Sinclair Library

Ultimate Combat Mission

Arcade Game: Shoot-em-up · ZX-Spectrum 48K/128K · 2 players · English

Mastertronic Added Dimension · 1987

Also known as U.C.M. (English)

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In the magazines

  • Crash #471987 · Overall87%
  • Sinclair User #701988 · Overall6/10
  • Your Sinclair #261988 · Overall7/10

Elsewhere on the web

  • WorldOfSpectrum 18 votes6.83

In the magazines 13

Your Sinclair #26Feb 1988 · p.357/107/108/106/107/107/10

Your Sinclair

Graphics 7/10

Playability 7/10

Value For Money 8/10

Addictiveness 6/10

Overall 7/10

Jonathan Davies 7/10

Mad £2.99 Reviewer: Jonathan Davies Is it a bird? is it a plane? Nope, it's a giant orbiting prison that has been constructed above the Earth's surface to contain the world's most dangerous prisoners. And guess who's stuck in it and pretty keen to escape? Yup, you, in this case playing the part of a mercenary called Warmonger. The prison consists of a series of platforms which scroll vertically up the screen. They're patrolled by armed guards, so as well as trying to avoid falling off the platforms it's a good idea to dodge the guards' bullets. If you can find the time, why not dispatch one or two of them with your pump-action machine gun, or a rocket launcher if you can find one? And there's more! if you've got a friend handy (unlikely if you're a true Trainspotter) he can become Mandroid, history's most dangerous man, and you can march hand-in-hand down the aisle to defeat the enemy. Once you've done this you'll be able to clamber into a waiting shuttle and travel first class back to earth. First impressions of UCM are of a very neat little Ikari Warriors clone. The scrolling is smooth and the sprites are neatly drawn and animated. Unfortunately, the collision detection is a bit dodgy, so it's best to give the guards a wide berth and pour several shots into each of them to be on the safe side. If you're one of the elite few with a 128K Speccy, there are even some cool tunes to get you into the feel of things. Where the game falls down is in its lack of variety. There are no extra stages or different soldiers to blast. The terrain is just the same design all the way through, and things start to get a bit tedious after a while. Still, it's got a few hours life in it and the two-player option brightens it up a bit. Hardly an earth-shattering title, but for under three quid it's certainly got potential.

Read it at Your Sinclair Rock'n'Roll Years

Sinclair User #70Jan 1988 · p.916/106/10

Sinclair User

Overall 6/10

Graham Taylor 6/10

Label: MAD Author: David Thompson Price: £2.99 Memory: 48K/128K Joystick: various Reviewer: Graham Taylor There isn't a great deal to choose between them - Mandroid evil criminal synthesis of metal and flesh or Warmonger the greatest combat soldier now turned evil. The two of them are locked up on a prison platform a hundred miles above the earth's surface. The idea of UCM (Ultimate Combat Mission) is that you are Mandroid or Warmonger, ie one of the bad guys and you want out. You choose to play one or the other at the beginning of the game depending on how human or droidy you feel. The other difference is in your equipment. The Droid has a slow but far firing laser the human has a fast action but short-ranged machine gun. The actual game is not that astounding unfortunately. Small little sprites which trundle over a rather dull background. It isn't rubbish - the programming is too good for that - but basically you'll fall asleep long before you get to the final screen.

Crash #47Dec 1987 · p.12885%85%87%88%87%89%83%88%

Crash

Presentation 85%

Graphics 85%

Playability 87%

Addictive Qualities 88%

Overall 87%

Mike Dunn 89%

Nick Roberts 83%

Paul Sumner 88%

Producer: M.A.D. Retail Price: £2.99 Author: Playability By Design Mandroid and Warmonger... names that turn the bowels of hardened men to water, perhaps the two most dangerous criminals to ever appear on the Spectrum screen. Imprisoned in a satellite that orbits Earth, they've got out onto the roof - and they're not just holding up placards. These two have every intention of escaping. But guards soon appear on the scene, and our two protagonists will have to be more vicious and ruthless than ever before. In one-player mode you control Warmonger; in two-player mode each player handles one of the maniacs. They're equipped with forward-firing blasters and earn points (and thus extra lives) for every prison guard picked off. But the escapees are blaster targets too. And when a few guards get together in a group, they can turn their fire upon Mandroid and Warmonger whichever direction the criminals take. And even when you're a master criminal, playing on building sites is dangerous - some sections of the space prison are incomplete. COMMENTS Joysticks: Kempston, Sinclair Graphics: nicely-animated; monochromatic Sound: great Dave Whittaker tunes on 48 and 128K Options: one or two players; definable keys

That bazooka in full.

U.C.M.: butch, hard, and very addictive.

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UCM: Ultimate Combat Mission (Commodore 64)

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