One on One
Sport Game: Action · ZX-Spectrum 48K · 2 players · English
Ariolasoft UK Ltd · 1985 · Pound sterling 8.95
Also known as One-on-One (English)
Discussion
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- Control Option
- Interface 2 (right), Kempston Joystick
Releases
- 1985Ariolasoft UK Ltd Sold as One-on-OnePound sterling 8.95
- 1985Dro Soft
- 1985Serma SoftwareSpanish peseta 3250.00
Play
- OneOnOne.tzx.zipTape image English15 KB
- OneOnOne.tap.zipTape image English17 KB
- OneOnOne(SermaSoftware).tzx.zipTape image English15 KB
Documents
- OneOnOne(EN).txtInstructions English7 KB
Files and rights
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Credits
- Eric Hammondcredited
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Scores
In the magazines
- Crash #211985 · Overall39%
Elsewhere on the web
- WorldOfSpectrum 20 votes2.72
In the magazines 10
Crash #21Oct 1985 · p.3949%30%37%38%40%30%39%
Use of Computer 49%
Graphics 30%
Playability 37%
Getting Started 38%
Addictive Qualities 40%
Value For Money 30%
Overall 39%
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Producer: Ariolasoft Memory Required: 48K Retail Price: £8.95 Language: Machine code Author: The last game that we reviewed from Ariolasoft was Archon, a sort of chess/wargame. Their new offering is a basketball simulation. The only common factor between the two games is their American parentage. Both games are hits in America on the Apple, and have now been converted for the Spectrum. One on One is not a full simulation of Basketball - instead it simulates the traditional two man American game where one all American boy takes on another all American boy in a mini competition. Clearly Dr (of Basketball?) Julius Erving and Larry Bird play this type of game a lot. They are the chaps who advised on its technical content and they also feature as the two players in the game. The idea of the two personality players allows you to add a little variety to the game, since the computer can be asked to adopt one of the two programmed personalities while your chap takes on the other persona. Erving (in white strip) is quicker at getting to the basket and has a much longer reach while Bird (in the blue) is bigger and stronger and tends to play a more intimidating game. You can make your player move left/right, forwards/backwards and, when the time is right, jump and release the ball. The opening menu allows you to select which controls you want, keyboard or joystick. But before you begin there are a number of other options that also need to be set up. First, you can choose the type of rules under which you want to play. The easiest option park and recreation means that the referee is blind. The fourth and hardest level is Pro, and in this mode sneezing out of turn could lead to a penalty. Another option lets you decide who is to have possession of the ball after a point has been scored, either the winner or the loser of the point. The game can be played either until a set time has been reached or until a set score has been achieved. The timed game gives further options allowing you to decide how long a quarter will be: 2, 4, 6 or 8 minutes. The time remaining in a game is displayed on the master score board during a match. A list of possible fouls comes with the documentation, but how strictly the rules are enforced depends on the referee not only on his eyesight but also on how reliable he is. Another factor that will affect your player's performance is his level of fatigue. The more running and jumping that you make him do the more tired he will become, and he will begin to slow down. The fatigue level for each player is shown by two thin blue bars at the bottom of the screen. If your player is getting very tired and slow you can reduce his fatigue level by a bit of gentle dribbling (!) or by calling a time out. COMMENTS Control keys: Dr J's: left/right Z/X forward/backward Q/A to jump and release C. Larry's: left/right N/M forward/backward P/L to jump and release B Joystick: Kempston and interface 1 Keyboard play: fair Use of colour: poor Graphics: very poor Sound: poor Skill levels: four Screens: one
Your Spectrum #18Sep 1985 · p.452/5 MISS2/5 MISS3/5 HIT
Rick Robson 2/5 MISS
Roger Willis 2/5 MISS
Ross Holman 3/5 HIT
JOYSTICK JURY Have we got some great software lined up for you! But first a surprise - the hairy hacker is taking his annual rest (he calls it that 'cos it usually lasts a year!) so we welcome a new joystick juror to the bench, Rick Robson. Now join the three Rs - Rick, Roger Willis and Ross Holman as they find out where the arcade action is! What's the score? Well, the marks out of five at the end of each review is a shorthand way of summing up what each reviewer thought of the game. But will it be a commercial success? For that you'll have to check out the HIT and MISS system. Simple, eh? ONE ON ONE Ariolasoft £6.95 Rick: Meaty, beefy, big and bouncy is how I remember basketball, and being nearer to four than fourteen foot tall I used to see more of knees and navels than the ball. But now this game lets us normals under eight foot high dribble with the best of them. At last, joystick agility counts for more than prehensile mobility - none of that nasty sweating and itchy jockstrap business. This is not full team basketball, however - it pitches you into a one against one play either the computer or your keyboard comrade. Just dribble and shoot and see your score rise. Trouble is that's all, in essence, you do - dribble and shoot. With only three moving elements game options are limited. The programmers have tried to perk it up with a breaking back board and a whimsical ref who would've been shot if this was a football match. Two of the longest stars of the American game. Dr Julius Erving and Larry Bird helped build this program. I just hope these guys are quicker around the court than they are across the computer.
C&VG (Computer & Video Games) #47Sep 1985 · p.238/108/109/108/10
Graphics 8/10
Sound 8/10
Value 9/10
Playability 8/10
MACHINE: Atari/Spectrum SUPPLIER: Ariolasoft PRICE: £9.95/£8.95 One-on-One, the US No 2 hit game, now makes it onto the Atari and Spectrum. Basketball fans get the chance to be either Larry Bird or Dr Julius Erving, two of the biggest American names in the sport. Spins, dribbles, shots at the basket, fatigue factors, fouls and fumbles add up to a great sports simulation game. The game also has a one or two player option, stop clock, referee and instant action replays. The Spectrum version suffers quite considerably in direct comparison with the Atari both for graphics and sound quality.
Full-page ad3
- Your Spectrum #15Jun 1985 · p.27
- Crash #17Jun 1985 · p.19
- C&VG (Computer & Video Games) #44Jun 1985 · p.97
Review2
- MicroHobby #56Dec 1985 · p.14
- Home Computing Weekly #125Aug 1985 · p.10
Feature1
- MicroHobby Especial #7Dec 1987 · p.23
News/Note1
- Personal Computer News #109May 1985 · p.33
Licensed from
- Larry BirdPeople
- Julius ErvingPeople
Related
- Versions
- Phipps Associates BASIC Compiler (Authored with)
- Compilations
- Load 'n' Run issue 24
- Ports
- (Atari 8-bit), (Amiga), Julius Erving vs. Larry Bird: One On One (Commodore 64), (Commodore Plus/4), (ColecoVision)
- Tags
- Basketball, Simultaneous
- Same entry at
- Spectrum ComputingZXInfo
Reviews from people here
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