Sinclair Library

Caveman

Arcade Game: Action · ZX-Spectrum 16K · 1 players · English

CRL Group PLC · 1983 · Pound sterling 5.95

Also known as Cavemen (English), L'Homme Prehistorique (English)

Inlay - Back 1 of 4
Inlay - Back
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Distribution permission is on record, granted to another archive rather than to this one. Screens and pictures are copied here; everything else links to the archive that holds it.

  • AllowedCRL Group PLC → WorldOfSpectrum

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In the magazines

  • Crash #31984 · Overall28%

Elsewhere on the web

  • WorldOfSpectrum 16 votes3.25

In the magazines 18

Crash #3Apr 1984 · p.5338%33%25%50%10%10%28%

Crash

Use of Computer 38%

Graphics 33%

Playability 25%

Getting Started 50%

Addictive Qualities 10%

Value For Money 10%

Overall 28%

Unknown

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Producer: C.R.L. Memory Required: 16K Retail Price: £5.95 Language: BASIC & some machine code Author: R. Rowlingson The idea of this game is to pick your way across monster infested plains and through treacherous mountain ranges to reach the Pterodactyl's lair. There you must steal the monster's precious eggs and return safely home via mountains and plain, ensuring you are not eaten by a hungry beast on the way. You can only carry one egg at a time, and six are needed to complete a level. So much for the cassette inlay blurb. The screen display doesn't look quite as thrilling. The lower half (which contains your safe home) has eight rows of various sized pre-historic monsters moving in alternate directions. The top half has four rows of blue coloured blocks with holes cut through. Above them are the six eggs, three to a side and the Pterodactyl on patrol above. COMMENTS Control keys: 1/2 = left/right, 0 = forwards/backwards Joystick: none Keyboard play: terrible Use of colour: poor Graphics: nice drawings, otherwise terrible Sound: a few beeps, typical of a BASIC program Lives: 3

Is it all worth it for 6 boiled Pterodactyl eggs?

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ZX-Spectrum Vega

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