Slingshot
Arcade Game: Shoot-em-up · ZX-Spectrum 48K · 1 players · English
The Power House · 1987 · Pound sterling 1.99
Discussion
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Remarks
Includes an audio track by H.E.X.
- Control Option
- Cursor, Interface 2 (right), Kempston Joystick
Play
- Slingshot.tzx.zipTape image English22 KB
- Slingshot.tap.zipTape image English24 KB
Documents
- Slingshot(EN).txtInstructions English1 KB
Music
- Slingshot.mp3.zipBonus soundtrack(s) in MP3 format 3,788 KB
Other files
- Slingshot (1987)(The Power House).pokPOK pokes file 0 KB
Files and rights
Distribution permission is on record, granted to another archive rather than to this one. Screens and pictures are copied here; everything else links to the archive that holds it.
- AllowedThe Power House → WorldOfSpectrum
Credits
- Stephen Cargillcredited
- Craig Houstoncredited
- Tim WhiteInlay/Poster Art
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Scores
In the magazines
- Sinclair User #671987 · Overall2/10
- Crash #441987 · Overall34%
Elsewhere on the web
- WorldOfSpectrum 14 votes3.79
In the magazines 3
Sinclair User #67Oct 1987 · p.632/102/10
Overall 2/10
Tony Dillon 2/10
Label: Power House Author: Steve Cargill Price: £1.99 Memory: 48K/128K Joystick: various Reviewer: Tony Dillon Oh no, it's another of those games from Alpha Ome... sorry, Power House. What's this one like? Well, if you really want to know, it's really quite simple. Choose where you want to go on the path selection screen (really a lot of different coloured squares) and then fly there. Then enter attack mode and lots of lovely spaceships zoom forward and backwards in glorious Spec-colour and all you have to do is shoot them. If there's a planet in the area, you can land on it, fly along it like Defender and when you get to the end, it blows up. Easy innit? At first you'll probably be pleasantly surprised by the pretty and quite detailed graphics of the ships but then you will be brought down to earth by the gameplay. It plays like a hedgehog plays frogger.
Crash #44Sep 1987 · p.1844%40%44%32%34%43%29%29%
Presentation 44%
Graphics 40%
Playability 44%
Addictive Qualities 32%
Overall 34%
Mike Dunn 43%
Nick Roberts 29%
Paul Sumner 29%
Producer: The Power House Retail Price: £1.99 Author: Steve Cargill You are alone on a deadly mission: to detect and destroy any planets that stray into your intergalactic path. Your ammunition has been topped up and your breathing apparatus is ready. Everything is set for takeoff. Zooming up into the air, your craft penetrates the earth's atmosphere at a colossal speed. But Earth's enemies, the Cargilbans (subtle reference to the programmer!), are out to stop you -and suddenly a band of their fighters comes into view. As you rush into battle, one driving thought runs through your head: 'ATTACK, ATTACK, REJUVENATE... TRANSFORM.' The Slingshot screen shows the view from a space fighter's cockpit, glittering with multicoloured stars. After choosing a zone, you move amidst the hostile Cargillian fighters, destroying as many as possible. Then the planets come into view, and they too must be blasted; each offers a different number of points. Get them in the sights... but once you've destroyed one planet, don't sit back on your laurels (or your Hardies, for that matter). Get out there - because here comes another. Programmer Steve Cargill's Sir Lancelot was a Smash in CRASH Issue 11, while his Fighting Warrior was reviewed in Issue 22. Both were for Melbourne House. COMMENTS Joysticks: Cursor, Kempston, Sinclair Graphics: simple sprites with reasonable shading, but unimaginative colour and some clash Sound: irritating FX for engine sound, plus a free audio track by H.E.X. after the game Options: 48 scrolling playing areas; two choices of keys
The planet surface screen.
Power Plays carries this game and has 5 references of its own.
CompoEntry1
- Your Sinclair #19Jul 1987 · p.7
Related
- Compilations
- Power Plays
- Elsewhere
- The Cutting Room FloorThe TipshopUVL
- Same entry at
- Spectrum ComputingZXInfo
Reviews from people here
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