reader be warned. SPECTRUM SOFTWARE A cynic may argue that development within the software market in 1984 was non-existent. The same type of game appeared as those which took the lead in 1983, the most popular being of the arcade variety. The programs were written in the same style and to please the same type of customers. That is only a superficial view, however, and if you look at the games market as a whole, dividing it up into sectors such as strategy, arcade and adventure, you will see that substantial and sophisticated changes have taken place. Despite what some pundits have said you will find that the world of computer games is still buzzing with life. KET TRILOGY £5.50 Incentive Another all-text adventure quietly achieving popularity was the Mountains of Ket billed as the first of a trilogy of games by Incentive Software. The third and final part arrived in the fall of 1984 but the first still remains a firm favourite with adventure fans. The Lords of Ket rule a strife-torn land where magic and mayhem are normal. Raiders from the east sweep in and devastate the countryside, spurred by the villainous priest-king Vran Verusbel, arch-mage of the cult of Mad Monks, and by the beautiful though utterly evil priestess Delphia. You know little of that as you languish on Death Row awaiting execution for a crime you did not commit. Suddenly, on the eve of your demise you are summoned before the Lords who give you a stark choice - die tomorrow or travel east through the perilous Mountains of Ket. Your mission is to destroy Vran and Delphia and thus end the troublesome raiding. Of course you accept but, in case you were thinking of running away, the Lords have placed a magic assassin bug called Edgar on your neck to ensure loyalty to the cause. Your prowess, energy and luck determine your likelihood of surviving in combat and it is wisest to steer clear of lights wherever possible. As in The Hobbit, your score is calculated on a percentage basis and there is a save-game facility. The creature interaction is somewhat limited, however, and talking to the characters can be difficult.
Advert19
- Crash #13Feb 1985 · p.55
- Micro Adventurer #16Feb 1985 · p.21
- Sinclair User #34Jan 1985 · p.14
- Micro Adventurer #15Jan 1985 · p.17
- C&VG (Computer & Video Games) #39Jan 1985 · p.95
- Crash #12Jan 1985 · p.134
- Sinclair User1985 · p.91
- Crash #11Dec 1984 · p.23
- Sinclair User #33Dec 1984 · p.10
- Popular Computing Weekly #49Dec 1984 · p.89
- Crash #10Nov 1984 · p.113
- Micro Adventurer #13Nov 1984 · p.44
- Crash #9Oct 1984 · p.45
- Micro Adventurer #12Oct 1984 · p.25
- Micro Adventurer #11Sep 1984 · p.33
- Crash #8Sep 1984 · p.85
- Popular Computing Weekly #38Sep 1984 · p.43
- Popular Computing Weekly #32Aug 1984 · p.39
- Popular Computing Weekly #34Aug 1984 · p.39
News/Note8
- C&VG (Computer & Video Games) #68Jun 1987 · p.85
- ZX Computing #19Jun 1985 · p.16
- Sinclair User #37Apr 1985 · p.8
- Home Computing Weekly #100Feb 1985 · p.5
- Micro Adventurer #16Feb 1985 · p.6
- Big K #10Jan 1985 · p.5
- Home Computing Weekly #89Nov 1984 · p.9
- Home Computing Weekly #82Oct 1984 · p.6
CompoEntry3
- Crash #15Apr 1985 · p.122
- Crash #12Jan 1985 · p.58
- Sinclair User #32Nov 1984 · p.130
Feature2
- Sinclair User1985 · p.46
- Micro Adventurer #11Sep 1984 · p.18
Tips1
- Sinclair User1986 · p.38
Review1
- Home Computing Weekly #99Feb 1985 · p.43
CompoResult1
- Sinclair User #35Feb 1985 · p.9
Contains
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