Character
Utility: Fonts/UDGs · ZX-Spectrum 16K/48K · 1 players · English
Discussion
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Remarks
The original was a 48K version, but the article came with instructions for converting it to 16K - nothing more than changing the address at which the font is loaded and the POKEs to the CHARS sysvar. The converted version is also on the TZX.
- Native Programming Language
- Sinclair BASIC
Play
- Character.tzx.zipTape image English2 KB
Files and rights
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Credits
- Jacob Wittrockcredited
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In the magazines 1
Type-in1
- Sinclair User #29Aug 1984 · p.73
Reviews from people here
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