Volcano
Arcade Game: Adventure · ZX-Spectrum 48K · 1 players · English
Computer Magic · 1985 · Pound sterling 7.95
Also known as Volcano - The Action Game (English)
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- Volcano.tzx.zipTape image English14 KB
- Volcano.tap.zipTape image English15 KB
Other files
- Volcano (1985)(Computer Magic).pokPOK pokes file 0 KB
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Scores
In the magazines
- Crash #121985 · Overall45%
- Personal Computer Games #141985 · Overall4/10
Elsewhere on the web
- WorldOfSpectrum 4 votes3.75
In the magazines 9
C&VG (Computer & Video Games) #40Feb 1985 · p.435/105/104/104/10
Graphics 5/10
Sound 5/10
Value 4/10
Playability 4/10
MACHINE: Spectrum SUPPLIER: Computer Magic PRICE: £7.95 Volcano, the new release from Computer Magic, starts off with a good idea. You have to escape from a maze-like city - which has underground and overground levels - before lava from an erupting volcano covers everything with a molten blanket. Nice idea. Shame about The game. It's really a simple maze game - like the ones you play with pencil a paper in puzzle magazines, but transferred to computer. You move your crudely drawn character around the "streets" of the city - collecting dynamite, eating food and avoiding looters -en route for the boat waiting to carry you away from the volcano. You need dynamite to blast your way through obstacles which block your way and you need food to stay alive. You get five at the start of each game - and they disappear at an alarming rate. You really need to make a map of the different locations as you move using a pencil and paper - the small map that accompanies the cassette doesn't really give you any useful information. Make a wrong move and you could end up trapped in a dead end without a nydynamite to blast your way past the rocks which have fallen across the path behind you. Game over! You also sometimes fall into a swamp. There is no indication of this happening to warn you - just a message which says you've lost a life. That's where your own map would come in handy. If you are really unlucky, you might fall into the underground passages with graphics like those ancient "3D maze" games you used to play on your ZX81. There appears to be no way out unless you have a match and can use it to see the old map you apparently have with you. A nice idea - but the graphics are crude and the game eventually too frustrating to be much fun. I know that games are supposed to have a bit of mystery surrounding them and that the documentation shouldn't give too much away - but I felt that Volcano needed a bit more explanation for the player to make the most of the game.
Crash #12Jan 1985 · p.8054%44%49%60%46%33%45%
Use of Computer 54%
Graphics 44%
Playability 49%
Getting Started 60%
Addictive Qualities 46%
Value For Money 33%
Overall 45%
Unknown
Unknown
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Producer: Computer Magic Memory Required: 48K Retail Price: £7.95 Language: Machine code The object of Volcano is to escape from an erupting - well, volcano. The game is quite different because it involves many different elements across forty screens above ground and 290 below. In a sense it is a giant graphic adventure, where you control your man, guiding him around the streets of the threatened town, seeking useful objects from the buildings. Falling molten rocks are shown as red blobs which appear on the map scapes, while rivers of red lava slowly engulf the roadways, making your task increasingly difficult. Generally you must escape a reach a boat and flee the natural wrath behind you. There are several maps of the town, with an animated character which you control. There is the medieval city with its various precincts, the commercial section and shopping section; below the city there exists a maze of underground passages which are shown in wire frame 3D. Back above ground, your route to freedom is blocked by dangerous marshes and jungles, and even before leaving the city you may encounter riots and get killed. Useful objects are things like dynamite for blowing rocks out of the way or matches which will enable you to see your way underground. Food is also essential to keep up strength, which wanes rapidly. Movement control is by left/right rotation and forwards below ground, with four way movement above ground. Whilst perambulating below the surface, it is well to remember that above ground the volcano is still erupting, blocking the town's streets with debris. Volcano has a random element built into the program so that, except for the first three screens, dynamite, lava, rocks, food and ropes will rarely appear in the same place twice. Scoring is done by time alive. COMMENTS Control keys: CIA up/down, O/P left/right (above ground), 6/8 rotate left/right, 7 move forwards (below ground), C - collect, E = eat, X = explode dynamite, R = swing on rope Joystick: not stated Keyboard play: not over responsive, but well laid out Use of colour: average Graphics: small, simple, below average Sound: good tune Skill levels: 1 Lives: 5 Screens: 330 plus
Personal Computer Games #14Jan 1985 · p.805/105/107/103/104/104/10
Graphics 5/10
Sound 5/10
Originality 7/10
Lasting Interest 3/10
Overall 4/10
Bob Wade
Martyn Smith 4/10
Peter Connor
Robert Patrick
MACHINE: Spectrum 48K CONTROL: Keys FROM: Computer Magic, £7.95 This is another game which boasts about its size. Forty screens above ground and 290 3D screens below, plus 100 shops and factories to explore... phew! The aim of the game is to escape from an erupting volcano before all the roads are blocked and the town destroyed. The hero of this scenario is you - a little pair of shoes. The program is really two games in one. The main part is played with a bird's-eye view of a map-like maze (a medieval city). All the time the maze's roads are being blocked by boulders which appears randomly. The only way to remove these is by collecting dynamite which is to be found in some shops and exploding it. Other things which may aid your escape can also be found in these shops. One thing you must never do is run out of food and there isn't much of it about so it needs to be conserved. To escape a boat must be found and here the game ends. The second part of the game comes into being if a map is found in one of the clearings. By picking this up you are thrown into the underground caverns below the city: 3D corridors. Escape from this labyrinth is extremely difficult. Three matches are given which when used give a momentary glance at a map which only shows the start and the exit - but it's almost impossible to work out a route. This can make the game extremely frustrating. The graphics in Volcano are average above ground and rather good in the 3D perspective corridors below. The claims of '290 3D screens' are a little exaggerated since most of them are different views of the same place. However, the game is a bit thin on playability and not particularly addictive, despite the hype. In fact Volcano is 'lava' boring!!
Full-page ad4
- Sinclair User #33Dec 1984 · p.165
- Crash #11Dec 1984 · p.25
- C&VG (Computer & Video Games) #38Dec 1984 · p.130
- C&VG (Computer & Video Games) #37Nov 1984 · p.10
News/Note1
- Home Computing Weekly #87Nov 1984 · p.10
Review1
- Home Computing Weekly #89Nov 1984 · p.15
Related
- Elsewhere
- The TipshopUVL
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- Spectrum ComputingZXInfo
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