Paradroids
Arcade Game: Shoot-em-up · ZX-Spectrum 48K · 1 players · English
Mikro-Gen Ltd · 1984 · Pound sterling 5.95
Discussion
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Remarks
Not to be confused with Hewson's "Paradroid" (not released on the Spectrum).
- Control Option
- Redefineable keys
Play
- Paradroids.tzx.zipTape image English4 KB
- Paradroids.tap.zipTape image English4 KB
Documents
- Paradroids(EN).txtInstructions English0 KB
Other files
- Paradroids (1984)(Mikro-Gen).pokPOK pokes file 0 KB
Files and rights
Distribution permission is on record, granted to another archive rather than to this one. Screens and pictures are copied here; everything else links to the archive that holds it.
- AllowedMikro-Gen Ltd → WorldOfSpectrum
Credits
- Chris Hinsleycredited
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Scores
In the magazines
- Personal Computer Games #41984 · Overall3/10
- Crash #21984 · Overall54%
- Crash #31984 · Overall54%
Elsewhere on the web
- WorldOfSpectrum 8 votes4.75
In the magazines 5
Crash #3Apr 1984 · p.7854%
Overall 54%
Producer: Mikrogen, 48K £5.95 Author: C Hinsley If Paradroids scores, it's on its 'differentness'. The idea is to move up and down your energy beam, firing left and right at the paradroids. The jump off the various ledges all the way up the sides of the nuclear reactor you are defending. Should any successfully parachute to the bottom they reach the reactor and mutate into much more vicious droids. The graphics are quite good, brightly coloured, move smoothly and react quickly to the control keys (well laid out), the result is a reasonable game, but somewhere the idea has faltered - it's too easy to play and so becomes boring. The inlay states that there are user-definable keys, but there aren't. Overall CRASH rating 54% M/C.
Personal Computer Games #4Mar 1984 · p.784/103/105/106/102/103/103/10
Graphics 4/10
Sound 3/10
Ease Of Use 5/10
Originality 6/10
Lasting Interest 2/10
Overall 3/10
Chris Anderson 3/10
MACHINE: Spectrum 48K JOYSTICK: No CATEGORY: Arcade SUPPLIER: Mikro-Gen PRICE: £6.95 A different kind of shoot-'em-up - but not very interesting. You move up and down the centre of the screen, firing left and right to protect your nuclear reactor from parachuting aliens.
Crash #2Mar 1984 · p.5954%
Overall 54%
Producer: Mikrogen, 48K £5.95 Author: C Hinsley If Paradroids scores, it's on its 'differentness'. The idea is to move up and down your energy beam, firing left and right at the paradroids. The jump off the various ledges all the way up the sides of the nuclear reactor you are defending. Should any successfully parachute to the bottom they reach the reactor and mutate into much more vicious droids. The graphics are quite good, brightly coloured, move smoothly and react quickly to the control keys (well laid out), the result is a reasonable game, but somewhere the idea has faltered - it's too easy to play and so becomes boring. The inlay states that there are user-definable keys, but there aren't. Overall CRASH rating 54% M/C.
Feature1
- Computer ChoiceApr 1984 · p.30
Review1
- Home Computing Weekly #47Jan 1984 · p.8
Related
- Elsewhere
- The TipshopUVL
- Same entry at
- Spectrum ComputingZXInfo
Reviews from people here
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