Robot Rumpus
Arcade Game: Platform · ZX-Spectrum 48K · 1 players · English
Atlantis Software Ltd · 1985 · Pound sterling 1.99
Discussion
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- Control Option
- Kempston Joystick
Releases
- 1985Atlantis Software LtdPound sterling 1.99
- 1985Z CobraSpanish peseta 399.00
Play
- robotrumpus.zipRZX playback file
- RobotRumpus.tzx.zipTape image English9 KB
- RobotRumpus.tap.zipTape image English9 KB
- RobotRumpus(ZCobra).tzx.zipTape image English9 KB
Documents
- RobotRumpus.txtInstructions English1 KB
Other files
- Robot Rumpus (1985)(Atlantis Software).pokPOK pokes file 0 KB
Files and rights
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Credits
- Simon P. Ralfecredited
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Scores
In the magazines
- Crash #141985 · Overall61%
Elsewhere on the web
- WorldOfSpectrum 12 votes5.83
In the magazines 2
Crash #14Mar 1985 · p.4760%57%69%69%49%60%61%
Use of Computer 60%
Graphics 57%
Playability 69%
Getting Started 69%
Addictive Qualities 49%
Value For Money 60%
Overall 61%
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Producer: Atlantis Software Ltd Memory Required: 48K Retail Price: £1.99 Language: Machine code Author: Simon P. Ralfe Another budget-priced game from Atlantis for those with a quick hand and fast eyes. Your object is to help Rory Robot stop the rebel robots from gaining control of a complex. To do this you need to collect all the power gems from the various rooms in the game and escape to the next room. Each screen is composed of five platforms of varying lengths and each positioned differently. In each platform are two power gems which can be collected. Between the platforms enemy robots sail along at speed, bouncing back and forth. Rory starts 'off at the bottom (the only safe spot) and the idea is to nip up and run over the power gems then get out of the way of the other robots. When gems are collected, the resulting hole left in the platform can be used to get up higher, although it is always possible to nip up the edges of the screen round the ends of the platforms as well. When all the gems on a screen have been collected an exit appears at the bottom of the screen for Rory to leave by. Each room has a different layout of platforms and each time you play a game the screens are randomly altered. By room 15 the rebels are getting angrier and life becomes more difficult. COMMENTS Control keys: O/P left/right, Q/Z up/down Joystick: Kempston Keyboard play: sensible positions, a little finicky on movement of Rory Use of colour: average Graphics: average, but quite fast Sound: simple with some tunes Skill levels: 1 Lives: 4
'You' are the paler robot at the centre of the screen in ROBOT RUMPUS. Gems to be collected are left on the top two platforms.
Information1
- SSD-IISep 1999
Related
- Versions
- MCoder (Authored with)
- Compilations
- Sinclair Game Compilation, ZX-Spectrum Vega
- Tags
- Robots
- Same entry at
- Spectrum ComputingZXInfo
Reviews from people here
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