Mr. Wino
Arcade Game: Platform · ZX-Spectrum 48K · 1 players · English
Silverbird Software Ltd · 1988 · Pound sterling 1.99
Also known as Willy Wino's Stag Night (English)
Discussion
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- Control Option
- Cursor, Interface 2 (left), Interface 2 (right), Kempston Joystick, Redefineable keys
Play
- mrwino.rzxRZX playback file
- Mr.Wino.z80.zipSnapshot image English21 KB
- Mr.Wino.tzx.zipTape image English18 KB
Documents
- Mr.Wino.txtInstructions English1 KB
Other files
- Mr. Wino (1988)(Silverbird Software).pokPOK pokes file 0 KB
Files and rights
Distribution permission is on record, granted to another archive rather than to this one. Screens and pictures are copied here; everything else links to the archive that holds it.
- AllowedSilverbird Software Ltd → WorldOfSpectrum
Credits
- Nick Jonescredited
- Jim Gardnercredited
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Scores
In the magazines
- Sinclair User #781988 · Overall60%
Elsewhere on the web
- WorldOfSpectrum 11 votes6.27
In the magazines 2
Sinclair User #78Sep 1988 · p.4655%70%70%60%60%60%
Graphics 55%
Sound 70%
Playability 70%
Lastability 60%
Overall 60%
Jim Douglas 60%
Label: Silverbird Author: Probe Software Price: £1.99 Memory: 48K/128K Joystick: various Reviewer: Jim Douglas Good Lord. Whatever next? Mr Heroinaddict? Mr Meths? Who can say? Evidently it doesn't really matter that the entire escapade centres around getting as plastered as possible, so long as you tell the punters that, "Drinking is for Mr Wino - not kids." I suppose so long as we say "Kerb Crawling is for Mr Pervert not Kids," would excuse a game called Molestor. Anyway, despite all the ropey plot, Mr Wino is a blasted good platforms and ladders bonanza. It's been written by Probe Software, who seem to make most of their money by churning out loads and loads of budget games in between doing the odd 'biggy' (see previews this month). As a result of their experience, they can knock out perfectly reasonable budget games very easily. The idea of things is that Mr Wino is such an incorrigible drunkard that his entire life revolves around staggering from one bottle of wine to another. He's stuck in a horrible maze of nasty traps and aliens and monsters and he's running out of air and getting more sober by the minute. Dashing around the screens (which, though standard runnyjumpy fare are well constructed) you guide Wino, a disgusting blue blob with a big nose. I figure it should really have been red but had to be the same colour as the rest of his body because of attribute probs. There really aren't any inventive touches whatsoever. Ladders to climb, holes through which you fall, spikes from the ceiling, conveyor belts etc etc. There is a very nice use of colour and although we have seen absolutely everything before, it's perfectly playable and should keep you occupied until dinner is ready.
Hack/Poke1
- Crash #69Oct 1989 · p.35
Related
- Ports
- (Amstrad CPC), (Commodore 64)
- Elsewhere
- Speccy Screenshot MapsMobyGamesRZX ArchiveThe TipshopUVLRZX Archive - YouTubeModern ZX-Retro GamingSpectrum Computing RZX - YouTube
- Same entry at
- Spectrum ComputingZXInfo
Reviews from people here
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