Sinclair Library

Revenge of the C5

Arcade Game: Race 'n' Chase · ZX-Spectrum 48K · 1 players · English

Atlantis Software Ltd · 1985 · Pound sterling 1.99

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In the magazines

  • Sinclair User #531986 · Overall2/5
  • Crash #281986 · Overall42%

Elsewhere on the web

  • WorldOfSpectrum 10 votes5.60

In the magazines 2

Sinclair User #53Aug 1986 · p.462/52/5

Sinclair User

Overall 2/5

Jerry Muir 2/5

WHAT CAN I GET FOR £1.99 Rock bottom - £1.99. It seems there is a simple rule governing software pricing policy - if it doesn't cost £9.99 then it must cost £1.99. Now this is jolly simple for software distributors and retailers who find the fact that most software is one of two possible prices easy on their accountant's brains but it means this: software which costs £9.99 is either really fab or involves a licencing deal so expensive that the software firm needs the margins. Software which costs £1.99 is... well... rapidly becoming almost everything else. From the titles reviewed here it's clear that £1.99 will buy you some of the most awful and some of the most awesome programs ever devised... REVENGE OF THE C5 Label: Atlantis Programmer: B Jones Price: £1.99 Memory: 48K Reviewer: Jerry Muir Let's face it, that undignified larger-than-life electric skateboard was always set to end up as the central joke of a computer game. Its energy-saving, pollution-free promise for a better future was highly admirable - but would you really want to be seen riding one? Sir Clive doesn't mind, and to prove it he's entered it in a rally. However, Fleet Street's finest are in search of a good story and are out to stop the C5's record breaking bid. As Clive pedals he'll encounter obstacles ranging from prosaic traffic to more exotic emanations - or ghoulies to you! What this means is a simple Steer the Sprite game without even a scrolling screen. Instead you choose your course from the paths available, swerve to either side, with three angles of turn, and perhaps pedal faster as you avoid the menaces. It's quite addictive for a short while, but it's also about as primitive as the vehicle in question. Unless you really want a reminder of that fateful project - or of what Spectrum games were like when the machines first appeared - forget it.

Crash #28May 1986 · p.2941%34%48%45%38%42%42%

Crash

Use of Computer 41%

Graphics 34%

Playability 48%

Getting Started 45%

Addictive Qualities 38%

Value For Money 42%

Overall 42%

Unknown

Unknown

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Producer: Atlantis Retail Price: £1.99 A certain bespectacled, balding, small person by the name of Clive is out to prove how reliable his electric car is after receiving more than a fair amount of bashing by nasty media people. To prove what a reliable and Milton Keynes form of transport his plastic pram is, he's entered it for the arduous and raucous annual cross country competition. Not wanting to be made to look silly and seeing a chance for yet another dig at the CE the press have laid in wait several anti-C5 devices that should make the C5 driver's journey more than a little hairy. The country to be crossed is not what you would call 'nice' at all - it's mostly roads but the obstructions within the roads are the things to be avoided. Electrically motorised connection with anything that's not particularly road-like results in a mixture of entrails and C5 plastic spread all over the street. There are 41 different sections to the course traversed by moving up the screen and being flicked into the next. Displayed from a very tall person's point of view, everything is seen from above. As in real life the controls for the C5 are far from comprehensive. Left and right comes in three different varieties: slow, medium and fast. Four keys are used, two for each direction, one is slow the other medium speed while both held in unison brings in a burst of mega turbo speed. Another key is supplied which adds pedal power to the weak battery, giving a bit of a boost. The nasties planted by the press wander along predetermined paths on each screen and more often than not there's only one of them. On some screens a line of traffic presents a bit of a problem and careful speed control is needed to get past such sheets. Every tenth section a handy bonus screen is presented with the promise of lots of extra points dependent on your skill. The first, for instance, asks for the C5 to be parked in a trickily small garage. Even though there are no other contestants in sight, it is a race and if all 41 screens are completed then a comment and placing is delivered to you and you can judge your own progress. Otherwise no rating is given and the next day the whole of the media will be poking fun at Clive's plastic wonder and you wouldn't want that would you? COMMENTS Control keys: 1/0 slow left/right; 2/9 fast left/right; in combination for very fast left/right, Space to peddle Joystick: none Keyboard play: awkward with fairly slow responses Use of colour: average Graphics: primitive, although some nicely detailed sprites Sound: poor Screens: 41

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