Knockout
Arcade Game: Action · ZX-Spectrum 48K · 4 players · English
Mikro-Gen Ltd · 1983 · Pound sterling 6.95
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Play
- Knockout_2.tzx.zipTape image English12 KB
- Knockout.tap.zipTape image English12 KB
Documents
- Knockout.txtInstructions English0 KB
Files and rights
Distribution permission is on record, granted to another archive rather than to this one. Screens and pictures are copied here; everything else links to the archive that holds it.
- AllowedMikro-Gen Ltd → WorldOfSpectrum
Credits
- G. Shallcrosscredited
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Scores
In the magazines
- Crash #21984 · Overall62%
- Crash #41984 · Overall62%
Elsewhere on the web
- WorldOfSpectrum 3 votes5.00
In the magazines 21
Crash #4May 1984 · p.6562%
Overall 62%
Producer: Mikrogen, 48K £5.95 Author G. Smallcross Compete against the computer or up to 3 players in what is effectively a Spectrum version of the popular board game 'Rebound'. The object is to 'throw' a ball into a 'G' shaped board, rebounding it off the corner walls, to come to rest in firmly defined scoring area. Each player has 4 balls to a frame, opponents taking it in turns to play each ball of the frame. The ball is positioned on the start line vertically, and an angle and strength determined for the shot. It is possible to knock an opponent's ball into a better or worse position. This is a good conversion of a floor-played game to the computer, and although not particularly addictive in the usual sense, certainly has own charm and is very playable. Control keys are simple and done to on-screen prompts. Generally good value, overall CRASH rating 62%, machine code.
Crash #2Mar 1984 · p.7070%52%65%69%50%68%62%
Use of Computer 70%
Graphics 52%
Playability 65%
Getting Started 69%
Addictive Qualities 50%
Value For Money 68%
Overall 62%
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Producer: Mikrogen Memory Required: 48K Retail Price: £5.95 Language: Machine code Author: G. Shallcross Knockout is a game in which you compete against the Spectrum or up to three other players, and is effectively a computer version of the popular board game 'Rebound'. The object is to bounce balls around a board and leave them within firmly defined scoring positions. Each player has four balls to a frame and opponents take it in turns to play each ball of the frame. The screen display shows a plan view of the board with black walls bent in the shape of a tight G, the ball being shot from the top right end of the G, rebounding off the end walls and ending up in the tail of the G where there are two blue areas of scoring and three green higher scoring areas before a yellow out of bounds. The player's ball (up to four different colours) is positioned vertically for its shot, an angle determined, and a strength of shot by on-screen prompts and the cursor keys 6 and 7. The balls all remain in play until the frame is completed so there is the chance of knocking an opponent's ball, or your own, into better or worse positions for scoring. Players enter their names at the start of play and the computer scores for each and keeps a running total. If you are on your own and only enter one name, then you will be playing against the computer. COMMENTS Control keys: all done with prompts and keys 6 & 7, & Y Colour: effectively plain and to the point Graphics: simple, ball rebounds are very good Sound: good Features: against computer or up to 3 other players
Knockout - very successful.
Advert18
- Your Spectrum #6Aug 1984 · p.7
- Your Spectrum #5Jul 1984 · p.82
- Your Spectrum #4Jun 1984 · p.45
- Your Spectrum #3May 1984 · p.8
- Sinclair User #24Mar 1984 · p.32
- Your Computer #3Mar 1984 · p.15
- Your Spectrum #2Mar 1984 · p.81
- Sinclair User #23Feb 1984 · p.16
- Your Computer #2Feb 1984 · p.119
- ZX Computing #11Feb 1984 · p.141
- C&VG (Computer & Video Games) #27Jan 1984 · p.2
- Your Spectrum #1Jan 1984 · p.57
- Your Computer #1Jan 1984 · p.175
- Sinclair User #22Jan 1984 · p.32
- ZX Computing #10Dec 1983 · p.45
- C&VG (Computer & Video Games) #26Dec 1983 · p.103
- Your Computer #12Dec 1983 · p.52
- Sinclair User #21Dec 1983 · p.123
Review1
- Home Computing Weekly #45Jan 1984 · p.24
Related
- Versions
- MCoder (Authored with)
- Tags
- Turn based
- Elsewhere
- UVL
- Same entry at
- Spectrum ComputingZXInfo
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