Rampage
Arcade Game: Action · ZX-Spectrum 48K · 3 players · English
Activision Inc · Nov 1987 · Pound sterling 9.99
Also known as ARCADE COLLECTION 05: Rampage (English)
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- Control Option
- Interface 2 (left), Interface 2 (right), Kempston Joystick, Redefineable keys
Releases
- Nov 1987Activision IncPound sterling 9.99
- 1988Proein Soft LineSpanish peseta 1450.00
- 1989IBSA
- 1989The Hit Squad Sold as ARCADE COLLECTION 05: RampagePound sterling 2.99
Play
- Rampage.rzx.zipwithheld by rights holder
- Rampage(TheHitSquad).tzx.zipwithheld by rights holder
- Rampage.tzx.zipwithheld by rights holder
Documents
- Rampage(MULTI-LANG).pdfInstructions Multi-language: English, French, German137 KB
- Rampage(ProeinSoftLine).pdfInstructions Spanish15 KB
- Rampage.txtInstructions English2 KB
Other files
- Rampage_2.jpgAdvertisement 182 KB
- Rampage.jpgAdvertisement 333 KB
- Rampage.pngGame map 80 KB
- Rampage(HitSquad)_Back.jpgInlay - Back 376 KB
- Rampage(ProeinSoftLine).jpgInlay - Front 125 KB
- Rampage(HitSquad).jpgInlay - Front 443 KB
- Rampage.jpgInlay - Front 751 KB
- Rampage(IBSA)(HitSquad).jpgInlay - Front 388 KB
- Rampage.scrLoading screen 7 KB
- Rampage(HitSquad)_Media.jpgMedia scan 96 KB
- Rampage_SideA.jpgMedia scan 102 KB
- Rampage_SideB.jpgMedia scan 100 KB
- Rampage (1988)(Activision Inc).pokPOK pokes file 0 KB
- Rampage.gifRunning screen 4 KB
Files and rights
The rights holder has refused distribution. Files are listed because their existence is a catalogue fact, and none are served from here.
- DeniedActivision Inc → WorldOfSpectrum
Credits
- Bob Papecredited
- Mark A. Jonescredited
- Colin Tuckcredited
- Zcredited
Sign in to credit somebody, or say what these people did.
Scores
In the magazines
- Sinclair User #711988 · Overall6/10
- Your Sinclair #271988 · Overall6/10
- Crash #491988 · Overall69%
- ACE (Advanced Computer Entertainment) #61988 · Ace Rating880/1000
- C&VG (Computer & Video Games) #971989 · Overall71%
- Your Sinclair #491990 · Overall54%
- Crash #721990 · Overall74%
Elsewhere on the web
- WorldOfSpectrum 45 votes8.16
In the magazines 62
Crash #72Jan 1990 · p.5674%74%
Overall 74%
Nick Roberts 74%
A veritable heap of offerings this month! A Budget Bonanza! And here's DJ Nicko to take a spin through the games coming your away for less than a three quid! RAMPAGE The Hit Squad £2.99 (rerelease) It all started as a normal day in the greasy fast food restaurant. When George, Lizzie and Ralph bit into their Big Muck hamburgers they didn't realise what they were eating (well you never do). The company's Research Division had accidentally shipped out some experimental additives and they had got into the Big Mucks. Suddenly George, Lizzie and Ralph bust out of their clothes (oo-er!) and exchanged them for coats of fur. They became a gorilla, lizard and wolfman, all fifty foot high and looking for revenge. Up to three people can play in this fight for survival. You control the monsters and can climb up buildings, smash windows and eat the people inside (well it beats fast food!). But watch out, because inside some of the buildings are nasty objects like toasters, TVs and cacti which don't do your stomach much good it you gulp them down. Eventually the buildings collapse, and you have to jump clear before you get crushed in the rubble. Destroy all the buildings between you and progress to the next level. Easy fun, if it weren't for the military who aren't keen on your handywork. They shoot at you constantly, knocking down your energy level. I love Rampage. The graphics are nicely defined and colour isn't too bad. Bashing and crushing the buildings is the best bit though (you didn't know I had an evil streak did you?). The game has its fair share of humour too: when you run out of energy you turn back into a human and run off screen in your birthday suit! Rampage is packed full of addictiveness and playability. It may have lost some of the appeal it had originally but at £2.99 it's a must for all gamesplayers.
Your Sinclair #49Jan 1990 · p.5254%54%
Overall 54%
Marcus Berkmann 54%
BARGAIN BASEMENT Fancy a bargain? Look in the basement! But mind the sta-a-a-a-a-a-a-a-airs! (KLUNK!) Marcus Berkmann supplies the bandages. RAMPAGE The Hit Squad £2.99 Reviewer: Marcus Berkmann If nothing else, the Hit Squad games are certainly well presented. Looking at the cassette inlay for Rampage really made me want to play this game - quite a surprise, really, as I remember it from first time round. Actually, it's not that bad - it looks fab and plays smoothly, but the overall idea's just not strong enough. The game features three normal everyday Joes transformed, bu dodgy fast food, into 50 foot monsters determined to crush (or eat) virtually everything in sight. You play one of the monsters - up to three people can play, or the Spec can take the other parts - and you have to climb up any available skyscrapers, pummel holes in them, and blag anything that looks edible (that includes humans). Unfortunately, the National Guard has been called out, so you must be careful to avoid helicopters and, more importantly, their bullets. You must also watch out for buildings that have been over-pummelled by you and your playmates - they have a tendency to collapse on top of you. Lose your energy and you are changed back into a slightly embarrassed human - albeit one that's feeling fairly full up. Nice idea, eh? Trouble is, it's all a little one-dimensional for sophisticated gamesters like you and me (hem hem). There's not a lot of challenge - once you've done one building, you just move onto the next - and, like the coin-op that spawned it, it's all style, no content. Well programmed, though, and good fun for about 15 minutes.
C&VG (Computer & Video Games) #97Dec 1989 · p.9771%
Overall 71%
Hit Squad Spectrum, C64, Amstrad: £2.99 Activision's conversion of the cult three-player coin-op, which sees the players as either King Kong, Godzilla or Wolfman, each fifty feet tall, reappears on art's budget label with hopes of crushing the opposition like one of the many cities which be levelled throughout the game. To hamper the progress of the mutant monsters are the good ol' US Army who come on droves, armed with machine guns, rockets and helicopters, with the intent of wiping out your energy (depicted by a bar at the top of the screen) and turning you back into a weedy human. Rampage is as close a conversion as anyone could possibly hope to achieve on the Spectrum. The three-player option has been thankfully retained, and the monochrome graphics capture the spirit of the original.
AMSTRAD SCORES Overall: 74% Similar gameplay to the Spectrum game, with the presentation of the 64. The best of the three but still a game to try out first.
C64 SCORES Overall: 62% Full-colour graphics do not compensate for the awkward control apparent in this version. Definitely one to have a look at beforehand.
Your Sinclair #27Mar 1988 · p.707/107/106/106/106/106/10
Graphics 7/10
Playability 7/10
Value For Money 6/10
Addictiveness 6/10
Overall 6/10
Rachael Smith 6/10
Activision £9.99 Reviewer: Rachael Smith Watch out. I'm back! Kink Kong's on the rampage! Brave men shudder, women scream, children puke babyfood and gurgle. Yes, it's arcade licensing time again! If this had been a movie they'd have advertised it with the lines 'Too big for one screen! See the giant ape smash high-security banks into oblivion! Thrill as the giant lizard gobbles innocent bystanders! Go oo-er as a 30 foot werewolf stomps everything in sight!' Promising stuff for a game of mass destruction which makes every other massacre look tame. Tiny helicopters swoop around your head. Tanks take pot shots at you (tanks for the pot shots, guys). Even the inhabitants of the skyscrapers lob dynamite. But it hardly bothers you because... you are invincible (almost)! The idea's simple - which is good because so are the three monsters. You stroll into town, and smash up the modern architecture like a 30 foot Prince Charles. Grab any goodies revealed to renew your strength, avoiding the rather obvious no-no's, such as bottles of poison, then jump off the building before it cracks up and collapses. One to three players can take part, with your Spectrum controlling any unattended characters. If your fellow rampagers get in your way you can move them on with a swift fist. Once you've bashed a whole block you progress to the next screen. But don't fall off too many roofs or you'll turn back into a minute mortal, shivering in your birthday suit. All great fun for a while but being a monster can become a drag. Godzilla arrives home after a hard day in Tokyo. Mrs G has his slippers ready. "Hard day, dear?" "Graargh! I don't care if I never see another skyscraper again!" Yes, there's too little challenge to guarantee job satisfaction. So unless you intend to play it three-handed, when the fun factor increases a little (but you'll need joysticks), or you're a monster fan of the original, you might just give this a miss for something with more lasting value!
ACE (Advanced Computer Entertainment) #6Mar 1988 · p.60880/1000
ACE (Advanced Computer Entertainment)
Ace Rating 880/1000
Activision, £9.99cs C64 version reviewed Issue 5 - ACE Rating 887 The monster mash makes it to the Spectrum, and was well worth waiting for. The monsters are all monochrome and it can be a little difficult to tell who's who at times. Still a great game to play, and Spectrum arcade conversion fans will not be disappointed.
Crash #49Feb 1988 · p.1378%73%67%65%69%65%62%80%
Presentation 78%
Graphics 73%
Playability 67%
Addictive Qualities 65%
Overall 69%
Bym Welthy 65%
Mike Dunn 62%
Nick Roberts 80%
Producer: Activision Retail Price: £9.99 Author: Bob Pape In yet another big licensing deal, Activision have bought the cult arcade game Rampage to the home computer market. Between one and three players take the part of mutated monsters George, Lizzie or Ralph, as they set about destroying a city full of buildings. The monsters are initially dropped onto the screen, and are confronted by several buildings, all of which are destroyed to advance to the next level. This is achieved by climbing up the sides of buildings, and either smashing out the windows, or knocking holes in the side. Once enough structural damage has been inflicted, it collapses in a cloud of dust. All three monsters have damage meters, which are decreased every time they're hit by hail of bullets from army helicopters and tanks, or stay on a collapsing building. An entirely diminished damage meter has fatal consequences. To supplement their energy, the monsters collect a wide variety of edible objects in the windows of buildings, and protect themselves by smashing the army vehicles that fire at them. The game ends once all three monsters have returned to their human alter-egos. COMMENTS Joysticks: Cursor, Kempston, Sinclair Graphics: large, intricately-detailed monsters with colourful backgrounds Sound: stomping and bashing effects only Options: 1-3 players
A beauty of a beast.
Sinclair User #71Feb 1988 · p.546/106/10
Overall 6/10
Sewli Mannan 6/10
Label: Activision Author: In-house Price: £9.99 Memory: 48K/128K Joystick: various Reviewer: Sewli Mannan Fancy smashing a few cities with Lizzie the Lizard, Ralph the Wolfman and George the Gorilla? Yes? Good, 'cause Activision have bought out a new game called Rampage where you have to smash your way through New York, San Francisco, Dallas, etc. Rampage has an odd plot, I mean just imagine controlling a sci-fi film monster such as King Kong, Godzilla and Werewolf!! But nevertheless the game is quite cute. The idea is to make your monster smash its way through many colourful cities, smashing the skyscrapers and buildings with its bare fists! You've got to eat anything that you can lay your paws on in the buildings except the electrical goods and potted cacti! As soon as you have smashed one city a new city will appear, all ready for you to flatten. Rampage can be played three people, each controlling a different monster but if you want to play on your own, just get the computer to control the other two monsters who are trying to knock down more of the buildings than you can. Sensibly enough, the nation ain't going to let the monsters get away with all that savagery so they have brought in the military and gunship helicopters to get rid of them. You have to either punch them out of existence or stay out of their firing line. There are 50 cities to be smashed and the monsters spend 3 days in each city, making a total of 150 different screens. Some of the graphics in Rampage, are great. The skyscrapers are very colourful and the definition is good. But the monsters are just blackish dull grey. There is the chance of you mislaying your monster in a mass of dot clash. Altogether Rampage is a slow moving game and does get boring when you're just climbing skyscrapers and smashing them in. There are many better budget releases.
We Are the Champions carries this game and has 21 references of its own.
Big Box carries this game and has 1 reference of its own.
Two-page ad20
- The Games Machine #3Feb 1988 · p.104
- Crash #48Jan 1988 · p.180
- Your Sinclair #25Jan 1988 · p.98
- C&VG (Computer & Video Games) #75Jan 1988 · p.98
- ACE (Advanced Computer Entertainment) #4Jan 1988 · p.24
- Sinclair User #70Jan 1988 · p.122
- Crash #47Dec 1987 · p.138
- C&VG (Computer & Video Games) #74Dec 1987 · p.26
- ACE (Advanced Computer Entertainment) #3Dec 1987 · p.68
- Sinclair User #69Dec 1987 · p.104
- The Games Machine #2Dec 1987 · p.56
- Your Sinclair #24Dec 1987 · p.106
- Sinclair User #68Nov 1987 · p.72
- C&VG (Computer & Video Games) #73Nov 1987 · p.110
- Crash #46Nov 1987 · p.138
- The Games Machine #1Oct 1987 · p.62
- Sinclair User #67Oct 1987 · p.46
- Your Sinclair #22Oct 1987 · p.70
- Crash #45Oct 1987 · p.124
- C&VG (Computer & Video Games) #72Oct 1987 · p.116
Hack/Poke7
- Sinclair User #134Apr 1993 · p.15
- Sinclair User #129Nov 1992 · p.18
- Your Sinclair #68Aug 1991 · p.30
- New Computer Express #137Jun 1991 · p.23
- YS Smash TipsAug 1988 · p.38
- Your Sinclair #27Mar 1988 · p.46
- Sinclair User #71Feb 1988 · p.10
Advert7
- Your Sinclair #50Feb 1990 · p.92
- Crash #73Feb 1990 · p.45
- Your Sinclair #48Dec 1989 · p.84
- Crash #71Dec 1989 · p.4
- Sinclair User #92Nov 1989 · p.94
- The Games Machine #24Nov 1989 · p.30
- Crash #70Nov 1989 · p.23
Tips5
- Die Speccy CDJan 1996
- C&VG (Computer & Video Games) #85Nov 1988 · p.103
- ACE (Advanced Computer Entertainment) #13Oct 1988 · p.59
- Crash #52May 1988 · p.61
- Your Sinclair #29May 1988 · p.32
Review4
- ZX MagazínJan 1995 · p.33
- ACE (Advanced Computer Entertainment) #5Feb 1988 · p.44
- MicroHobby #163Feb 1988 · p.28
- C&VG (Computer & Video Games) #75Jan 1988 · p.19
Feature3
- Crash #97Mar 1992 · p.28
- ACE (Advanced Computer Entertainment) #13Oct 1988 · p.59
- MicroHobby #170May 1988 · p.52
News/Note3
- ACE (Advanced Computer Entertainment) #12Sep 1988 · p.10
- C&VG (Computer & Video Games) #72Oct 1987 · p.9
- Your Sinclair #17May 1987 · p.96
Preview3
- Your Sinclair #24Dec 1987 · p.9
- Sinclair User #68Nov 1987 · p.111
- Crash #46Nov 1987 · p.158
CoverGame1
- Your Sinclair #66Jun 1991 · p.6
CompoResult1
- Crash #48Jan 1988 · p.190
CompoEntry1
- Crash #46Nov 1987 · p.154
Licensed from
- RampageArcade coin-opBally Midway
Related
- Compilations
- We Are the Champions, Big Box, Your Sinclair issue 66: Magnificent Seven 3, Poke City, Load 'n' Run issue 48
- Ports
- (Amstrad CPC), (Atari 7800), (Atari 8-bit), (Commodore 64), (NES), (Sega Master System), (Amiga), (Atari ST), (PC/DOS), (Atari 2600)
- Tags
- Simultaneous
- Elsewhere
- Speccy Screenshot MapsLost in TranslationWikipediaStrategyWikiMobyGamesRZX ArchiveThe TipshopRZX Archive - YouTubeModern ZX-Retro GamingSpectrum Computing RZX - YouTubeModern ZX-Retro Gaming
- Same entry at
- Spectrum ComputingZXInfo
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