Euromax Wiz Card Joystick
Hardware: JoyCommon
Euromax Electronics Ltd · 1986 · Pound sterling 8.95
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In the magazines
- C&VG (Computer & Video Games) #571986 · Overall9/10
In the magazines 4
Your Sinclair #14Feb 1987 · p.40
Steve Adams
HARD FACTS SPECIAL Are you having a hard time choosing the right hardware? Hard but Steve Adams has the lowdown on the latest hardware. And it's all under £100. WIZ CARD Euromax £7.45 Reviewer: Steve Adams A cheaper alternative to a standard stick, this one's surprisingly effective, though if you tend to be a touch heavy-handed you may find it hard to get on with. It's basically a small rectangular shaped card that fits easily into your hand and has a circular rocker for directional control. The fire buttons are positioned at the front, making it a bit awkward to use as your hand practically covers them. Still, it's very sensitive and a worthy rival to the more expensive sticks, even though it's an acquired taste.
C&VG (Computer & Video Games) #57Jul 1986 · p.709/108/108/109/109/10
Accuracy 9/10
Ergonomics 8/10
Strength 8/10
Overall 9/10
Jim Douglas 9/10
JIM'S JOYSTICK JURY! "PROBABLY THE MOST INTERESTING JOYSTICK ARTICLE... IN THE WORLD!!" For most games players, the most important piece of extra equipment they will buy for their micro will be a joystick. In his search for the ultimate joysticks, C+VG's JIM DOUGLAS locked himself in a small, dark room with Uridium and Winter Games. This is his story... KEMPSTON PRO 5000 The Kempston has reigned as the top games-players' joystick since it first emerged from Coin Controls Limited all those years ago. Despite various gimmicks employed by other firms to make their sticks seem superior, the 5000 seems to have fought off all competition without much bother. Evdn with few alterations over its relatively long life span the Kempston still remains a favourite with most gamers. Performance on Uridium: It performed almost perfectly! The rapid fire needed in the game was admirably supported by the twin fire buttons, neither of which "stuck" or missed a shot. Although there is no definite "switch"ing sound when changing from one direction to another, no problems with accuracy arose at all, Performance on Winter Games: Owing to the lack of audible switching some events became more difficult. In the figure and free skating for example, it is necessary to make a move with extreme precision. The "click" which some sticks produce makes this easier; although it's very easy to correct an error with the Pro 5000. It's also very easy to make a slip. EUROMAX PRO ACE The Pro Ace looks utterly tremendous - all black, with a bright red fire button and direction indicators - but it's awkward to hold, unresponsive and a rather poor show overall! Performance on Uridium: I skimmed over the first Dreadnought's surface, unsuccessfully struggling to hold the blasted thing without partially paralyzing my hand. Firing is very hard work. You've got to push the button firmly home before you get any response. It's very strong - but that's really all I could say for it. Performance on Winter Games: This stick seems to perform best when only minor accuracy is required. On the long events. such as speed skating, it works quite well, although hard work, owing to the power of the sell-centring mechanism. The fire-button was barely adequate. EUROMAX MICRO ACE Doesn't this look frightfully similar to the Pro Ace? Hang on! This has got a RED handle, and WHITE directional arrows! It has also got micro switches, which make life a whole lot easier. Performance on Uridium: It's still a hit of a nightmare to hold, but is better than the Pro Ace. The switches make play more accurate, end less tiring. Firing is still pretty awful, causing terminal cramp in the reviewer's thumb! Performance on Winter Games: Well, it's a bit of an improvement! Movement is easier, and more precise. The firing lets the stick down. On long events, the shape causes considerable discomfort. VULCAN ELECTRONICS' GUNSHOT The Gunshot looks like yet another variation on Spectravideo's Quickshot range. It has the same design style, with one fire button positioned on the base, and another on the shaft. Here, though, the latter sits on top of the handle. Although it offers an effective autofire option, the stick feels a little top-heavy and the rubber feet aren't any real use. Performance on Uridium: The autofire option really comes into its own in the game! it will produce a continual stream of fire while you deal with the tricky aspect of steering. Unfortunately, the stick doesn't really have the necessary accuracy to avoid all the meteor shields. Performance on Winter Games: The grip is very comfortable, especially when working your way through the tough Biathlon event. The firing wasn't particularly sensitive. It has smooth movement, though, making the long-distance events such as speed-skating quite easy. I'm not ease how much it would stand, before the switches became bent away from their contacts. EUROMAX WIZ CARD "Pah", thinks the standard reviewer as this little monstrosity falls from the packet. Well, yah-boo sucks to "standard" reviewers, 'cos this is one of the best "sticks" in the entire universe. So there! It's around the size of an individual Fruit 'n' Nut choc-bar, allowing - obviously - some extra size for the two fire buttons and directional thingy on lop. Performance on Uridium: It's wonderfully accurate, and easy to operate. The only problem with using the Wiz Card (so-called because it's a bit like a card, and a "wiz" to use - geddit?) is if you've got used to a standard joystick. Once you've got the hang of the movement, it's a dream to use. You don't need to exert any force to change direction, and it fits easily into the hand. It's really quite good. Performance on Winter Games: Wonderful! This one worked with hardly any problems at all. Firing was responsive and trouble-free. Direction changes were precise, too. The only problem arose on long events, where continual direction changes are necessary, it was quite hard to get a comfortable grip. You can't really use one thumb, as you've got to press on different areas of the pivoting button. Using the digits though, is rather awkward! QUICKSHOT 1 Many regard the Quickshot 1 as the turning point in joystick manufacture. It's cheap, simple to use and versatile. Unfortunately it's also a pretty awful joystick. Performance on Uridium: Direction changes are ghastly. Firing is cumbersome and stiff. To get any response you need to use a good deal of force. Quite unbearable. Ugh! Take it away! Performance on Winter Games: You can hardly call it "performance". It's horrible. QUICKSHOT 2 Umpteen games players still swear by the Quickshot 2. It's lightweight and efficient. It fits well into the hand, and is comfortable for long-term use. Performance on Uridium: This is a bit of an improvement! It's a lot better than the Q.Shot 1. The autofire works well, giving a nice, healthy stream of bullets. Movement is still a little on the unresponsive side, causing the user to exert more force than is actually necessary on the stick. Its possible to be accurate enough to achieve a reasonable score. Performance on Winter Games: It's certainly of a higher quality than the Quickshot 1. It's easier to use, and the firing is more accurate. Movement isn't much cop, and when you need speed and precision you may as well forget it. CHEETAH 125 Yet another Quickshot clone! It's black, with red buttons, rubber feet and a rather dodgy switch system. This stick has got fire buttons all over it! There are two on the base, a trigger, one on the very top of the shaft and an autofire. It's reasonably strong, but is very Light, and feels as if it's suffering under the strain of multi-directional zapping! Performance on Uridium: Urgh! These base-mounted buttons are dreadful! Let's try the trigger; not much use either. Now about autofire? Oh. That doesn't work either. Not doing very well so far, is it, folks? Playing a passive game of Uridium isn't the easiest - or most sensible thing in the world. Still, the movement is pretty good. There isn't much resistance to direction-changes, and it's not too hard to avoid the dreadnought's static defences. Performance on Winter Games: Still rather awful. The firing was slow and inaccurate, and movement followed suit. It felt strong, though, and held up reasonably well under prolonged play. QUICKSHOT 7 "THE JOYCARD" Yah! Right on! This is the business! Not only do you get a dead swish black card-like object, with an immensely smooth direction-disc in the middle and two fire buttons. BUT... Da-daa! Two red lights to show you when you're firing! More of these little wonders are appearing on the market all the time, and if this one is anything to go by, they could soon be taking business away from conventional sticks. Performance on Uridium: You can hold the button down for autofire, or set it as a normal button. And just watch those red bights go! Movement takes a while to get used to, but is responsive, slick and requires minimal user strength! The design means you con use it with one hand, leaving the other free for slurping coffee etc.
THE RATINGS EXPLAINED The sticks featured here have all been graded on a scale of 1-10 in the following categories: Ergonomics: Design to you, stupid! Does the stick stay firmly in your hand, or does it wrench itself from your grip at the first sign of an approaching nasty? Do those buttons take the superhuman hammering dealt out when you're dealing with a squadron of Uridium fighters? Strength: At the end of your record-breaking effort, is the machinery still in working order? Accuracy: A pretty vital rating this. The last thing you want to happen as you try to match the rotation of the Elite space-stations is for your joystick to decide it only wants to turn one way, and fire at will! Overall: Does the stick do the job?
Feature1
- Sinclair User #56Nov 1986 · p.50
Review1
- C&VG (Computer & Video Games) #57Jul 1986 · p.71
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