ZX Galaxians
Arcade Game: Action · ZX81 16K · 1 players · English
Artic Computing Ltd · 1982
Also known as Galaxians (English)
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Publication
Commercial / Full price
Releases
- 1982Artic Computing Ltd
- UnknownArtic Computing Ltd Sold as GalaxiansPound sterling 6.50 · Pound sterling 3.95 budget
Play
- ZXGalaxians.tzx.zipTape image English2 KB
- ZXGAL.ZIPZX81 archive file English2 KB
Other files
- ZX_Galaxians.ZIPArchive file 2 KB
Files and rights
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Credits
- William J. Wraycredited
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In the magazines 11
Sinclair User #11Feb 1983 · p.62
John Gilbert
SINCLAIR BRINGS THE THRILL OF THE ARCADE INTO YOUR HOME With the Spectrum, program writers have been able to write more complex games. John Gilbert investigates this new move. Almost every major type of arcade game has been simulated on Sinclair computers. There are also new games which have an arcade format but have evolved on a microcomputer. The Spectrum is an ideal machine on which to play arcade games. The quality of them has improved substantially since the launch of the machine. Some of the first arcade games to be produced for the Spectrum were versions of Space Invaders, the game which started the arcade craze. Spectral Invaders was the first to be announced by Bug-Byte, which was already renowned for its arcade and adventure games on the ZX-81. So far it is the game which most closely resembles the original arcade version. Although it is slow it is difficult to score points, as you can fire only one laser blast at a time. By the time the laser bolt has reached the place where you wanted it to go, the target invader has moved on. That means that a great deal of anticipation and skill is required. Graphically, the Bug Byte Invaders is the best, with rows of different-colour aliens crossing the screen and large motherships moving from one side of the screen to the other at random intervals. Spectral Invaders is well-presented and costs £5.95. Another invaders game, Space Intruders, was launched at about the same time as Spectral Invaders. The game is much faster and is recommended for those who like to keep their fingers on the fire button and amass a big score. The only criticism is that the aliens and mothercraft are very small and the mothership is blue on a black background and so is very difficult to hit. Apart from that Space Intruders from Quicksilva is good value at £5.95. Namtir Raiders, for the ZX-81, is a space invaders game from Artic Computing with a difference. The player still has to face the hordes of aliens which come down the screen but the laser base can be moved up and down as well as left and right. The greater movement permitted to the player is compensated by the hail of bombs dropped by the aliens and the size and power of alien ships. There are four waves of aliens and as the game progresses the ships get bigger until the giant mothership arrives. The player has five laser bases during the game and they can take only five hits from alien bombs. There are three levels of difficulty - easy to impossible. The game, costing £3.95, is addictive and the graphics are neither awkward in design nor jerky in movement. The game which is gaining popularity with 48K Spectrum owners is Time Gate, from Quicksilva. The authors claim that it is the ultimate in 3D arcade space action. The game is loaded in two parts, the first being a lengthy instruction manual. After the manual has finished you can load the game. The object is to destroy a race of aliens called the Squarm who are trying to colonise Earth. To do that the player must fight the enemy in space and go through time by locating a series of Time Gates to find the Squarm's base. The pleasant thing about the game is its graphics. The player is at the controls of a space fighter and look out into a 3D representation of space. The enemy fighters are also seen in 3D and so are the planets on which the player can land to refuel and repair the ship. It is by far the best arcade action game so far for the Spectrum and costs only £6.95. Asteroids is also becoming popular on Sinclair machines. One of the first companies to launch a version for the ZX-81 was Quicksilva. It was a good version on such a small machine and is still proving popular. Quicksilva has also introduced a Spectrum version called Meteor Storm. It has the added attraction of speech before play. It is difficult to hear the words but we are informed by the authors that it says "Meteor Alert... Meteor Alert...". Meteor Storm is a novel version of Asteroids and costs £5.95. Sinclair Research has a good game of asteroids, called Planetoids, in its new Spectrum Software library. The asteroids are in 3D and much careful design work on both the asteroids and the player's ship seems to have gone into the game. Planetoids costs £5.95. Artic Computing seems to be the only company to have produced a version of Galaxians for the ZX-81. ZX-Galaxians looks like Space Invaders but the invaders are 'V'-shaped and are supposed to be inter-galactic birds. The birds swoop from formation and bomb the player's laser base. ZX-Galaxian is slow in action but can still be a very addictive game. It costs £4.95. Defender is still a much-sought-after game in the arcades and Artic Computing took advantage of that early by producing a version for the ZX-81. The graphics are not particularly interesting and the spaceship which the player flies across the landscape is made up of a series of blocks which look only slightly like a ship. Despite those criticisms, the original idea behind the game is still there and the Artic version can be exciting, as you see the enemy ships rushing at you from the other side of the screen. Now that the Spectrum has arrived, many manufacturers have found an interest in the arcade game Scramble. The best and fastest version so far is from Mikro-Gen. In the game you have to go through caves which become smaller and smaller as it progresses. There are four sectors to the game, including Missiles, UFOs and Meteors. The player has to destroy the missiles which are fired from the ground at the players' ship, destroy UFOs with a laser blaster, and dodge the meteors. The game becomes progressively more difficult and can be run in slow, normal and fast modes. It costs £3.95. Silversoft has a Scramble-type game called Ground Attack. It works on the same principles as the Mikro-Gen game but is much slower. There is a good deal of blank screen between game rounds and the average waiting time between rounds is 15 seconds. Ground Attack costs £5.95. The range of arcade-type games on Sinclair machines is always increasing. Manufacturers seem to feel safe in producing standard arcade games such as Space Invaders and Scramble. Those games, especially for the Spectrum, are becoming more imaginative and the graphics and sound more impressive. Manufacturers have to be careful about copying ideas from other games but with the imagination of some of the firms in the Sinclair market, children and many adults will be kept happy with arcade-type games on the ZX-81 and Spectrum for a long time. Space Invaders games have now been overtaken by Pacman in popularity. A number of them have been produced for the ZX-81 and several companies are producing them for the Spectrum. It looks as if Pacman may provide the next boom in Sinclair software - but that is another story. Bug-Byte, [redacted]. Quicksilva, [redacted]. Artic Computing, [redacted]. Sinclair Research, [redacted]. Mikro-Gen, [redacted]. Silversoft, [redacted].
'With the imagination of some of the firms in the market, users will be kept happy with arcade games for a long time'
C&VG (Computer & Video Games) #8Jun 1982 · p.18
SURPRISING ATTACKERS Critics of the ZX81 would not believe that an arcade game such as Galaxians could be transferred to the Sinclair - but now it has happened. ZX Galaxians has all the usual features of the game The Galaxians move across the screen and you have to hit them with bullets from your base ship at the bottom of the screen. The Galaxians swoop down in random formations and drop bombs, trying to destroy you. You have four lives which are indicated on a scoreboard at the right of the display. The board also shows you who has scored the greatest number of hits in a game. The Galaxians also have the knack of surprising the player. One minute you think that you have nearly finished them off and the next more Galaxians arrive. If you manage to score more points than anyone else has the computer will ask for your name and will display it in the highest score box until someone else beats it. The graphics are very good. ZX Galaxians runs in 16K and is available on cassette from Artic Computing. It costs £6.95.
Sinclair User #2May 1982 · p.11
GALAXIANS INVADE W H SMITH A version of Galaxians, the popular arcade game, is now available to ZX-81 users through W H Smith. Called predictably ZX-Galaxians, it requires 16K of RAM and offers personalised high-scoring routines, swooping attackers, full explosions and continuous status reports. The originators, Artic Computing, believe that it was chosen by W H Smith because it is exceptional. Written in machine code, the game runs smoothly with no flicker on the screen, mostly because it uses pixels which split the characters in two. W H Smith is selling Galaxians on a cassette at £4.95, which includes a dungeons and dragons random adventure game, Swords of Peace. Artic Computing can be contacted at [redacted].
Galaxians/Sword Of Peace carries this game and has 1 reference of its own.
Advert8
- Sinclair User #8Nov 1982 · p.40
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- Sinclair User #4Jul 1982 · p.44
- Sinclair User #3Jun 1982 · p.45
- Sinclair User #2May 1982 · p.40
- Sinclair User #1Apr 1982 · p.39
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- Compilations
- Galaxians/Sword Of Peace
- Same entry at
- Spectrum ComputingZXInfo
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