Sinclair Library

Kendo Warrior

Arcade Game: Beat-em-up/Solo · ZX-Spectrum 48K/128K · 1 players · English

Byte Back · 1989 · Pound sterling 2.99

Game map 1 of 6
Game map
Not rated yetSign in to rate it

Discussion

Nobody has started a thread about this yet.

Start a thread

Control Option
Interface 2 (right)

Releases

Play

Documents

Music

Other files

Files and rights

No permission is on record either way. Screens and pictures are copied here on a take-down basis: if you hold the rights and want something removed, say so and it goes.

Credits

Sign in to credit somebody, or say what these people did.

Scores

In the magazines

  • Your Sinclair #471989 · Overall80%
  • Crash #701989 · Overall74%
  • C&VG (Computer & Video Games) #961989 · Overall67%

Elsewhere on the web

  • WorldOfSpectrum 37 votes7.83

In the magazines 6

Your Sinclair #47Nov 1989 · p.4680%80%

Your Sinclair

Overall 80%

Jonathan Davies 80%

BARGAIN BASEMENT He's strong, firm but fair, extraordinarily good-looking and what's more he's been put in charge of the Bargs again. Jonathan Davies, my man... KENDO WARRIOR Byte Back £2.99 Reviewer: Jonathan Davies Would you believe - someone's managed to find a martial art that hasn't already been converted to the Speccy. A big step forward eh? And what's more they've made quite a neat little game out of it. Nothing too original, you understand, but at least they haven I gone drastically wrong anywhere. Kendo, from what I can work out, seems to be a case of waving a sword about and hoping that someone's standing in the way. At least, that was the technique I managed to perfect. Kendo Warrior is spread over loads of screens, some of which are blocked off by force fields, and others by gun turrets which shoot at random. The building which all this takes place in (which turns out to be an enemy headquarters of some kind) is also patrolled by various kinds of fiendish foe. The ones I've encountered so far have taken either human or canine form, and have physically abused me in a variety of different ways. There also appears to be a slight adventure tendency to the game, with one or two puzzles to be solved. The graphics are definitely above average, it's fun to play, and worth giving a go.

Crash #70Nov 1989 · p.4874%74%

Crash

Overall 74%

Nick Roberts 74%

This month's budget scene is dominated by rereleases, with only two originals in the line up. Nick Roberts sorts the wheat from the chaff... KENDO WARRIOR Byte Back £2.99 You are Kendo (I thought that was the make of my mum's mixer!), a ninja warrior with a mission, a mission to survive (hey that sounded good didn't it?). Using all your skill you must battle your way past the enemy and rescue the secret documents which they've stolen. Having done this, you make your escape via the awaiting helicopter and live to fight another day. That's all very well, but what it really means is that this is another ninja beat 'em up to go along with the fifteen billion you already own. Though Kendo Warrior is one of the better ones, with some good looking graphics, even if they are mostly boring white monochrome, and an in-game tune. Instead of the action taking place on a horizontal scrolling background this is a split screen type. You can jump up through the roof (powerful legs!), or down through the floor, as well as going left and right into the various screens. Not only do you get enemies hitting you with sticks and throwing bombs at you on the ground, but also gun turrets and cannons stuck to the ceiling and walls. These spray out bullets in a set area and are best avoided as they cannot be shot or hit. The presentation of the game is of a high standard as with all the other Byte Back games I've seen. Kendo Warrior doesn't hold anything new, but there's challenge in it for a hardened games player. A fun beat 'em up.

C&VG (Computer & Video Games) #96Nov 1989 · p.7867%

C&VG (Computer & Video Games)

Overall 67%

Byteback Spectrum/C64 £2.99 Grab your Kendo Sword and go for a run through a flip-screen enemy base. There's secret documents in them thar offices, but nasty martial artists and large dogs don't want you to get them. There are also energy walls around which you can only pass through if your shield is charged up with the right sort of energy. For the most part play seems to consist of running or rolling between recharging points, smacking the bad guys around and... that's about it. The combat isn't bad, which is lucky, because the "find the useful objects to solve the puzzles" bit isn't very engrossing. Not bad for the price.

C64 SCORES Overall: 65% An OK sort of budget release, quite playable but a bit too boring to be really engrossing. Nice music though.

Map2
Tips1

Related

Ports
(Commodore 64)

Reviews from people here

Sign in to write about this, or make an account. It takes a minute and lets you correct the catalogue too.

This entry89% complete

No description recorded.

Sign in to correct or add to this.

See what has changed about this entry

Share this entry

Hold the rights to this and want it taken down?