Macro for Construction and Animation
Utility: Visual/Screen · ZX-Spectrum 48K · 1 players · English
Pinehurst Data Studios · 1983 · Pound sterling 7.00
Also known as Macro for Construction & Animation (English)
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Remarks
graphics animation
Play
- MacroForConstructionAndAnimation.tap.zipTape image English11 KB
- MacroForConstructionAndAnimation.tzx.zipTape image English11 KB
Documents
- MacroForConstructionAndAnimation.txtInstructions English50 KB
- MacroForConstructionAndAnimation.pdfScanned instructions English1,945 KB
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Credits
- Brian H. Bailycredited
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Scores
Elsewhere on the web
- WorldOfSpectrum 1 votes8.00
In the magazines 39
ZX Computing #10Dec 1983 · p.95
Paul Holmes
HOLMES INVESTIGATES Paul Holmes inspects a number of new software packages for the ZX Spectrum. MACRO CONSTRUCTON AND ANIMATION Pinehurst Data Studios This is one of the most original ideas for a piece of software I have seen yet. It is designed to launch the user into the world of 'Computer Movies'; well, that is what they claim, though I would describe these as 'Animated stories' than anything else. It comes complete with a well written manual and demonstration 'Movie'. Though the graphics are not up to the latest arcade standard, the package is not designed to be the latest video game. It is a 'fun' idea that I found quite entertaining to use and, on the whole, the program does the task very well. The sequences are built up using a selection of commands. The most common command is the 'Cast' command which allows you to call up any member of the 'cast' (includes men, women, a dog, a bird, a helicopter and many others) and make it move around or across the screen. It also has a number of other commands allowing the 'Director' to build up objects such as houses, or to display their standard sun, or a horizon. An interesting feature is that the 'movie maker' can store tunes and play them back at key points in the story. There is a command which allows text to be printed on the screen, which is useful for representing speech by the characters. On the whole, the program is very versatile and I found it an entertaining change from the usual 'shoot-em up' game. The cassette is produced by 'Pinehurst data studios' (sounds suspiciously like Pinewood film studios doesn't it?) and sells for £7. Good value, with lasting appeal.
Advert31
- Your Computer #12Dec 1984 · p.266
- Your Computer #11Nov 1984 · p.243
- Your Computer #10Oct 1984 · p.215
- Your Computer #9Sep 1984 · p.190
- Your Computer #7Jul 1984 · p.180
- ZX Computing #13Jun 1984 · p.96
- Your Computer #6Jun 1984 · p.213
- Your Computer #5May 1984 · p.38
- ZX Computing #12Apr 1984 · p.87
- Your Computer #4Apr 1984 · p.205
- Your Computer #3Mar 1984 · p.132
- Your Computer #2Feb 1984 · p.188
- ZX Computing #11Feb 1984 · p.130
- Popular Computing Weekly #3Jan 1984 · p.17
- Your Computer #1Jan 1984 · p.60
- Popular Computing Weekly #1Jan 1984 · p.29
- ZX Computing #10Dec 1983 · p.162
- Popular Computing Weekly #50Dec 1983 · p.25
- Popular Computing Weekly #51Dec 1983 · p.62
- Your Computer #12Dec 1983 · p.286
- Popular Computing Weekly #48Dec 1983 · p.43
- Popular Computing Weekly #49Dec 1983 · p.21
- Your Computer #11Nov 1983 · p.236
- ZX Computing #9Oct 1983 · p.6
- Your Computer #10Oct 1983 · p.229
Classified7
- ZX Computing #17Feb 1985 · p.128
- Your Spectrum #11Feb 1985 · p.85
- ZX Computing #16Dec 1984 · p.160
- Your Spectrum #10Dec 1984 · p.100
- Your Spectrum #9Nov 1984 · p.76
- ZX Computing #15Oct 1984 · p.136
- ZX Computing #14Aug 1984 · p.135
Related
- Elsewhere
- ZXAAA
- Same entry at
- Spectrum ComputingZXInfo
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