Turbo Out Run
Arcade Game: Race 'n' Chase · ZX-Spectrum 48K/128K · 1 players · English
U.S. Gold Ltd · 1989 · Pound sterling 9.99 · Pound sterling 14.99 disk
Outrun, 2 of 3
Discussion
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- Control Option
- Cursor, Interface 2 (right), Kempston Joystick
Releases
- 1989U.S. Gold LtdPound sterling 9.99 · Pound sterling 14.99 disk
- 1990Erbe Software S.A.Spanish peseta 1200.00
- 1992KixxPound sterling 3.99
- 1989Musical 1 S.A.
Play
- TurboOutRun.dsk.zipDisk image English260 KB
- TurboOutRun(ErbeSoftwareS.A.).dsk.zipDisk image English260 KB
- turbooutrun.rzxRZX playback file
- TurboOutRun.tzx.zipTape image English345 KB
- TurboOutRun.tap.zipTape image English209 KB
- TurboOutRun(ErbeSoftwareS.A.).tzx.zipTape image English198 KB
- TurboOutRun(Kixx).tzx.zipTape image English346 KB
Documents
- TurboOutRun.txtInstructions English5 KB
- TurboOutRun(ErbeSoftwareS.A.).pdfInstructions Spanish36 KB
- TurboOutRun(MULTI-LANG).pdfInstructions Multi-language: English, French, German, Italian367 KB
- TurboOutRun(Kixx)(MULTI-LANG).pdfInstructions Multi-language: English, French, German, Italian734 KB
Other files
- Turbo Out Run (1989)(US Gold).pokPOK pokes file 0 KB
Files and rights
No permission is on record either way. Screens and pictures are copied here on a take-down basis: if you hold the rights and want something removed, say so and it goes.
Credits
- Ian Morrisoncredited
- Alan Lairdcredited
- Alan Griercredited
- David BracherInlay/Poster Art
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Scores
In the magazines
- Sinclair User #941990 · Overall78%
- Your Sinclair #501990 · Overall70%
- Crash #731990 · Overall79%
- Your Sinclair #601990 · Turbo Outrun70%
- Your Sinclair #731992 · Overall66%
Elsewhere on the web
- WorldOfSpectrum 21 votes7.00
In the magazines 48
Your Sinclair #73Jan 1992 · p.8266%66%
Overall 66%
Rich Pelley 66%
REPLAY In an effort not to appear Dutch, we've got hold of the brightest reviewers and the newest games. And it's all for you! TURBO OUTRUN Kixx £3.99 Reviewer: Rich Pelley One thing that can indubitably be said about the Outrun series is that they've got a lot better - Outrun was crap and Outrun Europa was pretty brilliant. Turbo Outrun, the middle one, was somewhere in between. Average, if you like. Or quite good. That sort of thing. What you may not know is the actual differences between Turbo and the highly acclaimed original. Well, I'll tell you, this time you race across the entire US from New York to Los Angeles. Along the way there are varying weather conditions in the form of snowy mountains, sunny deserts and rainy cities. There are also road barriers, puddles and bumps. And, erm, that's about it really. Apart of course from the Turbo boost that can allegedly get you through the levels. But the overall increase in speed is so suspiciously small that I'm going to be ruthless and complain. It's not too slow, but it's jerky and rather hard on the eyes - not very Chase HQ-like if you ask me. Another grumble is that quite often your own car sprite obscures the other cars in front of you. This is very frustrating. Turbo Outrun is cheap and fun, but it's also a jerky, repetitive multi-load.
Huh! These Ferrari's are terrible! 0 to 60 in 2 seconds? I could faster on Andy O's crap bike. Still it's got a nice stereo, so mustn't grumble.
Crash #73Feb 1990 · p.4082%80%78%75%77%79%77%81%
Presentation 82%
Graphics 80%
Sound 78%
Playability 75%
Addictivity 77%
Overall 79%
Mark Caswell 77%
Nick Roberts 81%
US Gold/Ice Developments £9.99 cass, £14.99 disk Here it is, the sequel to the mega coin-op machine Out Run. It stars the same Ferrari owning chap, who's traded his Testarossa for an F-40, but not the beautiful blonde - true love! The wild duo decide to show a Porsche 959 owner what a real car is, and a furious race across the States will do nicely. Four four-stage races are agreed upon, New York to LA. The police hear about this highly illegal race and are keen to stop it. Difficult when your car is capable of quite frightening speeds, but then you do have to reach the end of each stage with the time limit. If the timer is ticking down on you alarmingly, a whack of the fire button gets the turbo charger to rocket the car along nicely (G-force is an optional extra). Once you've survived the first four stages you enter the garage and have the chance to upgrade your motor. But don't be downgraded personally by losing your girlie to the Porsche owner. Turbo Out Run is a great game in the arcade, and on the computer isn't too bad. The sprites are nicely drawn, with the F-40 particularly striking. But the backgrounds are more than a little sparse. I'm not asking for a cluttered screen, but a few more roadside objects would have given the player a better sense of speed. The other slight moan I have is the road not being clearly marked: several times I was caught out by a sneaky bend and ended up crashing. This isn't the best racing game I've seen this winter (that honour goes to Chase HQ): I feel US Gold could have done better. MARK 77%
Your Sinclair #50Feb 1990 · p.2270%80%76%78%70%70%
Life Expectancy 70%
Instant Appeal 80%
Graphics 76%
Addictiveness 78%
Overall 70%
David Wilson 70%
US Gold £9.99 cass Reviewer: David Wilson There've been a whole a load of driving games coming out of late, haven't there, Spec-chums? This one's US Gold's offering and, basically, it's an update of the original rolling-road-racing coin-op hit, OutRun. But guess what!? There's no Big Red Testie!! Instead you've got a spanky Ferrari F-40 convertible. (Actually neither car is red on the Speccy, they're both monochrome.) So clamber aboard, my little co-drivers, and let's take a gander at this turbo-charged update. Vroom! Vroom! Apart from the actual car itself. there are also a lot of other changes here. You get to race across the whole of the US this time, instead of just California, meeting all kinds of weather and road conditions like snowy mountains, sun-baked deserts and just plain rainy cityscapes. Not really the ideal convertible driving conditions, I'm sure you'll agree! The other main differences are the addition of puddles, 'sleeping policemen', those temporary road barriers for you to drive through, and not forgetting, of course, the fashionable turbo! Usage of this 'tool' is limited by the fact that the car engine overheats if used excessively - keep a close eye on that temperature gauge! Oh, and you can bash the other cars on the road too, but make sure you don't knock yourself off!! If I hadn't played Chase HQ first and seen what can be achieved with a Speccy arcade driving game I might not have been so disappointed with this, but then again maybe it wouldn't have made that much difference. It is fast and it is slick, and some of the graphical bits, like nudging the Porsches (heh heh) and driving through the barriers, are nicely rendered, but on the whole I felt let down. Your main sprite is nice and large, but your viewpoint is more that of the car behind rather than from slightly overhead. This means, in effect, that when something is right in front of you it's sometimes almost completely obscured by your own car sprite! What's more, say your car was a Bburago 1/18 scale Ferrari, well, the other cars would be made by Matchbox! I mean, when you collide with the other cars (hem hem) you seem to be twice their size. I suspected the accuracy of the collision detection on occasion too, but liked the way the roadside banners flew into the air when you bamboozled them. Crunch into something more substantial and you'll see one of two sequences. Either your car will somersault down the road or it'll perform a 360° spin. Both of these are nice ideas but are executed in a rather jerky fashion, and when you see the car's side-on view both the passengers seem to have disappeared! Further, the only difference I noticed on firing a turbo was that of a tiny puff of smoke appearing at the back of the car. There was very little impression of speed at all. Reach the checkpoint and you'll have to multiload the next stage. There are 16 (count 'em - 16!) stages, and that means 16 loads! I actually timed myself on completing the first two stages and it took me about one minute and 20 seconds. That's just over a minute's gameplay before each multiload section. Groan! Fail to complete a stage and you've a few credits to try again. Otherwise it's back to the start. When a game ends you see a colourful map of America showing your route, the start and finish, and just how much ground you've covered. In between all this, the action might be enough to excite road-racing freaks, but, well. I was disappointed. US Gold chose not to release OutRun Europa after it secured the licence to the more up-to-date Turbo. From what we saw of Europa, we thought it might have been a better game. Such is life.
Blimey, that is a Big Red Testie! Except it's not... it's an F40. Take this, pint-sized Porsche!
Phew, what a scorcher!! Excessive use of your turbo causes your engine to overheat! Hot stuff, eh!? Er... well, luke warm actually.
Right! My engine's cooled off. Time to slip my turbo on... Pouf! Haha. Eat exhaust fumes, Johnny Lorry!
This is America. Erm... big, isn't it? Also quite colourful. Your progress is shown on this map at the end of each game.
Yikes! Looks like I hit that tree a tad too hard and me and my female companion have become completely invisible.
Sinclair User #94Jan 1990 · p.882%78%70%80%78%80%78%
Graphics 82%
Sound 78%
Playability 70%
Lastability 80%
Overall 78%
Jim Douglas 80%
Unknown 78%
Label: US Gold Author: In House Price: £9.95 Memory: 48K/128K Joystick: various It's here! Burnin' rubber and wheel spinning off the grid, Turbo Outrun is the latest US Gold conversion of the Sega coin-op of the same name, which itself is the follow-up to the hugely successful Outrun arcade machine. This time around you've upgraded your tyred (aghh) old Ferrari Testarossa to a brand spanking new Ferrari F40, complete with auto and manual gears and turbo boosters to help you burn off the opposition as you hurtle across America with no regard to the Highway Code or any other road users. And burn you must, for there's a strict time limit to each of 16 stages and if you don't reach the next checkpoint before your timer runs out, then your chances of taking the checkered flag are nil. As you race from New York to Los Angeles, you pass through many American states, each featuring its own landscape and vehicles on the road. Every level is loaded separately, which works fine on disk, with only a couple of second's pause as the next section is loaded in, but the 48K Spectrum will have to load in each section whilst 128K machines will load a few stages at a time making the multi load less of a pain in the driving seat. The race opens as a straight hell-for-leather blast across America for your fickle girlfriend (who wubs wou) and you (who probably wubs your wonderful set of wheels.) You must complete each stage within the time limit to advance. Also, there's a wee sub plot going on involving the attentions of your girlie - if you complete 4 stages but lose to the Porshe 959 in each stage, then your girlie will get out of your car and bugger off with the macho mutha in the Porshe. So, if you're not doing so well, it might be useful to activate the turbo boosters via the fire button and send the car rocketing down the road. But take care when you do this - too much boost results in the engine overheating, indicated by a bar at the top of the screen, and you have to ease off while it cools down. At strategic points along the route there are garages where you're given the choice of a hi-powered engine, extra turbo boosters or hi-grip tyres to help you attain even higher speeds. The big problem is that you're only allowed one item per stop, so choose wisely. So much was expected of Turbo Outrun and most of the goods have been delivered. The only gripe I have is that it very difficult to see cars directly ahead of you and so it's necessary to career all over the road in an attempt not to run into anything in front which makes the whole exercise annoyingly more difficult than it needs to be.
Neeeearrrrr! is it a bird, is it a plane? No it's that daft bugger Garth trying to look under his car without using a jack!
Press the turbo button and you'll soon be showing this lot a clean set of rear tyres. That could be a car up ahead though!
That Porsche owner is after yer bird! You don't have to win every race but come let him beat you 4 times and no girlfriend!
Try to avoid the barriers that have been left lying around. Whoops - there goes the no claims bonus!
Well here we are driving flat out in Pittsburg and it's absolutely beautiful - there's not time for a romantic snog though!
Sega Master-Mix carries this game and has 6 references of its own.
Wheels of Fire carries this game and has 9 references of its own.
MicroHobby issue 195: Tape 17 carries this game and has 2 references of its own.
Advert18
- The Games Machine #28Mar 1990 · p.99
- C&VG (Computer & Video Games) #99Feb 1990 · p.3
- ACE (Advanced Computer Entertainment) #29Feb 1990 · p.11
- Crash #72Jan 1990 · p.67
- C&VG (Computer & Video Games) #98Jan 1990 · p.15
- C&VG (Computer & Video Games) #98Jan 1990 · p.48
- The Games Machine #26Jan 1990 · p.84
- The Games Machine #26Jan 1990 · p.13
- C&VG (Computer & Video Games) #98Jan 1990 · p.86
- ACE (Advanced Computer Entertainment) #28Jan 1990 · p.129
- ACE (Advanced Computer Entertainment) #28Jan 1990 · p.102
- ACE (Advanced Computer Entertainment) #28Jan 1990 · p.67
- Your Sinclair #48Dec 1989 · p.3
- C&VG (Computer & Video Games) #97Dec 1989 · p.90
- C&VG (Computer & Video Games) #97Dec 1989 · p.118
- ACE (Advanced Computer Entertainment) #27Dec 1989 · p.82
- ACE (Advanced Computer Entertainment) #27Dec 1989 · p.159
- The Games Machine #25Dec 1989 · p.32
Full-page ad6
- C&VG (Computer & Video Games) #99Feb 1990 · p.48
- Sinclair User #95Feb 1990 · p.100
- C&VG (Computer & Video Games) #98Jan 1990 · p.140
- Crash #72Jan 1990 · p.9
- Sinclair User #93Dec 1989 · p.124
- The Games Machine #25Dec 1989 · p.46
Tips5
- MicroHobby #209Apr 1991 · p.64
- MicroHobby #204Nov 1990 · p.64
- MicroHobby #204Nov 1990 · p.63
- Sinclair User #99May 1990 · p.12
- The Games Machine #28Mar 1990 · p.71
Review4
- Your Sinclair #60Dec 1990 · p.93
- MicroHobby #195Jan 1990 · p.34
- ACE (Advanced Computer Entertainment) #28Jan 1990 · p.65
- The Games Machine #26Jan 1990 · p.32
Hack/Poke3
- Crash #90Jul 1991 · p.26
- Sinclair User #96Mar 1990 · p.18
- Crash #73Feb 1990 · p.34
Preview3
- Your Sinclair #48Dec 1989 · p.110
- MicroHobby #193Nov 1989 · p.10
- Crash #70Nov 1989 · p.25
Two-page ad2
- C&VG (Computer & Video Games) #97Dec 1989 · p.66
- ACE (Advanced Computer Entertainment) #27Dec 1989 · p.2
Offer1
- Sinclair User #95Feb 1990 · p.64
CompoEntry1
- Sinclair User #94Jan 1990 · p.46
Feature1
- ACE (Advanced Computer Entertainment) #27Dec 1989 · p.135
Licensed from
- Turbo Out RunArcade coin-opSega Enterprises Ltd
Related
- Compilations
- Sega Master-Mix, Wheels of Fire, Demons & Drivers, Limited Edition Chart Attack, MicroHobby issue 195: Tape 17, Tips Amazing, Tips Amazing
- Ports
- (Amstrad CPC), (Commodore 64), (Amiga), (Atari ST)
- Tags
- AY Sound, Custom Screen Loader, Multi-loader in 128K mode, Multi-loader in 48K mode, Perspective 3D Graphics
- Elsewhere
- Lost in TranslationHardcore Gaming 101WikipediaCentre for Computing HistoryMobyGamesRZX ArchiveThe TipshopUVLSpectrum Computing RZX - YouTubeModern ZX-Retro GamingRZX Archive - YouTube
- Same entry at
- Spectrum ComputingZXInfo
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