Sinclair Library

Ole, Toro

Arcade Game: Action · ZX-Spectrum 48K · 1 players

Dinamic Software · 1986 · Spanish peseta 2100.00

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Scores

In the magazines

  • Your Sinclair #111986 · Overall3/10
  • Crash #341986 · Overall57%

Elsewhere on the web

  • WorldOfSpectrum 70 votes7.02

In the magazines 13

Your Sinclair #11Nov 1986 · p.734/102/104/102/103/103/10

Your Sinclair

Graphics 4/10

Playability 2/10

Value For Money 4/10

Addictiveness 2/10

Overall 3/10

Phil South 3/10

Americana £2.99 Reviewer: Phil South The opportunity to say that a game is a load of bull comes once in a lifetime, so far be it from me to pass up such a gift. I dunno why (I must've forgotten T'zer's birthday of summink) but it has fallen to me to experience the first, and if there's any justice, the very last bullfighting simulation. When you're writing a game, especially a budget one, it must be very easy to get so absorbed in the graphics and animation that you forget that some poor berk will want to play it. In order to play Ole Toro, the said berk would have to have eight fingers, half a brain and the co-ordination of a cross between an air-traffic controller and a gibbon. For a start, there are too many keys to press. You can turn, attract the bull's attention, pass (flip the cape), picador (whatever that means), banderilla jump, thrust (well he is Spanish), and matador (something you wipe your feet on?). All these keys, when pressed seem to have the same effect, causing arbitary jerks and spasms of your puny little toreador, most of which result in him being casually flipped into the air and trampled by the character scrolled bull sprite. If you think this sounds awful you should play it. It's boring, it's slow, it's painful, it's confusing... In it's all the things about real life fact you play computer game to avoid. Budget games have come on leaps and bounds recently, some competing on level ground with the best full price games, and in one or two cases getting to the top of the charts. So in the light of this fact, there's no excuse for this kind of unplayable and badly conceived rubbish.

Crash #34Nov 1986 · p.2357%61%53%57%57%58%57%

Crash

Use of Computer 57%

Graphics 61%

Playability 53%

Getting Started 57%

Addictive Qualities 57%

Value For Money 58%

Overall 57%

Unknown

Unknown

Unknown

Producer: Americana Retail Price: £2.99 In most civilized countries, bull fighting has now been banned, although it remains a popular tourist attraction in many parts of Spain. This gory sport has now been brought to your Spectrum courtesy of AMERICANA. You take on the role of bullfighter who. armed with all manner of very sharp and deadly weapons, competes for superiority with an ill-fated bull. The bullfighter, if successful, is awarded hero status whereas the bull merely gets an extended stay of execution. The fight runs over five rounds with the bull getting increasingly tired and angry and the crowd becoming more and more frenzied. The first section consists of a series of six passes, either 'Veronica' or 'de pecho', where the bull is tricked into charging the cloak instead of the bullfighter. Points are awarded for each pass successfully made and an overall average of five must be achieved to progress to the next round. If the bullfighter makes a mistake during this section then the bull gets to have its revenge and impales the fighter on its sharp and pointy horns. Then it's on to the Picador. Mounted on a dummy horse, your bullfighter 'calls' the bull and when it's in range tries to stab it with a very long sword. This must be achieved twice to ensure that the bull is sufficiently weakened to pose little threat in the subsequent rounds. However, if you miss the bull, then it charges your 'horse' and tramples you under. By the time stage three comes around, the bull is considerably weaker than it was initially, whereas the bullfighter is running high on all the encouragement from the crowd. In this round the bullfighter must perform an energetic Banderilla leap and at the same time stab the bull with his deadly Banderillas. The Banderillas must be stuck into the bull three times before moving on to round four. This consists of another six sets of non-violent, but very frustrating, passes for the bull. These are different from the first set of passes earlier in the game and serve only to exhaust the bull even further. Once these passes have been completed then it's on to the last stage, the Matador. Your bullfighter stands alone in the vast and silent arena armed only with knives. He calls the bull by shaking his brightly coloured cloak at him. Enraged, the bull makes one final charge at the bullfighter. At precisely the right moment he impales the bull with all his might. One mistake and the bull will split him from neck to gizzard. COMMENTS Control keys: calling the bull, B-Space; turning, CAPS-V; passes. Picador, Banderilla, and Matador, Y-P: thrust, Q-T Joystick: any Keyboard play: slow to respond Use of colour: limited, but effective Graphics: adequate Sound: uninspiring Skill levels: five Screens: five

C&VG (Computer & Video Games) #61Nov 1986 · p.240/100/100/10 (less than)0/10

C&VG (Computer & Video Games)

Graphics 0/10

Sound 0/10

Value 0/10 (less than)

Playability 0/10

Tim Metcalfe

MACHINE: Spectrum SUPPLIER: US Gold/Americana PRICE: £2.99 A sick "sport" becomes a sick "game" thanks to the Spanish Dinamic programming people. They've taken their national pastime of butchering bulls in public and turned it into the nastiest bit of "software" I've seen for some time. Just like the real thing the idea of the game is to get your little matador to butcher the bull in the most "artistic" manner possible. The people who created this game ought to have THEIR ears chopped off - and US Gold ought to be ashamed of themselves actually releasing it. If you see this on the shelves of your local computer store get them to take it off and put it where it belongs. In the bin. It's a crude and barbaric game that should never have been released.

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4 Super 4
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