Sinclair Library

Invaders

· ZX81 16K · 1 players

Bug-Byte Software Ltd · 1981 · Pound sterling 4.00

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In the magazines

  • Sinclair User #311984 · Gilbert Factor5/10

In the magazines 4

Sinclair User #31Oct 1984 · p.475/105/10

Sinclair User

Gilbert Factor 5/10

Chris Bourne 5/10

CLASSICS FROM BUG-BYTE Dictator Memory: 16k Price: £5.95 Invaders Memory: 16k Price: £4.95 Adventure Memory: 16k Price: £5.95 Mazogs Memory: 16k Price: £7.95 One company which has been producing software for the ZX-8] almost from the beginning is Bug-Byte. A number of its titles are still available, and are worth a look in spite of their antiquity. Dictator still ranks as one of the best 'land management' games and may be familiar to Spectrum owners in the version produced by DK'tronics. The original version from Bug-Byte casts you as the despotic ruler of a banana republic. Your objective is to balance the country's factions, setting one against the other, while amassing as much loot as you can from the meagre budget which you transfer to your Swiss Bank Account. Then you must wait for the inevitable revolution and your chance to escape during the turmoil. Dictator is a very funny game, and quite complex - not only must you worry about the factions, peasants' army and landowners, but you also have to contend with guerillas, the Secret Police, and foreign powers. The USA and the USSR are both prepared to lend you solid currency, but your internal policies may not please them. Invaders is a version of Space Invaders. What can be said about the game that has not been said before? The Bug-Byte version has ten different speed-levels which cater for a broad range of skills; at the fastest level it is very difficult indeed. One forgets how enjoyable the game was when it first came out; only a few years have passed, but now nobody would dream of bringing out a version. The game is competent, but only worth buying if you cannot find a more up-to-date space game in the shops. Adventure was one of the early text adventures for the machine, and still retains its appeal. Although the two-word input and lean descriptions seem antiquated today, the game is nevertheless playable with a wide vocabulary of 80 words. Briefly, you must collect three pieces of the royal sceptre and return it. The response time is reasonably fast for the machine, although much of the program is written in Basic with only a short code routine to pep things up. The star in the Bug-Byte range, however, is Mazogs. You must run through an extensive maze in a quest for the treasure. The tentacular mazogs will kill you if they can, but you may defeat them with swords. There are also prisoners in the maze who will give you help in finding your way to the treasure. The game is fast moving, and very difficult at the highest level, where the mazogs move around purposefully and not for your benefit. The graphics are very large - a screen display is pictured above - and the maze scrolls quickly. Mazogs was the company's first big hit, and still compares very favourably with much newer and supposedly more sophisticated products. It has become something of a ZX-81 classic, and would be a worthy addition to anybody's collection.

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