Beach Buggy Simulator
Arcade Game: Race 'n' Chase · ZX-Spectrum 48K · 2 players · English
Silverbird Software Ltd · 1988 · Pound sterling 1.99
Discussion
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- Control Option
- Interface 2 (right), Kempston Joystick
Releases
- 1988Silverbird Software LtdPound sterling 1.99
- 1988MCM Software S.A.
Play
- beachbuggy.zipRZX playback file
- BeachBuggySimulator.tzx.zipTape image English27 KB
- BeachBuggySimulator.tap.zipTape image English27 KB
- BeachBuggySimulator(MCMSoftwareS.A.).tzx.zipTape image English27 KB
Documents
- BeachBuggySimulator.txtInstructions English1 KB
- BeachBuggySimulator(MCMSoftwareS.A.).txtInstructions Spanish1 KB
Other files
- Beach Buggy Simulator (1988)(Silverbird Software).pokPOK pokes file 0 KB
Files and rights
Distribution permission is on record, granted to another archive rather than to this one. Screens and pictures are copied here; everything else links to the archive that holds it.
- AllowedSilverbird Software Ltd → WorldOfSpectrum
Credits
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Scores
In the magazines
- Your Sinclair #341988 · Overall8/10
Elsewhere on the web
- WorldOfSpectrum 10 votes6.40
In the magazines 4
Your Sinclair #34Oct 1988 · p.948/108/10
Overall 8/10
Duncan MacDonald 8/10
BARGAIN BASEMENT Make a mug of cocoa and stick yer tired feet on the coffee table ("Get them off" oo-er- mum), as Duncan MacDonald guides you through the spooky world of budget games. BEACH BUGGY SIMULATOR Silverbird £1.99 Reviewer: Duncan MacDonald Now... This is more like it. A FAST right to left scrolling race game against the clock. It's ATV Simulator meets Mask II. You find yourself in a particular un-beach buggyish looking beach buggy in this viewed from the side, monochrome(ish), horizontal scroller. The object of the game is quite simple, insofar as you have to drive as fast as you can between A and B ('A' being the start line and 'B' being the finish line), before the timer ticks down to zero. Make it in time, and you get promoted to the next level. Fail and you, erm, don't! Now it's time to tell you about the things that try to stop you. Yes, I'm terribly sorry, but this game isn't just a 'stroll in the woods'. The terrain is extremely hilly, and it's a case of up, down, up, down as you fly off the crests. Scattered about on the ground are boulders and small flickering bonfire thingies, and these have to be jumped over. Lucky then, isn't it, that your buggy's got a 'hop' mode. Zoom zoom zooom, hop, hop, zoom. Zoom zoom zoom, hop, zoom (complacency starts to set in) hop, zoom BLAMMO!!! Yaaaarrgh, what was that Oh no, you get attacked by helicopters. Ah well, looks like that front bumper-mounted cannon might come in very handy after all. Zoom zoom, hop hop (helicopter approaches) bang, bang, bang. Ha ha, gottim. The action in Beach Buggy Simulator can only be described as simple and frenetic. The scrolling is super-fast and the graphics are fine. Very addictive, and for the price... well, it's a steal chums.
Hack/Poke2
- Your Sinclair #40Apr 1989 · p.35
- Your Sinclair #35Nov 1988 · p.54
Review1
- MicroHobby #178Oct 1988 · p.44
Licensed from
- Moon PatrolArcade coin-opunofficialAtari Games Ltd, Irem Corporation
Related
- Compilations
- Poke City, Load 'n' Run issue 54
- Ports
- (Amstrad CPC), (Commodore 64)
- Elsewhere
- Speccy Screenshot MapsWikipediaCentre for Computing HistoryMobyGamesRZX ArchiveThe TipshopUVLModern ZX-Retro GamingRZX Archive - YouTubeModern ZX-Retro Gaming
- Same entry at
- Spectrum ComputingZXInfo
Reviews from people here
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