Sinclair Library

Arrow of Death Part 2

Adventure Game: Text/Illustrated · ZX-Spectrum 48K · 1 players · English

Digital Fantasia · 1983 · Pound sterling 6.95

Mysterious Adventures, 3 of 11

Arrow of Death Part 1Escape from Pulsar 7

Inlay - Front 1 of 4
Inlay - Front
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In the magazines

  • Crash #41984 · Overall69%
  • Sinclair User #361985 · Gilbert Factor6/10

Elsewhere on the web

  • WorldOfSpectrum 6 votes7.17

In the magazines 42

Sinclair User #36Mar 1985 · p.366/106/10

Sinclair User

Gilbert Factor 6/10

Richard Price 6/10

ARROW OF DEATH (1 & 2) Channel 8 Memory: 48K each Price: £6.95 The two parts of Arrow of Death, each sold separately, form the sequel to the tale of the Golden Baton. This magic object, which once brought luck to the heroic world it presides over, has now become tainted by the evil of the sorcerer Xerdon. Crops wither, the land is sick, the people murmur. In Part One you must gird your loins and head up country to seek out the pieces of an arrow - the only weapon which will destroy the magician provided it is made of the correct materials. You begin your journey in the deserted palace where the baton throbs with malevolence and despair. The second program is a game in its own right and needs no data from the first. In this part you have found the pieces and must now take them to the only fletcher who can make the Arrow in the correct, magical, way. He has unfortunately already been captured by the agents of the evil one, so don't expect it to be easy. The games have similar styles and feature graphics for many locations. You can switch between the text description and the picture by using the ENTER key - though the instructions don't tell you that, which may confuse the unwary.

Read it at Sinclair User Magazine Online

Crash #4May 1984 · p.7269%

Crash

Overall 69%

Producer: Digital Fantasia, 48K £9.95 Author: Brian Howarth Having collected the various bits of the magical arrow you find yourself on the fringes of the Marsh of Desolation, seeking the one man who is able to create the arrow whole, Arnid, the royal fletcher. With the arrow, you will then be able to undertake the defeat of the evil Xerdon, the monster who has stolen the Golden Baton's glow. Unfortunately, Xerdon's minions have kidnapped Ardid. Problems all the way of course. Overall CRASH rating 69%.

Read it at Crash - The Online Edition

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Related

Versions
Currah MicroSpeech (Supports)
Ports
(Atari 8-bit), (BBC Micro), (Commodore 64), (Commodore Plus/4), (Acorn)

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