Sinclair Library

Super Trolley

Arcade Game: Action · ZX-Spectrum 48K/128K · 1 players · English

Mastertronic Ltd · Mar 1988 · Pound sterling 1.99

Game map 1 of 11
Game map
Not rated yetSign in to rate it

Discussion

Nobody has started a thread about this yet.

Start a thread

Remarks

Crash reports: "Following a visit to the supermarket, Andrew Collett wrote to Jimmy Saville asking if he could Fix It for him to turn this game idea into a full-blown computer game. Jim got in touch with Mastertronic and this is the end result."

The programme was broadcast on Saturday 12th March 1988 with the game released two weeks later.

Credits

Jas C. Brooke is the author of the music library, based on this text inside the code: "This AY sound module is copyright (C) 1987/88 Jas.C.Brooke. -Prepare to die!-"

Publication

Mastertronic later release and Dro-Soft re-releases include a 128K version with AY music

Releases

Play

Documents

Other files

Files and rights

No permission is on record either way. Screens and pictures are copied here on a take-down basis: if you hold the rights and want something removed, say so and it goes.

Credits

Sign in to credit somebody, or say what these people did.

Scores

In the magazines

  • Crash #521988 · Overall54%

Elsewhere on the web

  • WorldOfSpectrum 16 votes5.56

In the magazines 5

C&VG (Computer & Video Games) #80Jun 1988 · p.466/104/106/105/10

C&VG (Computer & Video Games)

Graphics 6/10

Sound 4/10

Value 6/10

Playability 5/10

Chris Jenkins

MACHINES: Spectrum SUPPLIER: Mastertronic PRICE: £1.99 A bit of an oddity this. If I've got the story right, this game is the result of a letter to Jim'll Fix it. Apparently some little lad wanted to see his game design turned into real code, and silver-haired good fairy Jimmy Savile roped in the amiable Mastertronic guys to do the business. The result, as you'd expect, is pretty naff. Supertrolley, it transpires, is a game of strategy and memory. You start off as a supermarket dogsbody, and your aim is to win promotion by completing tasks in the alloted time. Your first task, for instance, is to stock up bread, and you have 47 game minutes to do it. Before setting off you must stick price labels on a pile of packets, which takes a couple of game minutes; then it's on to the game proper, as your miserable-looking flunky pushes a trolley full of bread around the supermarket in search of the right counter. Despite the fact that the playing area seems to be only something like 8x8 screens, it's probably a good idea to make a map of the shop, since most of the 3-D perspective scenes have at least three exits. Displays below the screen show the objects you are carrying, the food type on the counter ahead of you, the day, week, time and score. The graphics are cleverly designed to avoid colour clashes, though there's not much variation since they're alwys shown in white. I especially liked the shuffling assistant, the pinch-faces till girls and the crabby old ladies pushing the trolleys into your foot. Unfortunately, there isn't much excitement in the process of searching for the right shelves, dumping the goods and making your way back to the tills for another trolley and another assignment. You have to avoid bumping into customers and objects, otherwise you'll get the sack. Knocking piles of tins all over the floor is a particularly bad move. Overall, then, Supertrolley is a nice-looking game with just not enough gameplay involved. I'm sure Jim could have fixed something better if he'd made the effort.

Little game play.

Stocking up your trolley.

The young man behind Super Trolley is eight-year-old Andrew Collett. He wrote to the Jim'll Fix It programme back in 1986. However, it wasn't until December 1987 that he heard that he might be included in the show. Andrew apparently devised the game but the programming was done by the folks at Mastertronic. The highlight of the whole affair for Andrew was appearing on the show with Jimmy Saville. Meanwhile, Mastertronic has no plans to release Super Trolley on other formats.

Crash #52May 1988 · p.1457%59%52%57%54%

Crash

Presentation 57%

Graphics 59%

Playability 52%

Addictive Qualities 57%

Overall 54%

Kati Hamza

Nick Roberts

Producer: Mastertronic Retail Price: £1.99 Author: Andrew Collett Following a visit to the supermarket, Andrew Collett wrote to Jimmy Saville asking if he could Fix it for him to turn his game idea into a full-blown computer game. Jim got in touch with Mastertronic and this is the end result. Life isn't easy for the dogsbody on work experience at Collett Hypermarket. The manager gives him a constant stream of tasks to complete: stacking shelves, running errands, rescuing lost babies and getting rid of dirty dogs. Winding his way through the maze of shelves and supermarket alleyways, pushing his unwieldy trolleyfull of stock, he has to avoid irate shoppers, complete his task and return to the back room within the given time limit. Bonus points are scored for completing an errand quickly but bumping into other shoppers and trolleys gives the store a bad reputation; too many complaints and the manager throws him out. The week begins on a calm and peaceful Monday and gets busier and busier, culminating in a feverish rush on Saturday afternoon. Should he survive all this, the dogsbody gradually works his way up the promotion ladder to manager and an act of final, sweet revenge: giving his former employer the boot. COMMENTS Joysticks: Cursor, Kempston, Sinclair Graphics: very realistically drawn, but the jerky animation prevents flowing gameplay Sound: decent title tune with a few feeble effects Options: definable keys

I wonder if Jim would like a gateau for tea...

Map1
Review1
News/Note1

Related

Ports
(Amstrad CPC), (Commodore 64), (MSX)

Reviews from people here

Sign in to write about this, or make an account. It takes a minute and lets you correct the catalogue too.

This entry100% complete

Everything ZXDB can hold about this is here.

Sign in to correct or add to this.

See what has changed about this entry

Share this entry

Hold the rights to this and want it taken down?