Rentakill Rita
Arcade Game: Adventure · ZX-Spectrum 48K · 1 players · English
Mastertronic Ltd · 1987 · Pound sterling 1.99
Discussion
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- Control Option
- Interface 2 (right), Kempston Joystick, Redefineable keys
Releases
- 1987Mastertronic LtdPound sterling 1.99
- 1988Dro Soft
Play
- rentakill.rzxRZX playback file
- RentakillRita.tzx.zipTape image English19 KB
- RentakillRita.tap.zipTape image English19 KB
- RentakillRita(DroSoft).tzx.zipTape image English19 KB
Documents
- RentakillRita.txtInstructions English3 KB
- RentakillRita(DroSoft).pdfInstructions Spanish67 KB
Other files
- RentakillRita_2.pdfGame map 740 KB
- Rentakill Rita (1987)(Mastertronic).pokPOK pokes file 0 KB
Files and rights
No permission is on record either way. Screens and pictures are copied here on a take-down basis: if you hold the rights and want something removed, say so and it goes.
Credits
- Robin Thompsoncredited
- John SmythInlay/Poster Art
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Scores
In the magazines
- Sinclair User #691987 · Overall6/10
- Your Sinclair #261988 · Overall8/10
- Crash #481988 · Overall73%
Elsewhere on the web
- WorldOfSpectrum 21 votes6.95
In the magazines 13
Your Sinclair #26Feb 1988 · p.678/108/108/108/108/108/10
Graphics 8/10
Playability 8/10
Value For Money 8/10
Addictiveness 8/10
Overall 8/10
Marcus Berkmann 8/10
Mastertronic £1.99 Reviewer: Marcus Berkmann This is one of the most blatant rip-offs of a game I've ever seen, but in this case Mastertronic has used a good model - the gut-wrenching brilliance of Jon Ritman and Bemie Drummond's Head Over Heels. I can't say I'm too displeased - I was getting a little bored of the cheapie labels ripping off Fairlight and Sweevo's World (their usual models for this sort of 3D isometric game), when they could be duplicating the one that has really set the standards. So here we are with Head Over Rentakill Rita, or whatever it's called. And really it's terribly good. The programmers (uncredited) have half-inched loads of Jon and Bernie's routines and turned them into a spanking good game. You are the aforementioned Rita (another female hero - times are a changin', and for the better), and it's your job to rid your employer's manor house of some irritating bugs which wander around several rooms. The only way you can do this is by crushing them under huge weights, and this you control by jumping onto switches which are always in the most out-of-the-way parts of the screen. It's puzzle-solving time in fact, and although there's more stress on pixel-perfection than in the original, some of the teasers are quite ingenious. Otherwise it's all the usual nasty-avoiding and map-making stuff and although I've only got part of the way into the game, there's enough to keep you occupied for more than the odd evening. And as Jon Ritman has no plans as yet to follow up his masterpiece, this may be all that we addicts can get. Unless our Game Of The Year award has some influence...
Crash #48Jan 1988 · p.16567%67%64%64%73%77%69%
Presentation 67%
Graphics 67%
Playability 64%
Addictive Qualities 64%
Overall 73%
Bym Welthy 77%
Paul Sumner 69%
Producer: Mastertronic Retail Price: £1.99 Author: Robin Thompson Ravishing Rentakill Rita is faced with the most difficult task of her cleaning career - to rid the ancestral pile Little Ditching of all its bugs and beasties. But this mega Mrs Mopp will have to do more than swat a few insects with a rolled-up newspaper and flush them down the loo. The gigantic spiders and flies of little Ditching call for different methods. Rita can splat them with the crushing weight of a Rita lookalike, suspended from the ceiling - if she can solve the problems in bringing it downward with flattening force. Alternatively, Rita can spray the spiders and flies with a deadly gas, but first she has to find the spray can. Another problem is that the house isn't exactly a one up/one down Barrett starter home. One room leads to another, and many contain not a three-piece suite in a subtle purple Dralon, but hideous traps that can easily end the courageous cleaning lady's life: spikes spear her, electrified floors fry her, trundling balls mow her down and robots rub her out. To get through these ruinous rooms Rita must work out ingenious methods, walking, jumping and using levitating and floating blocks. Cans of food can also be collected by Rita to get her through the day - housework is a full-time job. COMMENTS Joysticks: Cursor, Kempston, Sinclair Graphics: monochromatic, the usual isometric 3-D Options: definable keys
Rentakill Rita: good clean fun.
Sinclair User #69Dec 1987 · p.566/106/10
Overall 6/10
Chris Jenkins 6/10
Label: Mastertronic Author: Robin Thompson Price: £1.99 Memory: 48K/128K Joystick: various Reviewer: Chris Jenkins Although Rentakill Rita isn't half as awful as it sounds, nothing changes the fact that it's yet another of a long series of what used to called 'Ultimate-style' arcade adventures. Each chamber in the game is depicted in single colour 3D perspective, and the task is to guide the stumpy Rita around the chambers, wiping out creepy crawlies which infest the Manor by dropping weights and squirting aerosols on them. While the graphics are OK, especially the flying eyeballs and sinister wasps, we've all seen this kind of 'pick up the block, drop it on another block' thing too many times before. Along side the invention of Jon Ritman's Head over Heels, Rentakill Rita doesn't shape up at all well.
Hack/Poke6
- Your Sinclair #39Mar 1989 · p.28
- Your Sinclair #36Dec 1988 · p.34
- Your Sinclair #35Nov 1988 · p.55
- Your Sinclair #31Jul 1988 · p.29
- Crash #52May 1988 · p.64
- Crash #49Feb 1988 · p.40
Tips2
- Your Sinclair #85Jan 1993 · p.26
- Crash #52May 1988 · p.64
Map1
- Your Sinclair #27Mar 1988 · p.38
Preview1
- Crash #46Nov 1987 · p.157
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