Myla Di'Kaich
Arcade Game: Platform · ZX-Spectrum 48K · 1 players · English
Global Software · 1986 · Pound sterling 2.95
Discussion
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- Control Option
- Interface 2 (right), Kempston Joystick, Redefineable keys
Play
- MylaDiKaich.z80.zipSnapshot image English28 KB
- MylaDiKaich.tzx.zipTape image English32 KB
Documents
- MylaDiKaich.txtInstructions English3 KB
Other files
- Myla Di'Kaich (1986)(Global Software).pokPOK pokes file 0 KB
Files and rights
No permission is on record either way. Screens and pictures are copied here on a take-down basis: if you hold the rights and want something removed, say so and it goes.
Credits
- TFMGcredited
- Stuart J. Ruecroftcredited
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Scores
In the magazines
- Your Sinclair #31986 · Overall4/10
- Crash #261986 · Overall44%
Elsewhere on the web
- WorldOfSpectrum 8 votes5.25
In the magazines 4
Your Sinclair #3Mar 1986 · p.234/106/105/105/104/104/10
Graphics 4/10
Playability 6/10
Value For Money 5/10
Addictiveness 5/10
Overall 4/10
Rachael Smith 4/10
Global Software £2.95 Reviewer: Rachael Smith Excuse me, I think I'm having a migraine. No, it's just the graphics in this game, which are brighter than even Jeff Minter's most psychedelic nightdress. And what's worse, when you lose a life they flash through every colour combination imaginable. Myla di 'Kaich turns out to be a space store gone mad, which doesn't help your search for the twelve spare parts that'll let your ship leave (though I'd settle for an aspirin). Each of the fifty screens of this lunar labyrinth is jam-packed with travelators, lifts, shifting floors and floating nasties... very much like my local supermarket, in fact. It really is one of the busiest, most open plan collecting games I've seen. Owing to the eccentric layout and odd graphics it can even be difficult to get from one side of the screen to the another. It's all more of the same only a bit different this time, if you see what I mean. At the price it may amuse diehard fans of the game-type - but wear your shades while playing!
Crash #26Mar 1986 · p.3645%49%44%46%41%47%44%
Use of Computer 45%
Graphics 49%
Playability 44%
Getting Started 46%
Addictive Qualities 41%
Value For Money 47%
Overall 44%
Unknown
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Producer: Global Retail Price: £2.95 Though it may sound like something that you would plaster all over a shish kebab, Myla Di'Kaich is a space age supermarket stocking goods that range from the sublime to the ridiculous. Quite a few of the things for sale would even be most dangerous if it wasn't for the comprehensive security systems. In fact a lot of the things for sale are dangerous since the comprehensive security systems have failed. Not only that, but all the life support systems have gone down, the warehouse robots are dangerously loopy, and the escalators and travelators are none too sane. It doesn't really matter does it, I mean it's not your problem is it? Well it wouldn't be if it weren't for your ship being in a sad state of repair and the only place to get spare parts is from Myla Di'Kaich. Oh dear. Double unluckily, the spare parts needed are distributed very sparsely throughout the large area that the store covers. Since the life support system has gone AWOL, a space suit is needed to prevent sudden asphyxiation. The major hassle of shopping in Myla Di'Kaich is avoiding having the robots rip open your space suit - you only have four supplied originally and once you've run out the game is over. The oxygen supply is none too infinite either. A bar underneath the main playing section shows how much oxygen is left. Luckily various oxygen dispensers are placed in some of the stores rooms. Once inside the store and on the hunt for pieces needed to put the ship back into action, you soon find the control method of your little chap very similar to that of Jet Set Willy. For those of you unfamiliar with JSW (have you been unconscious for the last two years?) the main character can run left and right. Holding down the jump key in conjunction with a direction button causes a jump either left or right. Travelling around Myla Di'Kaich is a bit awkward as seemingly solid platforms are prone to collapsing beneath you and apparently harmless ground often bursts into agitated life. There are often many lifts on the different screens and, though sometimes unpredictable, they are quite easy use. A word of warning, if a lift travels too high with you on top it's possible to be crushed beneath a platform above. It's also quite easy to unwittingly stand underneath a descending lift and get converted to yucky splat. Building up a knowledge of the map is quite important, it's all too easy to walk through a hole in the floor and fall to your doom. It's a pretty of strange game really, but then with a name like Myla Di'Kaich what do you expect. COMMENTS Control keys: alternate on 2nd and 3rd rows for left and right, bottom row to jump Joystick: Kempston Keyboard play: responsive, and simple layout Use of colour: messy Graphics: well animated, but tiny Sound: poor tune and effects Skill levels: 1 Screens: 50
Inside the weird and wonderful supermarket that you have to negotiate in MYLA DI KAICH from Global. Just like Ludlow Market on a Saturday....
Review1
- Computer Gamer #11Feb 1986 · p.74
News/Note1
- Crash #23Dec 1985 · p.17
Related
- Elsewhere
- Speccy Screenshot MapsThe TipshopUVL
- Same entry at
- Spectrum ComputingZXInfo
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