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Jet Bike Simulator

Arcade Game: Race 'n' Chase · ZX-Spectrum 48K/128K · 2 players · English

Code Masters Plus · Dec 1987 · Pound sterling 4.99

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In the magazines

  • Sinclair User #711988 · Overall7/10
  • Your Sinclair #271988 · Overall5/10
  • Crash #501988 · Overall75%
  • ACE (Advanced Computer Entertainment) #71988 · Ace Rating819/1000

Elsewhere on the web

  • WorldOfSpectrum 21 votes7.26

In the magazines 18

ACE (Advanced Computer Entertainment) #8May 1988 · p.72

ACE (Advanced Computer Entertainment)

Spectrum, £4.99cs Amstrad, £4.99cs This is one of Codemasters "plus" range, which means that for just a couple of pounds more than the usual £1.99 that Codemasters charge for 8-bit games, you get two versions of the game - normal and expert. In Jet Bike Simulator you and a friend can charge around several water courses on your jet bike competing against two computer drones. Simple but addictive fun.

Jet Bike Simulator - Spectrum. Invite a friend around for some watersports.

ACE (Advanced Computer Entertainment) #7Apr 1988 · p.427/103/102/108/10819/1000819/1000

ACE (Advanced Computer Entertainment)

Graphics 7/10

Audio 3/10

IQ Factor 2/10

Fun Factor 8/10

Ace Rating 819/1000

Andy Smith 819/1000

Watersports Codemasters style. Not content with releasing a string of high quality budget games, Codemasters have now introduced their Plus range. For just a couple of extra pounds, the player gets two versions of the same game. One version is standard, the other is a version for expert players. You can of course forget about the standard version and just play the expert version, if you so desire. Jet Bike Simulator is one such Plus game and the player has a choice of three settings - lakes, coastline and dockland. On the standard version one or two players compete to finish the course (weaving in and out of the buoys in the correct order) within the time limit For the expert levels you have the same courses but you have to finish the race in at least third place (there are either two or three computer controlled drones, depending on whether you're playing solo or with a friend) to qualify for the next course. The game plays extremely well and is very addictive, falling somewhere between BMX and Grand Prix Simulator in style. The standard version of the game is a shade on the easy side, but the addition of extra courses and the expert level means you'll be playing this for a long time to come. Reviewer: Andy Smith RELEASE BOX Spec, £4.99cs, Out Now Ams, £4.99cs, Out Now Predicted Interest Curve 1 min: 75/100 1 hour: 80/100 1 day: 85/100 1 week: 65/100 1 month: 50/100 1 year: 20/100

Spectrum: on the third leg of the expert coast level. Looks like it's gonna be game over soon.

AMSTRAD VERSION Very similar to the Spectrum version, with a touch more colour. Again the collision detection's slightly out but it won't spoil your enjoyment. Graphics: 7/10 Audio: 4/10 IQ Factor: 2/10 Fun Factor: 8/10 Ace Rating: 825/1000 Predicted Interest Curve 1 min: 75/100 1 hour: 80/100 1 day: 85/100 1 week: 65/100 1 month: 50/100 1 year: 30/100

SPECTRUM VERSION Colourful screens, but it's sometimes hard to distinguish between the individual jet bikes. Gameplay is great although the collision detection is ever so slightly out. This shouldn't spoil your fun too much though.

C&VG (Computer & Video Games) #77Mar 1988 · p.647/106/106/104/10

C&VG (Computer & Video Games)

Graphics 7/10

Sound 6/10

Value 6/10

Playability 4/10

Paul Boughton

MACHINES: Spectrum/Amstrad SUPPLIER: Code Masters PRICE: £4.99 VERSIONS TESTED: Spectrum/Amstrad This latest Code Masters' simulation package promises so much. But, for me, the promise, is not delivered. For the very reasonable sum of £4.99 you get two cassettes containing the standard game, the expert game, extra courses based on coastlines and extra courses based on docks, making 24 circuits in all. Not only that. There's also a colour poster and a Code Masters sticker. All this is flawed by the fact that the game is not good. In fact, it's boring. The courses are viewed from above. There are four jetbikes in each race and up to two people can play. You race against the clock, completing two circuits in the time, and must steer between the numbered buoys in the correct sequence. If you qualify you go onto the next course. In all there are five courses to be beaten in each championship. Both the Spectrum and Amstrad versions make an attempt at speech. I had to listen to the Spectrum version several times before I could make out what it was. The Amstrad speech is a little better. The jetbikes themselves appear as little more than small arrow shaped creations with a stream of what seems like bubbles coming from the back. So it's down to an actual race. On the Spectrum version I first elected to use the keyboard. "Get read," croaked the Speccue. I got ready. Tension didn't mount. Then we were off. The computer-controlled bikes rocketed away. Well, perhaps not quite, but they moved a lot faster than me. I shot off in an erratic manner, bouncing off islands, moored boats, disappearing under walk ways, missing the bouys and eventually being run over by my fellow competitors. All that and I still didn't sink. A few more attempts failed to see any significant improvement in my race technique or desire to continue playing the game. However, I switched to joystick control in the hope of gaining some control over the bike. Things became a little better but I still appeared to be out of control most of the time. In a last ditch attempt, I switched to the Amstrad with the same lack of effect. The sound effects on the Amstrad was a series of bings and bongs, the significance of which I couldn't quite make out. On the Spectrum it was clicks. I'm sure jetbike racing is probably one of the most exciting water sports. Jetbike Simulator is not one of the most exciting of computer games.

Coastal Collisions.

Decisions - to play or not to play.

Dock shock - I lost.

The standard course.

AMSTRAD SCORES Graphics: 7/10 Sound: 6/10 Value: 6/10 Playability: 4/10

Crash #50Mar 1988 · p.10180%67%72%78%75%76%75%

Crash

Presentation 80%

Graphics 67%

Playability 72%

Addictive Qualities 78%

Overall 75%

Gordon Houghton 76%

Nathan Jones 75%

Producer: Code Masters Plus Retail Price: £4.99 Author: The Oliver Twins Skis and BMX bikes are things of the past for Code Masters - now the kings of low-rent simulations are zooming into a new label on jet bikes, personal skimmers of the future. The rider stands on a jet bike's back as it slips across the water's surface. And Jet Bike Simulator offers 24 courses, with settings that range from lakes and coasts to docklands. In each the jet bike must be steered around numbered floating buoys, taking them in sequence, to complete a lap. There's a strict time limit, so luckily control of the jet bike is simple. But forward thinking is required for successful steering: the jet bike can, under thrust, overshoot a corner and head in an entirely inappropriate direction. The courses aren't always simple, and a skilled jet biker can navigate around bridges, leap over aquajumps and avoid great clogging banks of weed. After the completion of a course, a performance table gives the lap times of the player(s) and the computer-controlled drone racers, the best recorded lap times, and scores and time bonuses. COMMENTS Joysticks: Cursor, Kempston, Sinclair Graphics: small and indistinguished; there's lots of colour but the bikes get lost in the white dots (spray) they create Sound: crackly speech on the title screen, acceptable title tune, poorly-used spot effects Options: standard and expert (more difficult) versions - the Plus aspect of Code Masters Plus; one or two players; action-replay option

Your Sinclair #27Mar 1988 · p.724/106/105/105/105/105/10

Your Sinclair

Graphics 4/10

Playability 6/10

Value For Money 5/10

Addictiveness 5/10

Overall 5/10

Tony Worrall 5/10

Code Masters £4.99 Reviewer: Tony Worrall Yet another Simulator from budget king Code Masters, but this time packaged in a novel and rather more expensive way. Jet Bike Sim is the first of the new 'Plus' Series, offering two versions for the same game on two cassettes, together with extra course backgrounds. Jet bikes are those trendy mini-motor boat thingies that look like motor boats without wheels - the sort of thing that James Bond can construct out of his cigarette case and yuppies are buying in droves (darling warling!). In JBS you have the chance to drive one of these around a water course and try to beat a set time limit, as well as outspeeding three other competitors. Trouble is, everything looks so small and tacky! The bikes are just UDGs and the backgrounds feel very messy. On top of that, some dodgy controls make the game extremely frustrating to play. Later levels get very tricky indeed and you'll find you have to be skillo. It's not bad, but JBS fails to capture the style and playability of BMX Simulator. The extra course makes it rather better value, but then of course it does cost two and a hall times as much! Jet Bike Simulator is more fun with a friend, but then again isn't everything? A definite try-before-you-buy.

Read it at Your Sinclair Rock'n'Roll Years

Sinclair User #71Feb 1988 · p.367/107/10

Sinclair User

Overall 7/10

Chris Jenkins 7/10

Label: Codemasters Author: The Oliver Twins Price: £4.99 Memory: 48K/128K Joystick: various Reviewer: Chris Jenkins Racing cars. BMX bikes. Go-karts. Skateboards, What is there left to write a circuit-racing game around? Just transfer the same scenario to the water, and the solution's obvious. Yachts. Speedboats. Rowing boats. Pedalos. Oh, I know - those zippy how-long-can-you-manage-to-stay-on jet bikes. Bash out the backgrounds, change the speech samples and there you are. JBS comes as the first offering on the new Codemasters+ label and we know what '+' means don't we? More money. JBS costs £4.99. There are 24 courses spread across two tapes. Perceived value for money? More on that later. If anything, Jet Bike Simulator features even more detailed backgrounds, and as a result even tinier and less detailed sprites, than the Oliver Twins' previous hit Grand Prix Simulator. The only real difference is that when you're steering a jetbike, you can't use the forces of friction to keep you on the course as you scream around a corner - try it here, and you'll end up banging into a schooner. No brakes, of course - thrust, left and right. There are two versions of the game on the tapes. The difficult Expert version allows you to see all the courses before you play. On the easier version, each one comes as an unpleasant surprise. There are three groups of eight courses - docks, lakes and coastline. The complexity of the courses, the of obstacles and the tightness of the turns obviously increase as you move on. On each course, the aim is to complete it within a set time limit, racing against two drone bikes and one which is controlled by another player, or the computer. Each course features several sets of buoys (unfair to gurls) which you have to steer between in the correct order. As you zoom along, a trail of bubbles spreads behind you. If you get stuck behind all three opponents you'll practically lose sight of your bike. At the end of each level there's a score table which gives your lap time, those of your competitors, and your position. The sound effects are of the plip-plip-plip variety, and the collision detection is a bit dodgy. Try to shave past a buoy, and you'll more than likely bounce off invisible underwater obstruction. Jet Bike Simulator in a two-cassette pack with a poster and a sticker at £4.99. It's a price level for the software industry, and it will be interesting see whether Codemasters can establish it. Is Jet Bike Simulator the money? Well, it's basically a "remix" of the ideas conatined in Grand Prix Simulator. If you're the type buys extended, remixed, disco dance versions of chart records, then you might be the type who'll buy Jet Bike. I'm a great remix merchant myself, but then I'm stupid.

Hack/Poke5
Feature2
Advert2
News/Note2
Tips1

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