Willow Pattern
Arcade Game: Maze · ZX-Spectrum 48K · 1 players · English
Firebird Software Ltd · 1985 · Pound sterling 3.95
Also known as The Willow Pattern Adventure (English)
Discussion
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- Control Option
- Interface 2 (right)
Releases
- 1985Firebird Software Ltd Sold as The Willow Pattern AdventurePound sterling 3.95
- 1985Serma SoftwareSpanish peseta 1200.00
- 1987Dro Soft
Play
- willow.rzxRZX playback file
- WillowPattern.z80.zipSnapshot image English27 KB
- WillowPattern.tzx.zipTape image English32 KB
Documents
- WillowPattern.txtInstructions English2 KB
- WillowPattern(EN).pdfInstructions English76 KB
Other files
- Willow Pattern (1985)(Firebird Software).pokPOK pokes file 0 KB
Files and rights
Distribution permission is on record, granted to another archive rather than to this one. Screens and pictures are copied here; everything else links to the archive that holds it.
- AllowedFirebird Software Ltd → WorldOfSpectrum
Credits
- Mr. Micro Ltdcredited
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Scores
In the magazines
- Your Sinclair #21986 · Overall4/10
Elsewhere on the web
- WorldOfSpectrum 11 votes5.27
In the magazines 21
Your Sinclair #2Feb 1986 · p.308/106/103/103/104/104/10
Graphics 8/10
Playability 6/10
Value For Money 3/10
Addictiveness 3/10
Overall 4/10
Rachael Smith 4/10
Firebird £3.95 Reviewer: Rachael Smith Perhaps somebody should tell Firebird that it isn't all Fu Manchu and Chow Mein east of Dover. Their latest game includes Chinese Mandarins and Japanese Samurai, all out to stop our hero. He must be a mighty important guy to have the whole weight of the orient thrown against him as he indulges in that cliched quest to rescue a princess. Traditional Japanese houses have paper walls. The same goes for this game because behind the admittedly pretty graphics lies no more than yet another maze game, and one that's tissue thin at that. Its major gimmick as a stone jumping routine that's so easy that the few times you do fail it will be because you're nodding off. Difficulty comes in the shape of the warriors who block your path and must be disposed of by knives found lying around. The fact that there are barely enough of these makes life harder. But don't throw one then dodge off screen to avoid the Samurai's sword because you'll have wasted a weapon - they don't carry through. With scoring in the three figure range it won't even please the high number freaks. Why Firebird are putting this out in the Super Silver Range I have no ideas, but Confucius, he say, don't buy this road of oliental Coberers.
Advert15
- Sinclair User #48Mar 1986 · p.23
- Crash #25Feb 1986 · p.49
- Computer Gamer #11Feb 1986 · p.28
- C&VG (Computer & Video Games) #52Feb 1986 · p.44
- C&VG (Computer & Video Games) #51Jan 1986 · p.93
- Crash #24Jan 1986 · p.159
- C&VG (Computer & Video Games) #50Dec 1985 · p.61
- Crash #23Dec 1985 · p.150
- Sinclair User #45Dec 1985 · p.26
- Sinclair User #44Nov 1985 · p.99
- Computer Gamer #8Nov 1985 · p.61
- C&VG (Computer & Video Games) #49Nov 1985 · p.16
- Crash #22Nov 1985 · p.121
- Your Spectrum #20Nov 1985 · p.44
- Popular Computing Weekly #42Oct 1985 · p.10
Review2
- Computer Gamer #24Mar 1987 · p.54
- MicroHobby #61Jan 1986 · p.14
Solution1
- Computer Gamer #25Apr 1987 · p.30
Preview1
- Sinclair User #60Mar 1987 · p.104
News/Note1
- Popular Computing Weekly #5Jan 1987 · p.45
Related
- Ports
- (Amstrad CPC), The Willow Pattern Adventure (Commodore 64)
- Tags
- Silver Range
- Elsewhere
- Speccy Screenshot MapsSpectrum +2A/+3 IncompatibilityCentre for Computing HistoryMobyGamesRZX ArchiveThe TipshopUVLSpectrum Computing RZX - YouTubeModern ZX-Retro GamingRZX Archive - YouTube
- Same entry at
- Spectrum ComputingZXInfo
Reviews from people here
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