Subway Vigilante
Arcade Game: Beat-em-up/Gang · ZX-Spectrum 48K/128K · 1 players · English
Players Premier · 1989 · Pound sterling 2.99
Discussion
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- Control Option
- Interface 2 (right), Kempston Joystick
Releases
- 1989Players PremierPound sterling 2.99
- UnknownEDOS
Play
- subvig.rzxRZX playback file
- SubwayVigilante.tzx.zipTape image English29 KB
- SubwayVigilante.tap.zipTape image English28 KB
Documents
- SubwayVigilante.txtInstructions English4 KB
Music
- SubwayVigilante.ay.zipRipped in-game/theme music in AY format 2 KB
Other files
- Subway Vigilante (1989)(Players Premier).pokPOK pokes file 0 KB
Files and rights
No permission is on record either way. Screens and pictures are copied here on a take-down basis: if you hold the rights and want something removed, say so and it goes.
Credits
- Simon DanielsGame Design/Concept
- Brian CrossCode
- Brian CrossIn-game Graphics
- Colin SwinbourneLoad Screen
- Andrew SevernMusic
- Ian SheridanMusic
- Peter AustinInlay/Poster Art
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Scores
In the magazines
- Crash #661989 · Overall57%
Elsewhere on the web
- WorldOfSpectrum 13 votes4.46
In the magazines 5
Crash #66Jul 1989 · p.4557%
Overall 57%
Nick Roberts
Richard Eddy
A Budget Bonanza in the crazy rooms at CRASH Towers. Only got a little bit of dosh in your pocket this month? Doncha worry! There are loads of dead good budget games on release. CRASH's two rotund reviewers, Nick 'doughnut' Roberts and Richard 'Bourbon' Eddy, check 'em out. SUBWAY VIGILANTE £2.99 Players Premier Surprisingly this is a game set in the London Underground which seems to have turned into the sight for World War III - well, nearly. Gangs of dealers, pushers, punks, muggers and striking train drivers light in each station. Being the Subway Vigilante it is your job to stop them and protect the law-abiding citizens of London Town. Well that's what the inlay says and roughly translated it means you've got to kick everything you see. Subway Vigilante lacks the usual Players presentation, with just a simple title screen before plunging into the game. Sound is made up of a mediocre tune at the beginning and a few special effects. You can choose between a monochrome or colour subway, the only difference being the top half of the play area. When you come to play the game you will be put off straight away by the difficulty. Muggers come from both directions at the same time, and as you move so slowly it is impossible to spin around to kill them all. Only get this if you are a real fan of the beat-'em-up... You'll need lots of patience too!
Tips1
- Your Sinclair #45Sep 1989 · p.37
Hack/Poke1
- Crash #68Sep 1989 · p.31
News/Note1
- ACE (Advanced Computer Entertainment) #20May 1989 · p.66
Preview1
- New Computer Express #19Mar 1989 · p.50
Related
- Versions
- Renegade (Inspired by)
- Compilations
- Combat Simulation Volume 1
- Ports
- (Amstrad CPC), (BBC Micro), (Commodore 64), (Acorn)
- Elsewhere
- Speccy Screenshot MapsMobyGamesRZX ArchiveThe TipshopUVLModern ZX-Retro GamingRZX Archive - YouTube
- Same entry at
- Spectrum ComputingZXInfo
Reviews from people here
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