The Black Hole
Arcade Game: Shoot-em-up · ZX-Spectrum 16K · 1 players · English
Quest Microsoftware · 1983
Also known as Black Hole (English)
Discussion
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Releases
- 1983Quest Microsoftware Sold as Black Hole
- 1983Paxman Promotions
Play
- BlackHoleThe.tzx.zipTape image English5 KB
- BlackHoleThe.tap.zipTape image English5 KB
- BlackHoleThe(PaxmanPromotions).tzx.zipTape image English5 KB
Documents
- BlackHoleThe.txtInstructions English2 KB
Files and rights
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Credits
- Bob Hamiltoncredited
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Scores
In the magazines
- Sinclair User #161983 · Gilbert Factor6/10
Elsewhere on the web
- WorldOfSpectrum 11 votes3.36
In the magazines 42
Crash #3Apr 1984 · p.63
Producer: Fantasy, 16K £5.50 Centre screen is the Black Hole, from which emerge three types of alien craft. Two of your weapons are deflected by the force of the Black Hole, which makes aiming difficult, and the third weapon has a limited range. Indiscriminate shooting leads to loss of power, and the aliens fire back. To make matters worse there is space debris to avoid on the left of screen, the area to which you're confined. Control in eight directions, but too many keys make this game hard to enjoy, and there are too many for a joystick to handle.
Crash #2Mar 1984 · p.47
Producer: Fantasy, 16K £5.50 Centre screen is the Black Hole, from which emerge three types of alien craft. Two of your weapons are deflected by the force of the Black Hole, which makes aiming difficult, and the third weapon has a limited range. Indiscriminate shooting leads to loss of power, and the aliens fire back. To make matters worse there is space debris to avoid on the left of screen, the area to which you're confined. Control in eight directions, but too many keys make this game hard to enjoy, and there are too many for a joystick to handle.
Crash #1Feb 1984 · p.47
Producer: Fantasy, 16K £5.50 Centre screen is the Black Hole, from which emerge three types of alien craft. Two of your weapons are deflected by the force of the Black Hole, which makes aiming difficult, and the third weapon has a limited range. Indiscriminate shooting leads to loss of power, and the aliens fire back. To make matters worse there is space debris to avoid on the left of screen, the area to which you're confined. Control in eight directions, but too many keys make this game hard to enjoy, and there are too many for a joystick to handle.
ZX Computing #8Aug 1983 · p.1073/53/53.5/53.5/53.5/53.5/5
Documentation 3/5
Addictive Quality 3/5
Graphics 3.5/5
Programming Achievement 3.5/5
Lasting Appeal 3.5/5
Value 3.5/5
James Walsh
PRICE: £5.50 Memory: 16K The idea of the game is that alien space craft are using the Black Hole to gain entrance to other galaxies. Unfortunately their intent is destructive, hence your task is to inflict as much damage on them as you possibly can. You have two weapons, the Positive and Negative Ion gun, and a Neutron Blaster. The large scale advertising campaign that Quest have launched for this program seems to suggest some amazing graphics. Yes the graphics are good, but personally, I found the 2D effect rather confusing because it just doesn't look right. However, all in all, not a bad piece of software.
Sinclair User #16Jul 1983 · p.296/10
Gilbert Factor 6/10
NEW CONCEPT IN EMPTY SPACE The manufacturer of Black Hole, for the 16K and 48K Spectrum, claims that the concept of this space game is completely new. So far as we can tell, the claim is not exaggerated. The player must move around a black hole using positive and negative ion guns and a neutron blaster to destroy the hordes of aliens which spin and slide down the screen with terrifying speed. The explosion effects are some of the best we have seen and the effects of the weapons are very interesting. When the player fires the neutron gun the ray emits curves, destroying everything in its path. That deadly advantage is soon equalled by the invaders, who storm down the screen destroying everything but the black hole which glows with odd colours. The game has a learning mode in which you can practise your destructive talents. That mode contains no score and your spaceship will not be destroyed as in the play mode. As a first effort in the Spectrum market, Quest Software has produced an entertaining and original space game. Black Hole costs £5.50.
Advert22
- Sinclair User1984 · p.139
- Personal Computer Games #2Dec 1983
- Sinclair User #20Nov 1983 · p.53
- Home Computing Weekly #36Nov 1983 · p.10
- C&VG (Computer & Video Games) #25Nov 1983 · p.113
- Sinclair User #19Oct 1983 · p.26
- ZX Computing #9Oct 1983 · p.2
- C&VG (Computer & Video Games) #24Oct 1983 · p.136
- Sinclair User #18Sep 1983 · p.79
- Personal Computer Games #1Sep 1983 · p.105
- Sinclair Programs #11Sep 1983 · p.17
- Home Computing Weekly #25Aug 1983 · p.47
- Personal Computer News #21Aug 1983 · p.11
- C&VG (Computer & Video Games) #22Aug 1983 · p.115
- ZX Computing #8Aug 1983 · p.58
- Sinclair User #16Jul 1983 · p.99
- Home Computing Weekly #21Jul 1983 · p.1
- Home Computing Weekly #17Jun 1983 · p.1
- Home Computing Weekly #16Jun 1983 · p.1
- Home Computing Weekly #13May 1983 · p.1
- Home Computing Weekly #12May 1983 · p.3
- Home Computing Weekly #11May 1983 · p.3
Full-page ad9
- Personal Computing Today #1Aug 1983 · p.45
- Sinclair User #17Aug 1983 · p.85
- Sinclair User #16Jul 1983 · p.39
- Home Computing Weekly #19Jul 1983 · p.4
- Home Computing Weekly #15Jun 1983 · p.18
- Sinclair User #15Jun 1983 · p.67
- Home Computing Weekly #11May 1983 · p.33
- Home Computing Weekly #9May 1983 · p.33
- Home Computing Weekly #7Apr 1983 · p.7
Review3
- Personal Computing Today #1Aug 1983 · p.49
- Home Computing Weekly #16Jun 1983 · p.33
- Popular Computing Weekly #20May 1983 · p.50
Feature1
- Popular Computing Weekly #25Jun 1983 · p.14
News/Note1
- Home Computing Weekly #15Jun 1983 · p.12
Offer1
- Personal Computer News #15Jun 1983 · p.10
Related
- Compilations
- Spectrum Load'n'Run v1 issue 06
- Same entry at
- Spectrum ComputingZXInfo
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