Smuggler
Strategy Game: Management · ZX-Spectrum 48K · 1 players · English
CCS · 1983 · Pound sterling 6.00
Discussion
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Known Errors
Bugfix provided by Battle Bunny (JimG): <UL><LI> The official release was produced by saving a game in progress, thus it starts at line 9986 skipping the game intro and difficulty settings. To see the entire game from the beginning, choose option 8 on the main menu.</UL> Modified "BUGFIX" file provided by Einar Saukas.
Play
- Smuggler(BUGFIX).tzx.zipBUGFIX tape image English15 KB
- Smuggler(BUGFIX).tap.zipBUGFIX tape image English15 KB
- Smuggler.tzx.zipTape image English16 KB
- Smuggler.tap.zipTape image English15 KB
Documents
- Smuggler.pdfInstructions English23 KB
Files and rights
Distribution permission is on record, granted to another archive rather than to this one. Screens and pictures are copied here; everything else links to the archive that holds it.
- AllowedCCS → WorldOfSpectrum
Credits
- T.R.A. Hainsworthcredited
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Scores
Elsewhere on the web
- WorldOfSpectrum 7 votes6.57
In the magazines 14
Crash #4May 1984 · p.72
Producer: CCS, 48K £6.00 Author: P A Hainsworth The inlay says that skill, inspiration and calculated risk are the main ingredients of success. Five levels of play allow you to move and store goods, buy goods, sell them, buy a boat, sail it, and consult the bank. It is the 19th century and the object is to amass a fortune of £250,000 by smuggling goods in from the Mediterranean (avoiding Ships of the Line). Factors to juggle with include crew costs, commodity costs, port duties, maintenance costs, size of vessel and how far it can safely travel and at what loading. Random elements include the weather, which may sink your vessel or run it aground, and there are always the pirates to watch out for.
Crash #2Mar 1984 · p.65
Producer: CCS, 48K £6.00 Author: P A Hainsworth The inlay says that skill, inspiration and calculated risk are the main ingredients of success. Five levels of play allow you to move and store goods, buy goods, sell them, buy a boat, sail it, and consult the bank. It is the 19th century and the object is to amass a fortune of £250,000 by smuggling goods in from the Mediterranean (avoiding Ships of the Line). Factors to juggle with include crew costs, commodity costs, port duties, maintenance costs, size of vessel and how far it can safely travel and at what loading. Random elements include the weather, which may sink your vessel or run it aground, and there are always the pirates to watch out for.
Crash #1Feb 1984 · p.62
Producer: CCS, 48K £6.00 Author: P A Hainsworth The inlay says that skill, inspiration and calculated risk are the main ingredients of success. Five levels of play allow you to move and store goods, buy goods, sell them, buy a boat, sail it, and consult the bank. It is the 19th century and the object is to amass a fortune of £250,000 by smuggling goods in from the Mediterranean (avoiding Ships of the Line). Factors to juggle with include crew costs, commodity costs, port duties, maintenance costs, size of vessel and how far it can safely travel and at what loading. Random elements include the weather, which may sink your vessel or run it aground, and there are always the pirates to watch out for.
Advert10
- Sinclair User #28Jul 1984 · p.50
- Sinclair User #25Apr 1984 · p.66
- Sinclair User #24Mar 1984 · p.8
- Sinclair User #23Feb 1984 · p.129
- Sinclair Programs #16Feb 1984 · p.43
- Sinclair User #22Jan 1984 · p.24
- Sinclair Programs #15Jan 1984 · p.26
- Sinclair User1984 · p.94
- Sinclair User #21Dec 1983 · p.142
- Sinclair User #20Nov 1983 · p.30
Feature1
- Computer ChoiceMar 1984 · p.48
Related
- Elsewhere
- UVL
- Same entry at
- Spectrum ComputingZXInfo
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