C5 Clive
Arcade Game: Race 'n' Chase · ZX-Spectrum 48K · 1 players · English
Scorpio Gamesworld Ltd · 1985 · Pound sterling 1.99
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- c5clive.rzxRZX playback file
- C5Clive.tzx.zipTape image English15 KB
- C5Clive.tap.zipTape image English15 KB
Other files
- C5 Clive (1985)(Scorpio Gamesworld).pokPOK pokes file 0 KB
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Credits
- Barry Jonescredited
- Bryan KingInlay/Poster Art
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Scores
In the magazines
- Crash #171985 · Overall65%
Elsewhere on the web
- WorldOfSpectrum 17 votes5.59
In the magazines 3
Crash #17Jun 1985 · p.11960%55%50%60%60%65%65%
Use of Computer 60%
Graphics 55%
Playability 50%
Getting Started 60%
Addictive Qualities 60%
Value For Money 65%
Overall 65%
Unknown
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Producer: Scorpio Gamesworld Memory Required: 48K Retail Price: £1.99 Language: Machine code Author: Barry Jones These days everybody seems to be having a go at poor old Sir Clive and his dreaded C5, C5 Clive is the Scorpio contribution. The game puts you in the driving seat well the only seat in fact. The object of the game is to get your newly acquired C5, just purchased from a rather slick salesman, from the garage to your home. The game comes in two parts. After picking up your new Sinclair easy rider you must get home. You and your machine are shown traversing across the screens from left to right but in your path there are obstacles like ghosts, cats, walls, trees and runaway prams. The player controls his C5 by moving it up and down the screen, it can be made to go faster but it will always be moving forward. The first stage of the game requires the player to pick up batteries from each of the screens. Doing so and avoiding the obstacles will get you onto the next screen, and so on until the end of the first stage. The second stage involves driving through the city streets in rush hour. For this stage your route is dictated by the street layout and you can exit from any part of the screen if an exit exists. The second stage is harder by virtue of the extra traffic. How far you have to travel depends on the skill level selected at the start of the game. If you purport to be an advanced C5 driver your will find the second stage journey is over 60 screens equivalent to 60 miles. COMMENTS Control keys: Q/A up/down Space jump Joystick: programmable only Keyboard play: responds well Use of colour: not exciting Graphics: very simple and a bit misleading Sound: liberally spread about but you may wish it wasn't Skill levels: 6 Lives: 3 Screens: several
Review1
- Home Computing Weekly #118Jun 1985 · p.12
News/Note1
- Your Computer #5May 1985 · p.21
Licensed from
- Sir Clive SinclairPeopleunofficial
Related
- Ports
- (Commodore 64)
- Same entry at
- Spectrum ComputingZXInfo
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