Sinclair Library

IK+

Arcade Game: Beat-em-up/Solo · ZX-Spectrum 48K/128K · 2 players · English

System 3 Software Ltd · 1987 · Pound sterling 9.99

Also known as International Karate+ (English), SPORTS COLLECTION 08: IK+ (English)

InternationalKarate, 2 of 2

International Karate

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Control Option
Kempston Joystick

Releases

Play

Documents

Music

  • IK+.ay.zipRipped in-game/theme music in AY format 2 KB
  • IK+.mp3.zipSampled in-game/theme music in MP3 format 4,559 KB

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Awards

Scores

In the magazines

  • Sinclair User #721988 · Overall7/10
  • Your Sinclair #271988 · Overall7/10
  • Crash #491988 · Overall91%
  • Crash #891991 · IK+17/25

Elsewhere on the web

  • WorldOfSpectrum 83 votes8.14

In the magazines 42

Your Sinclair #78Jun 1992 · p.55

Your Sinclair

Jon Pillar

WHAT A BARG! Summertime, summertime, summer, summer, summertime! Hurrah - summer is here! And what better way to celebrate the advent of sunny, carefree days than by locking yourself in your bedroom and playing a load of Speccy games? With the seemingly unstoppable spread of budget software, we here at YS thought it would be quite a wheeze to sort out the brass from the dross. So take your seats and upset your neighbour's popcorn as JON PILLAR whisks you with shameless bias through a roundup of the best £3.99ers around. BEAT 'EM UP GAMES IK+ Hit Squad/Issue 27 Reviewer: Jon Pillar In quite possibly the most clever move ever in the history of the universe, IK+ took the two-player fight game and introduced... a third player. At last you could double-team the Speccy, or more likely, double-cross your pals. Thwackingly good fun, even in one-player mode.

Your Sinclair #27Mar 1988 · p.346/108/105/108/107/107/10

Your Sinclair

Graphics 6/10

Playability 8/10

Value For Money 5/10

Addictiveness 8/10

Overall 7/10

Jonathan Davies 7/10

System 3 £9.99 Reviewer: Jonathan Davies Ancient Japanese legend tells of a time when software producers were so short of ideas that all they could come up with were hundreds of Exploding Fist clones. They say old legends never die... I needn't tell you what International Karate Plus (or IK+, as System 3's trying to sell it as) is the follow-up to. That you can probably work out for yourself. What you may be clamouring to know on the other hand, is what progress has been made since those early days, if any. The most obvious development is that with Plus, there are three blokes on-screen at once. Up to two of them can be controlled by players, so if two people are playing it's often good idea to finish off the computer's fighter first and then get down to the nitty gritty. Why? Well, the bods who come first and second in each round get to move on to the next round, but the dishonourable tosh who comes third has to pack his kimonos and leave. Every couple of rounds there's a bonus screen in which you have to deflect balls that come bouncing towards you to score extra points. And there's also a more than reasonably listenable 128K soundtrack, which helps to cover up the otherwise naff sound effects. All the familiar moves are here, plus some you may not have encountered before. My personal fave's the headbutt, closely followed by the double face kick which lets you flatten two other players at once. Mean stuff. I can't say I thought much of the graphics, though. They're all sort of splodgy with thick black outlines, but at least they do the job. The background is nice, though, with an interesting wobbly effect on the lake. (What poetry! Make this man the Poet Laureate immediately! Ed) So, although this is probably the best of the karate games, it's still... Just another karate game. There's no attempt here to prod anything new out of the old genre, except of course that's it's more slickly programmed and a bit more fun to play. The package is different; the game remains the same. Still, anyone still playing Fist after all these years shouldn't miss out on this one. Haaaaiiiiiiiiieeeeeee THWOKK!

Read it at Your Sinclair Rock'n'Roll Years

Sinclair User #72Mar 1988 · p.307/107/10

Sinclair User

Overall 7/10

Chris Jenkins 7/10

Label: System 3 Author: Archer Maclean Price: £7.95 Memory: 48K/128K Joystick: various Reviewer: Chris Jenkins Chop! Slash! Kick! Gouge! And why not! Combat games seem to be coming back into style, if anything; just when you thought it was safe to change out of your pyjamas, International Karate Plus nuts you from behind. "Call it a sequel, and you'll end up flat on your back" claims the advertising blurb. Well, IT'S A SEQUEL, YAH BOO!, and that's all there is to it. The gimmick is that unlike the original International Karate, where you had the standard one opponent at the time. IK+ (as we kung-fu masters call it) gives you two simultaneous opponents to demolish, either one computer-controlled and a second player using the keyboard, or both computer-controlled. As the sun sinks slowly in the background, your task is to do as much damage as possible in each thirty-second round. As usual, there are sixteen different moves controlled by joystick or keyboard, including back flips, face kicks, low sweeps, stomach punches and the "Glasgae Kiss", the auld heidbutt. Scores are awarded according to the viciousness of your attack; 800 for a Front Face Punch, for example, but only 100 for a Stomach Kick from behind. I should think so too. You also get "combat points" displayed as coloured discs, and the first player to attain six points wins the round. The player with the smallest score is then O-U-T spells out. Not a bad effort, then, but unlikely to create new fans for this type of game.

Crash #49Feb 1988 · p.88Crash Smash90%90%92%92%91%94%90%94%

CrashCrash Smash

Presentation 90%

Graphics 90%

Playability 92%

Addictive Qualities 92%

Overall 91%

Mike Dunn 94%

Nick Roberts 90%

Paul Sumner 94%

Producer: System 3 Retail Price: £9.99 Author: Archer Maclean Two years after the appearance of the original, a sequel to System 3's International Karate (68% in Issue 24) has arrived. The imaginatively-named IK+ again features a two-player option, but this time there's a trio of new moves, a remixed Rob Hubbard soundtrack and a new approach to the gameplay. Press FIRE and the action begins with the appearance of three players - one controlled by the player and the other two computer-controlled (or, in two-player mode, two controlled by players and one by the computer). A free-for-all ensues, with each combat- ant attempting to knock down either opponent. The player has 14 different moves accessible via the joystick in conjunction with FIRE, including a double kick, head butt, back flip, front punch and high kick. Points are awarded to a fighter who knocks down an opponent with a successful kick or punch - one point for a reasonable knock-out and two for a particularly good job. The objective is to score five points before the others, or to score the highest within the 30-second time limit. If a fighter scores five points, his time remaining is turned into bonus points. The second-highest scorer goes through to the next round, and for the lowest scorer it's game over. If no players score five, the two highest scorers progress. The action starts on white-belt level, and progresses through yellow to green, purple and finally black. The levels get progressively more difficult, with black-belt level requiring fast reflexes to survive. When every third level is completed there's a chance to increase score on a bonus screen. The fighter appears in the centre of the screen and is armed with a defensive shield. Balls bounce into the screen from either side and are deflected to increase the score. 100 are given for each ball deflected, with their speed increasing in velocity till one knocks over the combatant, whereupon the next level is tackled. COMMENTS Joystick: Cursor, Kempston, Sinclair Graphics: only one background (complete with rippling river), but the animation of all three participants is amazingly fast, accurate and smooth Sound: excellent Rob Hubbard remix on 128K; 48K effects also add to the atmosphere Options: one or two players

A sudden backflip.

Beating 'em all: IK +

Three on the screen - but only one will win.

Read it at Crash - The Online Edition

We Are the Champions carries this game and has 21 references of its own.

System 3 Pack carries this game and has 2 references of its own.

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(Amstrad CPC), (Commodore 64), (Amiga), (Atari ST), (Amiga)

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