Sinclair Library

3DC

Arcade Game: Adventure · ZX-Spectrum 48K · 1 players · English

EDOS

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Publication

Originally planned to be released by Activision as "3D Sea".

Releases

  • Unknownpublisher not recorded
  • UnknownEDOS
  • 1991Encore

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Scores

In the magazines

  • Crash #431987 · Overall (3DC)74%

Elsewhere on the web

  • WorldOfSpectrum 24 votes6.68

In the magazines 8

Crash #43Aug 1987 · p.1875%76%73%70%74%

Crash

Ben Stone

Mike Dunn

Nick Roberts

Presentation (3DC) 75%

Graphics (3DC) 76%

Playability (3DC) 73%

Addictive Qualities (3DC) 70%

Overall (3DC) 74%

Producer: Hit-Pak Retail Price: £9.95 Author: Compilations have been burgeoning recently, but Elite's Trio is different. All three games on this compilation are new. First off there's the follow-up to Elite's successful TV licence Airwolf, not unsurprisingly titled Airwolf II. This sequel departs dramatically from reality as Stringfellow Hawke and his magnificent all-singing, all-dancing helicopter are sent to destroy a terrorising alien craft. The chopper can move in any direction within the two-dimensional onscreen space zone. Bulbous beasties, fighter craft, and space constructions with gun emplacements must be negotiated - and if you touch any you lose a life. The helicopter is armed with a blaster, and Airwolf's fire power can be augmented by collecting rotating objects which spin across the screen. In the second game, 3DC, you're stranded on a wet, effluent-covered sea bed, and it's no fun unless you like that kind of thing. But escape from this traditionally isometric 3-D watery world is possible - if you can assemble the scattered sections of a submarine. Items found on the sea bed, such as a book and a key, can help you. There are dangers. You have only three tanks of oxygen, and a molesting octopus might steal one, though his light-tentacled kleptomania can be curbed if you've got the right object. And subaqua activity increases the amount of dangerous nitrogen in your body… But there's always Eric the eel, who can be controlled and squirms his slimy flanks into places too small for your bulk. Third of the trio is Great Gurianos. Armed with a sword and shield and clad into a made-to-measure suit from Burton's Armoury Dept, the great Gurianos embarks upon his most dangerous mission. As he progresses through a medieval-style flick-screen world, Gurianos encounters hostile warriors out to spill his superior blood. He can temporarily activate a protector shield that guards against flying objects, but sadly this is a once-in-a-lifetime experience. A series of swords also directs its scything attentions toward our hero, who must use his own sword to deflect the sharp points. And after dealing with four pieces of lethal cutlery, Gurianos develops a red supersword which gives him invincibility in combat. Swiping an airborne ball gives Gurianos extra armour for his adventure, too. COMMENTS Control keys: all games definable Joystick: Kempston, Interface 2 Use of colour: Airwolf II uses one colour and black, 3DC largely monochromatic but clever on last screen, Great Gurianos is pretty Graphics: small and rather simple on Airwolf II, well designed isometric perspective on 3DC, large and detailed on Great Gurianos Sound: varies between games, but some neat tunes and more useful than colourful FX Skill levels: one

Stranded on a wet, effluent-covered 3-D seabed is no fun unless you can put together the hidden submarine parts and escape.

Trio carries this game and has 13 references of its own.

Hack/Poke4
Review2
News/Note1

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Trio
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(Amstrad CPC)

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