Pogo
Arcade Game: Action · ZX-Spectrum 48K · 1 players · English
Ocean Software Ltd · 1984 · Pound sterling 5.90
Discussion
Nobody has started a thread about this yet.
- Control Option
- Cursor, Interface 2 (right), Kempston Joystick
Releases
- 1984Ocean Software LtdPound sterling 5.90
- 1984Zafi Chip
- 1984Ocean Software France
Play
- pogo.rzxRZX playback file
- Pogo.tzx.zipTape image English18 KB
- Pogo.tap.zipTape image English21 KB
- Pogo(ZafiChip).tzx.zipTape image English17 KB
Documents
- Pogo.txtInstructions English3 KB
Other files
- Pogo (1983)(Ocean Software).pokPOK pokes file 0 KB
Files and rights
No permission is on record either way. Screens and pictures are copied here on a take-down basis: if you hold the rights and want something removed, say so and it goes.
Credits
- Ronald Rhodescredited
- F. David ThorpeLoad Screen
- Bob WakelinInlay/Poster Art
Sign in to credit somebody, or say what these people did.
Scores
In the magazines
- Crash #41984 · Overall87%
- Big K #51984 · Overall1/3
Elsewhere on the web
- WorldOfSpectrum 43 votes8.16
In the magazines 31
Big K #5Aug 1984 · p.301/31/3
Overall 1/3
Steve Keaton 1/3
MAKER: Ocean MACHINE: Spectrum 48K FORMAT: cassette PRICE: £5.90 Decidedly lacklustre Q*Bert clone from a software house that really should know better. The graphics are scratchy, the colours are garish and the gameplay is decidedly routine. It comes as a definite downer after the excellence of other Ocean conversions like Mr Wimpy and Eskimo Eddie. On paper (at least) Pogo looks fairly successful. The fat fellow hops around that familiar paint-splattered pyramid, much as you'd expect him to do, and there's the obligatory crystal ball and pig-tailed snake to avoid. In latter screens you merit extra flying discs and, what the inlay card assures me are 'aggressive scorpions - frankly I'd never have guessed it from looking. It's the only Spectrum Q*Bert I've come across that retains the cuss balloon which Pogo emits when he's stomped upon. I played it with little enthusiasm. Owners of Currah speech synthesizers (with which Pogo is compatible) may derive a little more pleasure from the sound, which is good. The snake hisses convincingly but it is difficult to make out whether he is saying "slither, slither" - or "sniffer, sniffer"! Taunting remarks such as "last life, Pogo", or "pathetic", serve only to stiffen your resolve to beat the game into dust. Q*Bert groupies are advised to look elsewhere for more authentic thrills.
Crash #4May 1984 · p.8484%84%89%83%92%92%87%
Use of Computer 84%
Graphics 84%
Playability 89%
Getting Started 83%
Addictive Qualities 92%
Value For Money 92%
Overall 87%
Unknown
Unknown
Unknown
Producer: Ocean Memory Required: 48K Retail Price: £5.90 Language: Machine code Author: Ronald Rhodes With a hop, skip and a jump, Pogo is what you might call a second generation 'Painter'-type game. Actually it's based on the arcade original 'Q-Bert,' and Ocean's version looks excellent. Last month we reviewed Pi-Balled from Automata, and Pogo is very similar. Resembling one of the crystal constructs from the opening sequences of Superman 1, the Planet of Steps is the playground on which Pogo must survive. In effect it is a pyramid with 28 steps: hexagonal-shaped steps in 3D. The top surfaces of these steps have to be re-coloured to match the colour shown in a step at the top left of the screen. To do this Pogo must hop from step to step. When he lands on one it changes colour. He loses a life should he hop off the edges of the pyramid. Unfortunately he has been pursued from his home planet by some enemies. These consist of glass balls, a snake called Hiss and a few scorpions. The glass balls drop on to the steps from the top and roll down, crushing anything in their path. The scorpions fly on from the sides and try to sting Pogo, whereas Hiss actually chases Pogo about. The best way to avoid the snake is to jump on to one of the flying saucers that linger beside the steps. Not only will this transport Pogo to the top of the pyramid again, it will lure the snake off the edge to is death for a while! It comes back soon enough. Depending on the screen level, Pogo will have to change the colour of the steps once or twice. There are also a varying number of saucers, which may only be used once per screen. For the first four screens there is only one colour to change, and from screen 5 onwards, two. Bonus points are awarded for flying saucers not used. The inlay states that the pyramid contains 27 steps, which must be a misprint as there are actually 28. COMMENTS Control keys: 1=up/left, zero=up/right, CAPS SHIFT=down/left and BREAK=down/right Joystick: good range with Protek, Kempston, ZX 2 on a select menu to which you return after each game Keyboard play: highly responsive, although keys may be awkward for some Use of colour: excellent Graphics: very good Sound: very good Skill levels: 1 Lives: 4 Screens: 16
Brilliant graphics, swearing and balls - all part of the fun in Pogo.
C&VG (Computer & Video Games) #31May 1984 · p.297/107/108/109/10
Getting Started 7/10
Graphics 7/10
Playability 8/10
Value 9/10
PIMAN GETS PAC-MAN TREATMENT Q*bert copies are beginning to proliferate on the Spectrum in the same way as rip-offs of Pac-Man did twelve months ago. With no less than three versions to choose from, we thought it was time C&VG told you which one to spend money on. The original was an arcade game by Gottlieb which introduced the cute but foul-mouthed little character who had to hop from tile to tile on a triangular shaped play area to change the colour of every square. Nasties like Coily, the snake, and a big red bouncing ball tried to stop our long-nosed friend from completing his task. Ocean's Pogo is the closest to the arcade original with the snake and bouncing ball - though in this version Coily is operating under the assumed name of Hiss. The slow, looping hop of Q*bert has been faithfully recreated in Pogo and this is also the only version which makes our friend jump off the side of the pyramid when you press the wrong key. Also hopping onto the bandwagon are Automata with their PiMan Q*bert game - Pi-Balled. PiMan and Q*bert could almost be brothers with those unmistakable long snouts - a similarity that has not escaped Automata's attention as they include a bar-room scene in the game where the two share a drink. If you like fast games, then this is the one for you. The PiMan can be made to move very quickly from square to square as he performs his Q*bert impersonation. Like Pogo, this game features the spinning escape plates at the side of the pyramid which you can jump onto when the going gets really tough. Spellbound from Beyond is the most original adaptation of the Q*bert theme introducing witches, spells and devils. Despite the pretty graphics, this is the least playable version of the game. The little yellow devils are difficult to see and the tiles only partially change colour when landed on - making the whole effect less colourful. Spellbound also lacks the escape plates which are an integral part of the original idea. Best buy. For my money Pogo is the best Q*bert-type game available for the Spectrum - and marks another success for Ocean who are really beginning to make their mark on the games business. Pogo £5.90 from Boots, Menzies, Woolworth, Pi-Balled from Automata of Portsmouth at £6 and Spellbound from most software shops at £5.95.
Pogo.
Advert20
- Your Computer #7Jul 1984 · p.188
- C&VG (Computer & Video Games) #33Jul 1984 · p.2
- Popular Computing Weekly #25Jun 1984 · p.2
- Personal Computer Games #7Jun 1984 · p.146
- Computer ChoiceJun 1984 · p.6
- Sinclair User #27Jun 1984 · p.18
- Your Computer #6Jun 1984 · p.2
- C&VG (Computer & Video Games) #32Jun 1984 · p.9
- Big K #3Jun 1984 · p.98
- Big K #2May 1984 · p.98
- Sinclair User #26May 1984 · p.18
- Your Computer #5May 1984 · p.212
- C&VG (Computer & Video Games) #31May 1984 · p.12
- Big K #1Apr 1984 · p.106
- C&VG (Computer & Video Games) #30Apr 1984 · p.10
- Personal Computer News #56Apr 1984 · p.82
- Home Computing Weekly #56Apr 1984 · p.48
- Home Computing Weekly #58Apr 1984 · p.56
- Popular Computing Weekly #14Apr 1984 · p.2
- Your Computer #4Apr 1984 · p.236
News/Note2
- Computer ChoiceJun 1984 · p.9
- Personal Computer News #57Apr 1984 · p.7
Feature1
- The Spectrum Show #1Apr 2014 · p.31
Information1
- SSD-IISep 1999
CoverGame1
- Crash #70Nov 1989 · p.5
Tips1
- Crash #6Jul 1984 · p.101
Licensed from
Related
Reviews from people here
Sign in to write about this, or make an account. It takes a minute and lets you correct the catalogue too.
No description recorded.
Sign in to correct or add to this.
Hold the rights to this and want it taken down?

