Kong
Arcade Game: Platform · ZX-Spectrum 16K · 1 players · English
Anirog Software · 1983 · Pound sterling 5.95
Discussion
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Play
- Kong.tzx.zipTape image English8 KB
- Kong(different).tzx.zipTape image English9 KB
- Kong.tap.zipTape image English8 KB
Other files
- Kong (1983)(Anirog Software).pokPOK pokes file 0 KB
Files and rights
No permission is on record either way. Screens and pictures are copied here on a take-down basis: if you hold the rights and want something removed, say so and it goes.
Credits
- S.J. Danncredited
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Scores
Elsewhere on the web
- WorldOfSpectrum 7 votes3.29
In the magazines 10
Crash #2Mar 1984 · p.2060%60%78%65%50%46%70%34%75%50%
Use of Computer (CP) 60%
Use of Computer (MU) 60%
Graphics (CP) 78%
Graphics (MU) 65%
Playability (CP) 50%
Playability (MU) 46%
Addictive Qualities (CP) 70%
Addictive Qualities (MU) 34%
Value for Money (CP) 75%
Value for Money (MU) 50%
Chris Passey
Matthew Uffindell
A different story here - this a more of a Kong copy and quite reasonable. It contains quite good graphics and is possibly the most colourful. The keys are well laid out, making it very playable. Four screens featuring barrels, fireballs, lifts etc. Bonuses are available in the form of umbrellas and handbags, and there's a time limit to deter waiting around. The jumping is rather quick and needs careful timing though. CP This version doesn't start off too well - no screen page, and the inlay says nothing about joystick options although once loaded it informs you that it's Kempston compatible (sigh - unplug computer, fit interface and reload). A demo autoruns after 30 seconds. Screen 1 looks like screen 2 of the arcade original except there are no conveyor belts, screen 2 is very much like screen 1 but with more ladders leading up to the next platform. There are lifts on the third screen, but only the fourth screen looks like the original, where you must pull blocks out of the floor and watch Kong fall. The demo had nice smooth graphics, but the game didn't. I found the jump disappointing - you must jump when a fireball is right against you, or you'll land on top of it. The colour and sound is well used, and a fair game can be played on this version, although I think Anirog have overdone it on the ladders. MU
Select 1 carries this game and has 7 references of its own.
Advert6
- Sinclair Programs #17Mar 1984 · p.48
- Personal Computer Games #4Mar 1984 · p.161
- Sinclair Programs #16Feb 1984 · p.26
- Personal Computing Today #4Nov 1983 · p.21
- Home Computing Weekly #32Oct 1983 · p.25
- Home Computing Weekly #33Oct 1983 · p.36
Feature2
- The Spectrum Show #1Apr 2014 · p.16
- Crash #2Mar 1984 · p.19
Review1
- TV GamerJul 1984 · p.45
Licensed from
- Donkey KongArcade coin-opunofficialNintendo Inc
Related
- Compilations
- Select 1
- Ports
- Kong 64 (Commodore 64), Krazy Kong (VIC-20)
- Elsewhere
- MobyGamesThe TipshopUVL
- Same entry at
- Spectrum ComputingZXInfo
Reviews from people here
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