Inspector Gadget and the Circus of Fear
Arcade Game: Adventure · ZX-Spectrum 48K · 1 players · English
Melbourne House · 1987 · Pound sterling 8.95
Discussion
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Remarks
Melbourne House was going to publish "Inspector Gadget and the Circus of Fear" in 1987, but then Mastertronic bought Melbourne House and didn't like the game so it was cancelled. This game was eventually published in Spain by Erbe Software.
- Control Option
- Interface 2 (right), Kempston Joystick
Releases
- 1987Melbourne HousePound sterling 8.95
- 1987Erbe Software S.A.
- 1987IBSA
Play
- InspectorGadgetAndTheCircusOfFear.z80.zipSnapshot image English27 KB
- InspectorGadgetAndTheCircusOfFear(ErbeSoftwareS.A.).tzx.zipTape image English23 KB
- InspectorGadgetAndTheCircusOfFear(ErbeSoftwareS.A.).tap.zipTape image English23 KB
- InspectorGadgetAndTheCircusOfFear.tzx.zipTape image English23 KB
Documents
- InspectorGadgetAndTheCircusOfFear(ErbeSoftwareS.A.).txtInstructions Spanish2 KB
Other files
- Inspector Gadget and the Circus of Fear (1987)(Melbourne House).pokPOK pokes file 0 KB
Files and rights
No permission is on record either way. Screens and pictures are copied here on a take-down basis: if you hold the rights and want something removed, say so and it goes.
Credits
- Beam Softwarecredited
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Scores
In the magazines
- Sinclair User #631987 · Overall2/5
Elsewhere on the web
- WorldOfSpectrum 10 votes5.50
In the magazines 16
Sinclair User #63Jun 1987 · p.622/52/5
Overall 2/5
Graham Taylor 2/5
Label: Melbourne House Author: In-house Price: £7.95 Joystick: various Memory: 48K/128K Reviewer: Graham Taylor Some companies licence major films like Top Gun. Some licence well known characters like Garfield. Some convert popular coin-op machines. And then there's Melbourne House which has got Inspector Gadget. Now you may think that Inspector Gadget sounds like a big deal, but Inspector Gadget is big in France, just like the Oric was. The inspector is a detective with Clouseau-style hat and mac and go-go gadget legs. Sometimes he has a go-go gadget helicopter or go-go gadget skates - I can only assume this stuff is an exact translation from the French. In fact the whole game seems to have got confused in the translation. I can't believe it can be right that I could easily bounce my way through the first three of the game 'worlds' on the second time of playing. Anyway, on with the game. Gadget bounces or walks (to begin with) left to right across the screen. Whilst there's a twisting grey pathway to follow it appears to be quite OK for Gadget to bounce on the grass so I couldn't see much point in it. But anyway... Gadget can also move across this screen. The main problem is the wide variety of objects in Gadget's path - these include peculiar smiley faces which Gadget mustn't stand on and assorted cartoon animals. Whenever the inspector lands on a smiley face thing or is attacked by an animal he says 'Wowsers' and falls over. Bizarre. Especially when he also says 'Wowsers' when completing a level. The art of the game, if it has one, is just to work out what pathway to take so that you either completely avoid or can jump over the obstacles, or so that you can pick up helicopter or skates. At various points there are holes - these are not necessarily bad things to fall down, in fact another aspect of planning the game is trying to work out which hole it is best to fall down. Down each hole is just another section of landscape. The game is divided into worlds. Each world is much the same as the last one. though, and the end of each one is only marked by a sort of slab which Gadget has to land on. I did like the men that popped out of a hole in World 2 and made a grab for Gadget's legs. Good also to see that Horace (of Hungry Horace fame) has not been totally forgotten. Teams of Horaces roam around several of the worlds getting in the way. The graphics are actually pretty bad. There is some detail in the Gadget sprite, though. It's drawn line appears almost transparent and changes colour continuously. The backgrounds are not up to much either. And this sound is even worse - odd blips when Gadget falls down or bumps into something. And that's it. Inspector Gadget definitely doesn't get a 'Wowser' from me.
News/Note5
- Sinclair User #63Jun 1987 · p.20
- Crash #41Jun 1987 · p.10
- C&VG (Computer & Video Games) #68Jun 1987 · p.9
- Popular Computing Weekly #18May 1987 · p.10
- C&VG (Computer & Video Games) #65Mar 1987 · p.12
Preview4
- Sinclair User #61Apr 1987 · p.108
- C&VG (Computer & Video Games) #66Apr 1987 · p.80
- Your Sinclair #15Mar 1987 · p.13
- Crash #38Mar 1987 · p.122
Hack/Poke1
- Your Sinclair #24Dec 1987 · p.24
Feature1
- Sinclair User #68Nov 1987 · p.69
CompoResult1
- C&VG (Computer & Video Games) #69Jul 1987 · p.103
Full-page ad1
- Your Sinclair #17May 1987 · p.82
Review1
- MicroHobby #128May 1987 · p.22
CompoEntry1
- C&VG (Computer & Video Games) #66Apr 1987 · p.81
Licensed from
- Inspector GadgetCartoonField Communications Inc
Related
- Compilations
- Los 40 Principales Vol. 2
- Ports
- Inspector Gadget (Commodore 64)
- Same entry at
- Spectrum ComputingZXInfo
Reviews from people here
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