Squirmy Wormy
Arcade Game: Action · ZX-Spectrum 16K · 1 players · English
John Prince · 1983
Discussion
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Known Errors
Bugfix provided by Einar Saukas: <UL><LI> The control keys are complete nonsense. The game recognizes the exact key sequence for the Sinclair 2 input, but the keyboard port MSB bits are inverted, thus it reads the entire keyboard EXCEPT the correct keys. This is the original code: <PRE> $7b93 nop $7b94 ld a, $10 $7b96 out ($fe), a $7b98 in a, ($fe) ; A=$10 to read all keys except 67890 </PRE> But it should be: <PRE> $7b93 ld a, $10 $7b95 out ($fe), a $7b97 cpl $7b98 in a, ($fe) ; A=$ef to read only keys 67890 </PRE> Fixed using POKE 31635,62: POKE 31636,16: POKE 31637,211: POKE 31638,254: POKE 31639,47</UL>
Play
- SquirmyWormy(BUGFIX).z80.zipBUGFIX tape image English4 KB
- SquirmyWormy.z80.zipSnapshot image English4 KB
- SquirmyWormy.tzx.zipTape image English3 KB
Files and rights
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Credits
- John Princecredited
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Scores
Elsewhere on the web
- WorldOfSpectrum 4 votes5.75
Licensed from
- CentipedeSoftwareunofficialAtari Games Ltd
Related
- Compilations
- Galaxy Warlords + Squirmy Wormy, Cienpies + Stormfigters
- Elsewhere
- UVL
- Same entry at
- Spectrum ComputingZXInfo
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