Kick Off 2
Sport Game: Action · ZX-Spectrum 128K · 2 players
Anco Software Ltd · 1990 · Pound sterling 9.99 · Pound sterling 14.99 disk
KickOff, 2 of 2
← Kick Off
Discussion
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- Control Option
- Interface 2 (right), Kempston Joystick
Releases
- 1990Anco Software LtdPound sterling 9.99 · Pound sterling 14.99 disk
- 1990System 4Spanish peseta 1100.00
Play
- KickOff2.dsk.zipDisk image English42 KB
- KickOff2.tzx.zipTape image English34 KB
- KickOff2.tap.zipTape image English37 KB
- KickOff2(System4).tzx.zipTape image Spanish34 KB
Documents
- KickOff2.txtInstructions English16 KB
- KickOff2(EN).pdfInstructions English215 KB
Other files
- Kick Off 2 (1990)(Anco Software).pokPOK pokes file 0 KB
Files and rights
No permission is on record either way. Screens and pictures are copied here on a take-down basis: if you hold the rights and want something removed, say so and it goes.
Credits
- JAMcredited
- Shaun G. McClurecredited
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Scores
In the magazines
- Crash #831990 · Overall54%
- Your Sinclair #611991 · Overall80%
- Your Sinclair #751992 · Kick Off 287%
Elsewhere on the web
- WorldOfSpectrum 11 votes6.45
In the magazines 43
Your Sinclair #61Jan 1991 · p.9470%83%62%82%80%80%
Life Expectancy 70%
Instant Appeal 83%
Graphics 62%
Addictiveness 82%
Overall 80%
Paul Laikin 80%
Anco £9.99 cass/£14.99 disk Reviewer: Paul Laikin There aren't any decent cricket games on the Speccy. Sadly this situation has not been improved by Anco's sequel to the world-dominating, government-toppling, knee-trembling Kick Off (Well, world-dominating, government-toppling and knee-trembling on the 16 bit machines at least). Cricket is a slow, peaceful game mixing the gentle whack of leather on willow with the soothing sight of men in white pottering round a green field. Anco have completely failed to incorporate any of these factors into Kick Off II. Not surprising really since the game is about football. (I was beginning to wonder if you'd noticed. Ed.) Football is not a pretty game and nor is Kick Off II. The choice of team colours is less than helpful. Yellow players on a green pitch introduce a fairly novel camouflage element to the game. Why try to outrun your opponent when you can hide from him? More confusing still, if you stand too close to an opponent he changes to your colour. Perhaps Kick Off II is trying to be the first footie sim to incorporate an end-of-match shirt-swopping sequence. Then again perhaps not. Apart from that the graphics are something of an improvement on the original. No more of this 'players running under the touchline' nonsense. Besides, as that loveable young pop star Gazza Gascoigne proves, football isn't about looks, it's about action. Fast action, and Kick Off II has plenty of that. Although not entirely smooth the game is fast and hectic. It's no surprise to find that the playability is as skill and as skillful as on the original. If only the same could be said for me. Alright, so Kick Off II's as playable as its predecessor and, though not perfect, the graphics are better. (What's not so alright is that it's taken you 300 words to say it. Ed) But are there any other differences? Well, of course there are, this is Kick Off II, not Kick Off One And A Half. The differences are in the options. Instead of simply setting a standard of play for both teams here you can also influence the weather conditions, the type of pitch and the like (and by "the like" I mean "After touch", a phrase worthy of an oo-er if ever I've heard one). To be honest most of the options seem to have a fairly minimal effect on the game. Waterlogged pitches make for slower, stickier play whereas on the plastic pitches there's more bounce and less control. However, the difference is not that marked and even wacking the wind speed up to full barely ruffled the referee's Paul Daniels Deluxe Toupee. The real skill option is "after touch" which allows you to control the ball after it has left your foot. This does not mean that you can kick the ball once in your own goal area and then guide it all the way into the back of your opponent's net. Oh dear me no. Instead you can revel in Gazza-esque crosses. Thrill as the ball curls past the defence and lands at the feet of your centre forward. Gasp as you pull off a perfect banana shot. Scream as the ball executes a Thatcherite U-turn and ends up in the back of your own net. So there we have it, pop pickers... sorry, football fans. Kick Off with knobs on. To be honest though the knobs aren't really that special. It's a good footie game but, despite the improvements in the graphics, it's not outstandingly better than the original. If you didn't buy Kick Off then Kick Off II is worth getting (unless of course you hate footie games). But it you did then there's probably no point getting the sequel. If, however, you're looking for a game of leather, willow and nice white jumpers then you're going to be sorely disappointed.
Don't know what that splash of red is doing there (ropey graphics strike again) but see how the yellow players effect the goal lines - sloppy, and potentially very confusing.
The white men turn yellow when they get close to the yellow ones - very strange!
You'll have seen screens like this loads of times before - it's a league table thingie.
Crash #83Dec 1990 · p.6360%40%45%42%48%54%55%53%
Presentation 60%
Graphics 40%
Sound 45%
Playability 42%
Addictivity 48%
Overall 54%
Mark Caswell 55%
Nick Roberts 53%
Anco £9.99/£14.99 If it's not the World Cup it's the football season that brings out a spate of football games! They never stop coming! As usual the first battle is with the option screens, where you choose to play a single game, league championship, cup tournament, international friendly or practice. You can then change the in-game options: duration of game, type of pitch, skill level and wind. Each player has a mixture of four attributes and skills: pace, stamina, aggression and resilience. The mixture of these four determines the performance of each team member on the pitch, but if you aren't happy with one particular player, two substitutions per game are allowed. Whichever team wins the toss chooses to play either up or down the pitch - viewed from above with the now familiar 'head with arms' players. The character under control is highlighted, though the other members of your team are semi-intelligent and follow you around the pitch. As in the original Kick Off, fouls, throw-ins and corners are included, and on the disk version an action replay option allows you to see your goals in all their slow motion glory (provided you score of course). If the score is drawn at the end of the second half and the extra time option is enabled, you play on. And if the score is still undecided after all that, a sudden death penalty shoot-out is played. I wasn't impressed with the original Kick Off and I must admit this sequel does little to fire my interest in soccer games. The worst culprits are the character sprites: it's sun shades ahoy time because the two teams violently clash as they meet (and I don't mean a punch up). The character you control seems to have a mind of his own - I very often found I had little say in sprite control. MARK 55%
Soccer Stars carries this game and has 5 references of its own.
Full-page ad17
- ACE (Advanced Computer Entertainment) #49Oct 1991 · p.69
- ACE (Advanced Computer Entertainment) #38Nov 1990 · p.88
- C&VG (Computer & Video Games) #108Nov 1990 · p.62
- ACE (Advanced Computer Entertainment) #37Oct 1990 · p.74
- Crash #81Oct 1990 · p.45
- Sinclair User #104Oct 1990 · p.71
- Popular Computing WeeklySep 1990 · p.17
- ACE (Advanced Computer Entertainment) #35Aug 1990 · p.72
- The Games Machine #32Jul 1990 · p.6
- C&VG (Computer & Video Games) #104Jul 1990 · p.115
- ACE (Advanced Computer Entertainment) #34Jul 1990 · p.75
- Sinclair User #100Jun 1990 · p.75
- ACE (Advanced Computer Entertainment) #33Jun 1990 · p.57
- Crash #76May 1990 · p.10
- Your Sinclair #53May 1990 · p.32
- Sinclair User #99May 1990 · p.23
- ACE (Advanced Computer Entertainment) #32May 1990 · p.34
Two-page ad7
- ACE (Advanced Computer Entertainment) #45Jun 1991 · p.74
- ACE (Advanced Computer Entertainment) #44May 1991 · p.42
- ACE (Advanced Computer Entertainment) #41Feb 1991 · p.34
- C&VG (Computer & Video Games) #110Jan 1991 · p.54
- ACE (Advanced Computer Entertainment) #40Jan 1991 · p.92
- C&VG (Computer & Video Games) #109Dec 1990 · p.34
- ACE (Advanced Computer Entertainment) #39Dec 1990 · p.6
Feature4
- C&VG (Computer & Video Games) #123Feb 1992 · p.72
- ACE (Advanced Computer Entertainment) #50Nov 1991 · p.48
- ACE (Advanced Computer Entertainment) #42Mar 1991 · p.69
- C&VG (Computer & Video Games) #111Feb 1991 · p.30
Preview4
- Your Sinclair #60Dec 1990 · p.102
- MicroHobby #202Sep 1990 · p.8
- ACE (Advanced Computer Entertainment) #34Jul 1990 · p.36
- C&VG (Computer & Video Games) #103Jun 1990 · p.111
News/Note4
- ACE (Advanced Computer Entertainment) #33Jun 1990 · p.11
- New Computer Express #85Jun 1990 · p.5
- Your Sinclair #53May 1990 · p.8
- ACE (Advanced Computer Entertainment) #27Dec 1989 · p.10
Review3
- Your Sinclair #75Mar 1992 · p.60
- MicroHobby #205Dec 1990 · p.30
- The Games Machine #33Aug 1990 · p.40
Tips1
- ACE (Advanced Computer Entertainment) #50Nov 1991 · p.7
Letters1
- ACE (Advanced Computer Entertainment) #26Nov 1989 · p.16
Related
- Compilations
- Soccer Stars, Kick Off Collection, Tips Amazing
- Ports
- (Amstrad CPC), (Commodore 64), (Amiga), (Atari ST)
- Tags
- Soccer, Simultaneous
- Elsewhere
- WikipediaMobyGamesThe TipshopUVL
- Same entry at
- Spectrum ComputingZXInfo
Reviews from people here
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