N.E.X.U.S.
Arcade Game: Adventure · ZX-Spectrum 48K · 1 players · English
Nexus Productions Ltd · 1986 · Pound sterling 9.95
Discussion
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- Control Option
- Cursor, Interface 2 (right), Kempston Joystick
Releases
- 1986Nexus Productions LtdPound sterling 9.95
- 1986Prism Leisure Corporation PLC
Play
- N.E.X.U.S..tzx.zipTape image English26 KB
- N.E.X.U.S..tap.zipTape image English27 KB
- N.E.X.U.S.(PrismLeisureCorporationPLC).tzx.zipTape image English26 KB
Documents
- N.E.X.U.S..txtInstructions English15 KB
- NEXUS(EN).pdfInstructions English542 KB
Other files
- N.E.X.U.S. (1986)(Nexus Productions).pokPOK pokes file 0 KB
Files and rights
No permission is on record either way. Screens and pictures are copied here on a take-down basis: if you hold the rights and want something removed, say so and it goes.
Credits
- Tayo OlowuGame Design/Concept
- Paul VoyseyGame Design/Concept
- PennsoftCode
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Scores
In the magazines
- Your Computer #61986 · Overall5/5
Elsewhere on the web
- WorldOfSpectrum 10 votes6.10
In the magazines 24
Your Computer #6Jun 1986 · p.435/54/54/55/55/55/5
Graphics 5/5
Sound 4/5
Playability 4/5
Value For Money 5/5
Overall 5/5
Lee Paddon 5/5
Various Nexus Arcade Adventure £9.95 Smashing drug rings, rescuing friends kidnapped by ruthless cut-throats and still making the copy deadline is all in a day's work for the average journalist. In Nexus, you have the chance to see whether you have what it takes to join the El Vino's set. Journalists are not a violent race by nature and it is possible to play most of Nexus without drawing blood. If roused - for instance, if someone claims it is his round - our paragon of polished prose is equipped with guns, knives, flying feet and fists. You have penetrated an underground complex. To complete your task, you must get help from Nexus. That is the resistance organisation in the complex which will give you weapons, advice and help out of a tight spot. Cultivating the members' friendship is vital, so if you go around beating them up, you will be on your own. The game is controlled from the joystick and is reminiscent of the Ocean V game, although the addition of people you are not intended to beat up gives it a new dimension. Like most fight games, there are 16 movements you can make with a combination of joystick and fire buttons. There is also a useful preview function on the screen, which indicates what will happen if you press the fire button. You move round the complex with the aid of lifts, a map and a cluster of indicator light which show you the direction of a place or a person you have selected. To win the game, you must find all 128 fragments of message. You must then piece them together, decode them, and transmit them to your editor. If all that strikes you as being a little too cerebral, you can have a good time blasting away and beating hell out of the opposition. Most of the time you will only stun your opponents but there is a way to kill them which, for reasons of good taste, will not be revealed. Another novel aspect of the game is the digitised pictures of people around you. That allows you to recognise members of the Nexus organisation when they appear. The authors, Tayo Olowu and Paul Voysey, who were behind the superb Psytron and the cult hit Psi Warrior have produced an interesting blend of combat game and arcade adventure. It is the kind of game which, even after you have solved it, which will not be quick, will have you returning for a quick spot of guard trashing now and then. It is certainly superior to V in most departments. Let us just hope the lack of that game's TV theme does not prevent it being a huge hit.
News/Note12
- Your Sinclair #8Aug 1986 · p.10
- Popular Computing Weekly #24Jun 1986 · p.19
- Crash #29Jun 1986 · p.121
- Sinclair User #51Jun 1986 · p.10
- C&VG (Computer & Video Games) #55May 1986 · p.8
- Computer Gamer #14May 1986 · p.4
- Your Computer #5May 1986 · p.21
- Sinclair User #50May 1986 · p.10
- Popular Computing Weekly #10Mar 1986 · p.4
- Computer Gamer #7Oct 1985 · p.4
- Your Computer #9Sep 1985 · p.17
- Popular Computing Weekly #32Aug 1985 · p.5
Full-page ad3
- Crash #35Dec 1986 · p.129
- Popular Computing Weekly #21May 1986 · p.15
- Popular Computing Weekly #22May 1986 · p.9
CompoEntry3
- Your Computer #7Jul 1986 · p.75
- Popular Computing Weekly #24Jun 1986 · p.19
- C&VG (Computer & Video Games) #49Nov 1985 · p.32
CompoResult2
- C&VG (Computer & Video Games) #68Jun 1987 · p.99
- Your Computer #10Oct 1986 · p.13
Preview2
- Sinclair User #51Jun 1986 · p.88
- C&VG (Computer & Video Games) #48Oct 1985 · p.9
Review1
- Computer Gamer #16Jul 1986 · p.24
Related
- Compilations
- Pack of Aces
- Ports
- (Amstrad CPC), Nexus (Commodore 64)
- Elsewhere
- MobyGamesThe Tipshop
- Same entry at
- Spectrum ComputingZXInfo
Reviews from people here
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