British Lowland
Strategy Game: Management · ZX-Spectrum 48K · 1 players · English
CCS · 1983 · Pound sterling 6.00
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Play
- BritishLowland.tzx.zipTape image English14 KB
- BritishLowland.tap.zipTape image English14 KB
Files and rights
Distribution permission is on record, granted to another archive rather than to this one. Screens and pictures are copied here; everything else links to the archive that holds it.
- AllowedCCS → WorldOfSpectrum
Credits
- Keith A. Wellscredited
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Scores
Elsewhere on the web
- WorldOfSpectrum 14 votes7.07
In the magazines 12
Crash #4May 1984 · p.68
Producer: CCS, 48K £6.00 Author: K A Wells If you've ever thought about putting the British car industry back on its feet, here's your chance! You are the Chairman of a small sports car company, and by careful management you must accumulate a bank balance of £1,500,000. At the start you are presented with a bar chart showing the last 6 months production, histogram showing days lost over last 6 months, a status report, and a bank account and profit/loss account for each month. From then on a monthly option menu allows you to: open a new production line, close one, raise the prices of cars, lower them, or continue on with the other problems in hand. These include annual pay negotiations, industrial injury, a wide range of union demands like longer tea breaks and shorter working hours, and discipline problems like pilfering. The game offers a wide range of strategic options and takes into account the morale of your workforce if you are too autocratic. Good, clear text graphics back up the well thought out program.
Crash #2Mar 1984 · p.63
Producer: CCS, 48K £6.00 Author: K A Wells If you've ever thought about putting the British car industry back on its feet, here's your chance! You are the Chairman of a small sports car company, and by careful management you must accumulate a bank balance of £1,500,000. At the start you are presented with a bar chart showing the last 6 months production, histogram showing days lost over last 6 months, a status report, and a bank account and profit/loss account for each month. From then on a monthly option menu allows you to: open a new production line, close one, raise the prices of cars, lower them, or continue on with the other problems in hand. These include annual pay negotiations, industrial injury, a wide range of union demands like longer tea breaks and shorter working hours, and discipline problems like pilfering. The game offers a wide range of strategic options and takes into account the morale of your workforce if you are too autocratic. Good, clear text graphics back up the well thought out program.
Advert10
- Sinclair User #28Jul 1984 · p.50
- Sinclair User #25Apr 1984 · p.66
- Sinclair User #24Mar 1984 · p.8
- Sinclair User #23Feb 1984 · p.129
- Sinclair Programs #16Feb 1984 · p.43
- Sinclair User #22Jan 1984 · p.24
- Sinclair Programs #15Jan 1984 · p.26
- Sinclair User1984 · p.94
- Sinclair User #21Dec 1983 · p.142
- Sinclair User #20Nov 1983 · p.30
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