Miami Dice
Casual Game: Gambling · ZX-Spectrum 48K · 1 players · English
Bug-Byte Software Ltd · 1986 · Pound sterling 2.99
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- Control Option
- Kempston Joystick
Play
- MiamiDice.z80.zipSnapshot image English25 KB
- MiamiDice.tzx.zipTape image English24 KB
Documents
- MiamiDice.txtInstructions English10 KB
Files and rights
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Credits
- Jas C. Brookecredited
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Awards
Scores
In the magazines
- Sinclair User #571986 · Overall4/5
- Your Sinclair #111986 · Overall7/10
- ZX Computing #321986 · OverallGood
- Crash #341986 · Overall37%
Elsewhere on the web
- WorldOfSpectrum 6 votes4.50
In the magazines 7
Sinclair User #57Dec 1986 · p.874/54/5
Overall 4/5
Andy Moss 4/5
Label: Bug-Byte Price: £1.99 Joystick: various Memory: 48K/128K Reviewer: Andy Moss The first thing to make clear is this game has nothing to do with Crockett and Tubbs, those two Miami Cops. It has even less to do with a spoof on Ocean's game Miami Vice. What it is to do with is American Craps (some people might say that is Miami Vice - however I wouldn't care to pass judgement on that). Miami Dice turns out to be a pretty nifty simulation of the American dice game Craps. Craps has simple rules and terribly complicated betting. What you have are two dice and green baize table with high sides. Dice are thrown against the sides and bets are taken as to the numbers thrown up. If the dice come up 7 or 11 it's an automatic win. If they say 2, 3 or 12 it's a loss (called Craps). Any other combination and the player has to try and roll that combination again before a 7 comes up in order to win. That's it in a nutshell. The complicated part is the betting, because there are literally dozens of different types of bets relating to the various odds on each combination of numbers. Fortunately, in the program sleeve everything is set out in an easy to read format. You select four out of a possible eight gamblers with such notable names as 'High Risk Ron'. It's as well there's an Edit function to put in your own names if you want (Steady Eddie is a particular favourite of mine). Each player begins the night's gambling with $100, so once you're set up correctly and you've chosen your shooter, it's away to the table to try your luck. There is some pretty good speech synthesis in this game, along with very slick and colourful graphics - in fact the whole game is a very professional production. My only critiscism of Miami Dice is the speed. The program doesn't allow enough time for you to make your bets - it all has to be done in quick, quick fashion. I also reckon games of this kind have a limited appeal because the real tension in gambling is having to use your own hard-earned pie and mash. Having money handed to your to play with doesn't quite taste like the real thing.
ZX Computing #32Dec 1986 · p.39ZX Computing GlobertGood
ZX ComputingZX Computing Globert
Overall Good
Bug-Byte £2.99 Apart from the awful pun and absolutely no connection to the TV show of similar name this is a very good gambling type game on the lines of the common fruit machine or card games or, probably closest of all, roulette. The game is that of American Craps, a two dice game which anyone who has watched any made in the USA films or TV shows may well have seen the characters playing and perhaps even wondered what they were doing in an odd moment of disinterest. Actually the game is quite complex and the rules and options take a little time playing to get used to, there being several choices with different odds on each throw. As with most of this type, its success depends on the presentation and any atmosphere the program can generate, alter all there is quite a difference between risking £100 of your own money and £100 imaginary computer cash. To this end a good selection of characters are available to play. Each can be renamed and chosen to join in the game or not. Up to four players can play and these are represented by pleasant caricatures on screen. The screen presentation is colourful and clear, control is by keyboard and once mastered is easy and effective, although at first I found it confusing and awkward. 1 couldn't get the Space key option to function, but this could be due to the Transform keyboard I was using, it sometimes causes slight problems. Although you can play on your own it wasn't until I persuaded a few friends to play as well that any real challenge and enthusiasm developed, then it became quite absorbing and enjoyable. If you enjoy board games, card games, dice games or are an avid gambler and intend to visit the USA and want to practice this national game before risking your own cash then this is a must. Just out of curiosity it is interesting to know how the game is played, it makes sense of a few American comments in some films and series.
Your Sinclair #11Nov 1986 · p.337/106/106/107/107/107/10
Graphics 7/10
Playability 6/10
Value For Money 6/10
Addictiveness 7/10
Overall 7/10
Chris Palmer 7/10
Bug Byte £2.99 Reviewer: Chris Palmer The title of this game may well have been chosen to avoid the obvious embarrassment of calling it Craps but Bug Byte'll now probably have a lawsuit slapped on it for taking the name of a telly programme (almost) in vain! Shame though as this is a well presented, well implemented version of that infamous American dice game Craps. Gameplay is very straightforward, you simply bet on the number which comes up when two dice are thrown though it gets a little more complicated when you start to work out the protocol surrounding the way in which the throw passes from player to player. Displayed on the screen are four players and the croupier gathered round a craps table. There's some pretty basic animation of the dice being thrown and some suitable comments from the players when they win or gamble away their fortunes. You place your bets by calling up a window that you can then use to scroll over the table to place a bet - it's a nice touch but it'd have been better with a diagram of the table included with the packaging so you'd know at a glance exactly where to go on the table to place the bet you want. If you fancy yourself as the Cincinatti Kid and want to experience some real Craps then this is the one for you.
Crash #34Nov 1986 · p.13356%54%38%36%33%39%37%
Use of Computer 56%
Graphics 54%
Playability 38%
Getting Started 36%
Addictive Qualities 33%
Value For Money 39%
Overall 37%
Unknown
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Producer: Bug-Byte Retail Price: £2.99 Author: Binary Design Well, it's down to the old casino with the local low life: the game is craps, the stakes are high! Choose one of eight gamblers, take your money and make every roll count. The game is all about rolling dice and betting on the outcome. However, being an American game, it naturally has a highly involved set of rules. In essence, it's rather like roulette without the wheel. The player who is 'shooter', throws the dice. A total of seven or eleven is a win, rolling two, three or twelve loses and any other total else means the shooter keeps rolling. If the first roll wasn't a winning or losing throw shooter has try to roll the same number again before rolling a seven. The shooter keeps rolling until a seven or the winning number comes up. Players can bet either on the outcome of the shooter's efforts, or on a particular number coming up. Four punters and the croupier appear on the screen - the craps rollers are chosen from a list of eight including such dubious characters as Sexy Sarah, Big Dick and Ahmed Arab. Each character takes it in turn to be the shooter. There is a short pause, and during a turn, any of the four players can hit their 'bet' button and then bet on the roll. A small window appears, and using the joystick controls, the amount staked can be set. Then the bet is laid. The window changes to show a portion of the table and the player can scroll around the table and decide where to place the bet. Then the shooter shakes the dice with a bit of on screen animation, they roll around the table, and the total is shown on the screen. Players are then free to place bets again on the next roll. If a player has a successful session, when they decide to quit the game, they take a 'cheque' away with them - a code comes up which can be typed in at the beginning of another session to increase the kitty. COMMENTS Control keys: I, Z, M, O place bets; O left; P right; Q up; A down Joystick: Kempston. Cursor Keyboard play: a bit wobbly Use of colour: vivid and useful Graphics: some animation, helpful windows - a bit tacky Sound: unintelligible speech Skill levels: one Screens: one
Oh dearie me, it looks like Cameron's lost. Didn't your Mummy tell you never to gamble, Cam?
Review1
- MicroHobby #113Jan 1987 · p.19
Full-page ad1
- Popular Computing Weekly #36Sep 1986 · p.15
News/Note1
- Popular Computing Weekly #37Sep 1986 · p.53
Related
- Ports
- (Amstrad CPC), (Commodore 64)
- Same entry at
- Spectrum ComputingZXInfo
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