Blockade Runner
Arcade Game: Shoot-em-up · ZX81 16K · 1 players
Paul Gillett
MIA Missing in action. This is known to have existed, and no copy has ever been found. If you own one, the archives would like to hear from you.
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In the magazines 1
ZX Computing #9Oct 1983 · p.66
Nick Pearce
THE ZX81 SOFT SELECTION Nick Pearce takes a look at some of the latest software available for the ZX81. BLOCKADE RUNNER - PAUL GILLET In Blockade Runner, you control a blockade ring (a circle of inverse asterisks) which is depleted each time the runner (a 'O') tries to break through. The object is to rotate the ring to block the runner and prevent it escaping through the spaces. If the last blockader on the ring in sunk before the runner escapes, new rings are set up, and it is possible to build up a high score. There are 10 speeds of play, the fastest requiring very quick reaction times indeed. A record of the current score, and the highest score so far, is kept. This is a competent machine code game which works well. However, it is not particularly sophisticated and I feel a few other games on the cassette are really necessary to provide more interest and make it a worthwhile buy. As it stands with just the one game it seems rather overpriced. Blockade Runner costs £3.95 from Paul Gillet, [redacted].
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